Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
LadyKilsSOME20
Persephone
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,201 Elo+
Party 1
Athena
Athena
Luxally
Athena
Level 85
God Stats
1W - 1L
1,165 SR
Queue Stats
200W - 204L
1,420 Elo+
Solo
Chaac
Chaac
Xx_ZwareShag_xX
Chaac
Level 160
God Stats
12W - 3L
1,823 SR
Queue Stats
462W - 409L
1,518 Elo+
Party 1
Sol
Sol
zbýňa
Sol
Level 127
God Stats
9W - 5L
1,553 SR
Queue Stats
229W - 234L
1,474 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,423 Elo+

VS

Team Averages
Level 110
1,487 SR
1,492 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Curstonator
Raijin
Level 108
God Stats
0W - 1L
1,433 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Arachne
Arachne
Falkidu
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
THE_BRUJO--
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 4 / 16
8,565
779
7,296
11,824
8,063
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
LadyKilsSOME20
Persephone
13
1 / 3 / 9
8,674
789
4,189
5,402
2,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Luxally
Athena
16
1 / 2 / 17
9,587
872
5,627
16,586
14,144
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
14 / 2 / 17
11,486
1,044
22,721
18,100
17,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
17
13 / 3 / 12
10,495
954
16,747
7,695
3,494
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 7 / 6
8,598
782
9,654
12,505
6,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
 
Tiamat
15
1 / 5 / 5
7,799
709
4,618
11,377
7,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
13
3 / 6 / 5
8,064
733
7,514
10,547
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Falkidu
Arachne
15
6 / 8 / 3
9,917
902
9,776
13,243
5,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
THE_BRUJO--
Cthulhu
14
2 / 6 / 5
7,963
724
6,583
15,259
15,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
32
Kills
14
14
Deaths
32
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
4
16
2.75
L
Anubis
 
Anubis
2
7
6
0.71
L
Tiamat
 
Tiamat
1
5
5
0.7
L
Raijin
3
6
5
0.92
L
Arachne
Falkidu
Arachne
6
8
3
0.94
W
Persephone
LadyKilsSOME20
Persephone
1
3
9
1.83
W
Athena
Luxally
Athena
1
2
17
4.75
L
Cthulhu
THE_BRUJO--
Cthulhu
2
6
5
0.75
W
14
2
17
11.25
W
Sol
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,580
Damage
38,145
59,607
Taken
62,931
45,412
Mitigated
38,300
30,444
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,296
432
1,597
3,204
11,824
8,063
292
6,188
5,636
12,484
0
L
Anubis
 
Anubis
9,654
750
201
3,342
12,505
6,010
0
5,272
6,671
24,978
0
L
Tiamat
 
Tiamat
4,618
610
839
2,335
11,377
7,228
0
6,602
4,567
13,467
0
L
Raijin
7,514
528
385
1,582
10,547
4,227
0
5,584
4,526
14,141
0
L
Arachne
Falkidu
Arachne
9,776
6,126
192
3,644
13,243
5,151
0
6,966
5,777
0
12,704
W
Persephone
LadyKilsSOME20
Persephone
4,189
338
501
1,030
5,402
2,003
918
2,880
2,519
10,955
0
W
Athena
Luxally
Athena
5,627
1,382
3,251
8,055
16,586
14,144
45
7,288
9,298
13,713
0
L
Cthulhu
THE_BRUJO--
Cthulhu
6,583
746
911
1,245
15,259
15,684
0
8,754
5,928
15,481
0
W
22,721
3,775
0
10,499
18,100
17,708
0
7,568
10,532
0
44,459
W
Sol
16,747
6,584
49
2,258
7,695
3,494
3,130
4,444
3,251
28,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,807
Gold Earned
42,341
153
Minions Killed
90
0
Camps Cleared
0
1,086,816
Distance Traveled
859,018
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,565
779
14
1
0
183,052
0
L
Anubis
8,598
782
45
4
0
137,595
2
L
Tiamat
7,799
709
12
1
0
181,329
0
L
Raijin
8,064
733
14
1
0
170,003
0
L
Arachne
9,917
902
5
0
0
198,719
1
W
Persephone
8,674
789
16
1
0
203,504
2
W
Athena
9,587
872
24
2
0
249,745
0
L
Cthulhu
7,963
724
14
1
0
171,372
0
W
Chaac
11,486
1,044
54
5
0
250,481
0
W
Sol
10,495
954
45
4
0
200,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role