Player Matchup

Danzaburou
Danzaburou
Neeeeeko
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,277 Elo+
Party 2
Hercules
Hercules
RatBoyGenius
Hercules
Level 58
God Stats
1W - 1L
1,795 SR
Queue Stats
16W - 9L
1,601 Elo+
Party 2
Eset
Eset
Smuss
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,360 Elo+
Party 2
Team Averages
Level 37
1,598 SR
1,413 Elo+

VS

Team Averages
Level 45
1,613 SR
1,488 Elo+
Sol
Sol
SuperImpala
Sol
Level 96
God Stats
32W - 17L
1,637 SR
Queue Stats
227W - 170L
1,623 Elo+
Party 1
Guan Yu
Guan Yu
caseyjones1998
Guan Yu
Level 6
God Stats
1W - 4L
1,365 SR
Queue Stats
2W - 6L
1,235 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juztjohn
Morgan Le Fay
Level 34
God Stats
3W - 0L
1,836 SR
Queue Stats
43W - 27L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Neeeeeko
Danzaburou
16
7 / 6 / 8
12,312
821
16,069
17,302
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
RatBoyGenius
Hercules
13
3 / 6 / 11
9,877
658
9,248
20,109
18,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Eset
Smuss
Eset
14
6 / 9 / 9
10,603
707
11,281
14,218
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 4 / 4
13,508
901
29,378
16,037
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 14
9,863
658
2,746
16,927
19,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Morgan Le Fay
juztjohn
Morgan Le Fay
15
4 / 8 / 11
11,381
759
8,544
16,370
5,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
16
Kills
21
21
Deaths
16
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Neeeeeko
Danzaburou
7
6
8
1.83
L
Hercules
RatBoyGenius
Hercules
3
6
11
1.42
L
Eset
Smuss
Eset
6
9
9
1.17
W
17
4
4
4.75
W
0
4
14
1.75
W
Morgan Le Fay
juztjohn
Morgan Le Fay
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,598
Damage
40,668
51,629
Taken
49,334
28,777
Mitigated
32,232
11,106
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Neeeeeko
Danzaburou
16,069
8,194
0
4,046
17,302
5,911
1,330
11,984
5,318
0
47,024
L
Hercules
RatBoyGenius
Hercules
9,248
2,112
0
3,818
20,109
18,424
205
14,088
6,021
0
17,623
L
Eset
Smuss
Eset
11,281
872
1,650
1,592
14,218
4,442
45
9,659
4,559
27,456
0
W
29,378
13,359
0
6,980
16,037
6,770
2,677
2,584
13,351
75,569
7,775
W
2,746
262
550
1,947
16,927
19,740
128
3,673
12,910
0
17,337
W
Morgan Le Fay
juztjohn
Morgan Le Fay
8,544
494
0
1,820
16,370
5,722
200
4,521
11,475
29,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
34,752
125
Minions Killed
159
4
Camps Cleared
7
749,138
Distance Traveled
803,033
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,312
821
62
4
4
235,882
0
L
Hercules
9,877
658
19
1
0
281,013
3
L
Eset
10,603
707
44
3
0
232,243
1
W
Sol
13,508
901
100
7
5
239,426
2
W
Guan Yu
9,863
658
22
1
1
314,367
0
W
Morgan Le Fay
11,381
759
37
2
1
249,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role