Player Matchup

Kukulkan
Kukulkan
Leaky Shmeat
Kukulkan
Level 39
God Stats
9W - 4L
1,527 SR
Queue Stats
25W - 17L
1,376 Elo+
Solo
Fenrir
Fenrir
TyrUpp
Fenrir
Level 63
God Stats
13W - 17L
1,424 SR
Queue Stats
243W - 271L
1,302 Elo+
Solo
Ymir
Ymir
VegitissKzo
Ymir
Level 64
God Stats
13W - 9L
1,475 SR
Queue Stats
22W - 15L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
lost789
Gilgamesh
Level 82
God Stats
1W - 1L
1,125 SR
Queue Stats
149W - 169L
1,291 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tigga111
Ah Muzen Cab
Level 135
God Stats
16W - 19L
1,419 SR
Queue Stats
484W - 597L
1,355 Elo+
Solo
Team Averages
Level 77
1,394 SR
1,349 Elo+

VS

Team Averages
Level 57
1,372 SR
1,313 Elo+
Amaterasu
Amaterasu
BoardyMoe
Amaterasu
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 315L
1,303 Elo+
Party 1
Fenrir
Fenrir
GreenyMoe
Fenrir
Level 29
God Stats
5W - 5L
1,368 SR
Queue Stats
83W - 116L
1,303 Elo+
Party 1
Scylla
Scylla
ShootyMoe
Scylla
Level 46
God Stats
0W - 2L
1,115 SR
Queue Stats
107W - 129L
1,309 Elo+
Party 1
Hel
Hel
ZadixD1234
Hel
Level 45
God Stats
12W - 10L
1,515 SR
Queue Stats
96W - 96L
1,318 Elo+
Solo
Izanami
Izanami
whickerfence
Izanami
Level 101
God Stats
1W - 2L
1,360 SR
Queue Stats
35W - 32L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leaky Shmeat
Kukulkan
13
7 / 6 / 1
8,778
549
6,962
9,554
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
TyrUpp
Fenrir
15
6 / 4 / 9
9,278
580
9,989
13,342
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 1
6,747
422
3,797
9,138
9,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
lost789
Gilgamesh
14
4 / 3 / 3
9,094
568
8,902
10,745
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
tigga111
Ah Muzen Cab
12
1 / 1 / 0
7,368
461
7,626
9,074
3,453
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoardyMoe
Amaterasu
12
5 / 4 / 0
7,946
497
9,351
15,735
13,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
GreenyMoe
Fenrir
13
7 / 6 / 4
8,258
516
10,970
13,078
7,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ShootyMoe
Scylla
12
2 / 6 / 0
7,314
457
3,980
10,420
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,703
419
3,218
7,178
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
whickerfence
Izanami
11
0 / 1 / 0
6,588
412
7,487
9,217
2,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
18
Kills
14
14
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BoardyMoe
Amaterasu
5
4
0
1.25
L
Fenrir
GreenyMoe
Fenrir
7
6
4
1.5
W
Kukulkan
Leaky Shmeat
Kukulkan
7
6
1
1.25
L
Scylla
ShootyMoe
Scylla
2
6
0
0.33
W
Fenrir
TyrUpp
Fenrir
6
4
9
2.63
W
0
0
1
0.5
L
0
1
0
0
W
Gilgamesh
lost789
Gilgamesh
4
3
3
1.83
W
Ah Muzen Cab
tigga111
Ah Muzen Cab
1
1
0
1
L
Izanami
whickerfence
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,276
Damage
35,006
51,853
Taken
55,628
29,143
Mitigated
31,740
13,841
Healing
13,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BoardyMoe
Amaterasu
9,351
4,721
203
3,585
15,735
13,834
539
729
15,006
0
37,076
L
Fenrir
GreenyMoe
Fenrir
10,970
3,402
0
3,170
13,078
7,790
186
2,922
10,156
0
35,549
W
Kukulkan
Leaky Shmeat
Kukulkan
6,962
171
270
1,545
9,554
3,923
880
2,637
6,781
46,680
0
L
Scylla
ShootyMoe
Scylla
3,980
0
151
845
10,420
3,231
0
3,311
7,109
38,006
0
W
Fenrir
TyrUpp
Fenrir
9,989
4,900
0
3,501
13,342
4,903
1,868
1,175
12,109
0
36,646
W
3,797
283
296
1,370
9,138
9,555
56
2,042
7,096
29,488
0
L
3,218
212
1,615
2,741
7,178
3,939
0
881
6,297
25,666
0
W
Gilgamesh
lost789
Gilgamesh
8,902
3,444
415
2,575
10,745
7,309
1,020
254
10,487
0
38,902
W
Ah Muzen Cab
tigga111
Ah Muzen Cab
7,626
2,934
0
3,869
9,074
3,453
858
892
8,182
0
46,153
L
Izanami
whickerfence
Izanami
7,487
3,948
207
1,286
9,217
2,946
0
2,916
6,301
0
45,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
36,809
354
Minions Killed
339
0
Camps Cleared
0
1,440,305
Distance Traveled
1,492,776
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,946
497
56
4
0
333,363
1
L
Fenrir
8,258
516
55
3
0
335,407
0
W
Kukulkan
8,778
549
81
5
0
225,661
2
L
Scylla
7,314
457
82
5
0
267,293
0
W
Fenrir
9,278
580
60
4
0
320,427
3
W
Ymir
6,747
422
39
2
0
307,641
1
L
Hel
6,703
419
46
3
0
286,898
2
W
Gilgamesh
9,094
568
77
5
0
294,736
7
W
Ah Muzen Cab
7,368
461
97
6
0
291,840
5
L
Izanami
6,588
412
100
6
0
269,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role