Player Matchup

Jormungandr
Jormungandr
EeryPaladin3838
Jormungandr
Level 52
God Stats
12W - 20L
1,389 SR
Queue Stats
108W - 172L
1,282 Elo+
Party 1
Medusa
Medusa
TYK_weasel
Medusa
Level 39
God Stats
1W - 6L
1,318 SR
Queue Stats
48W - 80L
1,257 Elo+
Solo
Osiris
Osiris
Type38Sniper
Osiris
Level 26
God Stats
0W - 1L
1,537 SR
Queue Stats
154W - 192L
1,205 Elo+
Party 1
Thanatos
Thanatos
Wanderingking21
Thanatos
Level 105
God Stats
30W - 48L
1,397 SR
Queue Stats
225W - 235L
1,361 Elo+
Party 1
Ra
Ra
WonderlandPsyco
Ra
Level 109
God Stats
2W - 4L
1,655 SR
Queue Stats
128W - 163L
1,291 Elo+
Party 1
Team Averages
Level 66
1,459 SR
1,279 Elo+

VS

Team Averages
Level 72
1,471 SR
1,394 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DjDooza
Ra
Level 40
God Stats
5W - 5L
1,496 SR
Queue Stats
207W - 259L
1,382 Elo+
Party 3
Danzaburou
Danzaburou
oY0PIo
Danzaburou
Level 125
God Stats
2W - 1L
1,587 SR
Queue Stats
179W - 167L
1,537 Elo+
Party 2
Thanatos
Thanatos
simpPatrol69
Thanatos
Level 43
God Stats
7W - 5L
1,270 SR
Queue Stats
178W - 210L
1,335 Elo+
Party 3
Cthulhu
Cthulhu
xX1L4stBr34thXx
Cthulhu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EeryPaladin3838
Jormungandr
12
4 / 2 / 6
8,541
450
6,280
12,492
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
TYK_weasel
Medusa
11
2 / 6 / 6
7,766
409
9,907
13,521
3,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
14
0 / 5 / 1
8,278
436
3,098
12,290
7,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
16
7 / 3 / 0
9,744
513
7,587
14,069
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 3
8,461
445
3,469
9,541
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 2 / 1
11,117
585
12,098
11,974
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 4
9,312
490
4,168
5,610
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
oY0PIo
Danzaburou
15
5 / 4 / 2
9,849
518
8,864
13,360
5,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
simpPatrol69
Thanatos
19
9 / 1 / 3
11,174
588
12,647
12,209
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 5
7,813
411
5,021
10,674
7,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
21
21
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
1
2.75
W
1
0
4
3
L
Jormungandr
EeryPaladin3838
Jormungandr
4
2
6
3.5
L
Medusa
TYK_weasel
Medusa
2
6
6
0.83
L
Osiris
0
5
1
0.1
L
Thanatos
7
3
0
2.33
L
0
5
3
0.3
W
Danzaburou
oY0PIo
Danzaburou
5
4
2
1.5
W
Thanatos
simpPatrol69
Thanatos
9
1
3
10.5
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
42,798
61,913
Taken
53,827
28,929
Mitigated
25,252
22,213
Healing
32,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,098
4,501
0
5,845
11,974
5,329
6,765
1,378
10,520
72,979
7,983
W
4,168
197
565
2,834
5,610
2,073
801
1,451
3,959
64,495
0
L
Jormungandr
EeryPaladin3838
Jormungandr
6,280
2,014
0
3,634
12,492
11,763
99
2,744
9,748
37,117
0
L
Medusa
TYK_weasel
Medusa
9,907
4,839
283
2,172
13,521
3,578
238
3,127
10,394
0
41,779
L
Osiris
3,098
1,320
0
1,055
12,290
7,118
475
6,855
5,435
0
45,273
L
Thanatos
7,587
2,115
0
12,342
14,069
4,279
0
3,552
10,517
0
50,574
L
3,469
162
0
2,727
9,541
2,191
828
4,282
5,259
45,981
0
W
Danzaburou
oY0PIo
Danzaburou
8,864
3,410
347
5,237
13,360
5,026
2,772
2,337
11,023
0
44,689
W
Thanatos
simpPatrol69
Thanatos
12,647
2,605
0
15,029
12,209
4,976
149
1,298
10,887
0
70,672
W
5,021
209
655
1,505
10,674
7,848
0
3,328
7,306
24,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
49,265
416
Minions Killed
511
0
Camps Cleared
0
1,687,340
Distance Traveled
1,755,220
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,117
585
157
8
0
330,080
0
W
Ra
9,312
490
128
7
0
366,693
5
L
Jormungandr
8,541
450
65
3
0
335,317
1
L
Medusa
7,766
409
54
3
0
308,891
5
L
Osiris
8,278
436
86
5
0
347,826
0
L
Thanatos
9,744
513
114
6
0
379,003
1
L
Ra
8,461
445
97
5
0
316,303
4
W
Danzaburou
9,849
518
66
3
0
331,397
2
W
Thanatos
11,174
588
122
6
0
415,426
3
W
Cthulhu
7,813
411
38
2
0
311,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role