Player Matchup

Izanami
Izanami
Garintina
Izanami
Level 104
God Stats
1W - 0L
1,561 SR
Queue Stats
42W - 45L
1,461 Elo+
Party 2
King Arthur
King Arthur
Ikfirus
King Arthur
Level 96
God Stats
3W - 6L
1,384 SR
Queue Stats
40W - 34L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
Schnauzur
Baron Samedi
Level 84
God Stats
8W - 0L
1,920 SR
Queue Stats
112W - 122L
1,446 Elo+
Party 2
Team Averages
Level 95
1,622 SR
1,470 Elo+

VS

Team Averages
Level 25
1,509 SR
1,605 Elo+
Hercules
Hercules
ElectroBalobas
Hercules
Level 15
God Stats
14W - 8L
1,614 SR
Queue Stats
22W - 12L
1,542 Elo+
Party 1
Ares
Ares
GuinnessFlawor
Ares
Level 17
God Stats
1W - 1L
1,414 SR
Queue Stats
17W - 7L
1,643 Elo+
Party 1
Bastet
Bastet
TTp9lHuk
Bastet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Garintina
Izanami
13
4 / 9 / 7
10,218
786
11,008
11,189
3,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Ikfirus
King Arthur
14
5 / 6 / 6
10,514
809
11,399
15,094
13,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Schnauzur
Baron Samedi
13
3 / 8 / 7
10,025
771
9,243
12,896
9,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
7 / 3 / 16
9,794
753
7,197
15,909
7,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 5 / 15
9,437
726
12,060
12,092
11,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
TTp9lHuk
Bastet
14
9 / 4 / 13
10,123
779
14,571
11,689
4,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
12
Kills
23
23
Deaths
12
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
7
3
16
5
W
Izanami
Garintina
Izanami
4
9
7
0.83
L
7
5
15
2.9
W
King Arthur
Ikfirus
King Arthur
5
6
6
1.33
W
Baron Samedi
Schnauzur
Baron Samedi
3
8
7
0.81
L
Bastet
TTp9lHuk
Bastet
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,650
Damage
33,828
39,179
Taken
39,690
26,829
Mitigated
23,319
3,919
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,197
2,561
0
4,836
15,909
7,106
343
3,572
12,337
0
17,192
W
Izanami
Garintina
Izanami
11,008
8,030
0
607
11,189
3,703
2,502
4,645
6,544
0
36,414
L
12,060
137
0
545
12,092
11,910
0
2,996
9,096
21,245
0
W
King Arthur
Ikfirus
King Arthur
11,399
2,048
0
0
15,094
13,636
173
3,936
11,158
0
23,905
W
Baron Samedi
Schnauzur
Baron Samedi
9,243
1,238
908
2,404
12,896
9,490
609
3,850
9,046
21,780
0
L
Bastet
TTp9lHuk
Bastet
14,571
5,612
0
2,176
11,689
4,303
869
3,124
8,565
0
42,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
29,354
127
Minions Killed
114
4
Camps Cleared
7
635,297
Distance Traveled
682,392
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,794
753
24
2
0
250,989
0
W
Izanami
10,218
786
70
5
2
205,173
4
L
Ares
9,437
726
23
2
0
189,782
3
W
King Arthur
10,514
809
26
2
1
233,048
1
W
Baron Samedi
10,025
771
31
2
1
197,076
2
L
Bastet
10,123
779
67
5
7
241,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role