Player Matchup

Sylvanus
Sylvanus
AnErectGrandpa
Sylvanus
Level 15
God Stats
2W - 1L
1,699 SR
Queue Stats
16W - 16L
1,505 Elo+
Solo
Ra
Ra
Awesomeness935
Ra
Level 23
God Stats
2W - 5L
1,529 SR
Queue Stats
96W - 68L
1,620 Elo+
Solo
Achilles
Achilles
JokerJohn007
Achilles
Level 27
God Stats
3W - 8L
1,560 SR
Queue Stats
36W - 52L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
YoBoiLeppy
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,565 Elo+
Solo
Nike
Nike
hauntvvs
Nike
Level 18
God Stats
6W - 3L
1,621 SR
Queue Stats
156W - 134L
1,603 Elo+
Party 1
Team Averages
Level 18
1,582 SR
1,571 Elo+

VS

Team Averages
Level 19
1,535 SR
1,597 Elo+
Hou Yi
Hou Yi
Duhske
Hou Yi
Level 21
God Stats
14W - 10L
1,500 SR
Queue Stats
408W - 300L
1,677 Elo+
Solo
Osiris
Osiris
THEHOMIEFREE
Osiris
Level 29
God Stats
4W - 5L
1,492 SR
Queue Stats
57W - 55L
1,559 Elo+
Solo
Yemoja
Yemoja
XxOT_NLMBxX
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,470 Elo+
Solo
Kukulkan
Kukulkan
YeomanEros
Kukulkan
Level 4
God Stats
34W - 42L
1,674 SR
Queue Stats
364W - 400L
1,741 Elo+
Solo
Chaac
Chaac
lll Kr0S lll
Chaac
Level 28
God Stats
69W - 60L
1,508 SR
Queue Stats
414W - 409L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
5 / 2 / 11
13,058
568
19,247
24,480
15,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
19 / 1 / 4
15,022
653
22,741
20,770
10,433
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JokerJohn007
Achilles
18
1 / 2 / 3
11,267
490
5,414
15,136
19,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
YoBoiLeppy
Danzaburou
16
1 / 7 / 6
9,980
434
8,674
15,092
5,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
16
0 / 0 / 9
10,772
468
8,813
24,364
22,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Duhske
Hou Yi
20
5 / 3 / 1
12,774
555
17,872
19,972
6,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
17
1 / 6 / 2
10,421
453
8,842
18,797
11,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
15
3 / 3 / 6
10,737
467
12,810
15,902
16,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
YeomanEros
Kukulkan
17
2 / 12 / 0
10,517
457
13,102
15,802
4,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 2 / 3
12,000
522
11,820
18,039
20,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
26
Kills
12
12
Deaths
26
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
2
11
5.25
W
19
1
4
21
L
Hou Yi
Duhske
Hou Yi
5
3
1
1.83
W
Achilles
JokerJohn007
Achilles
1
2
3
1.25
L
Osiris
1
6
2
0.33
L
Yemoja
3
3
6
2
L
Kukulkan
YeomanEros
Kukulkan
2
12
0
0.17
W
Danzaburou
YoBoiLeppy
Danzaburou
1
7
6
0.57
W
Nike
0
0
9
4.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,889
Damage
64,446
99,842
Taken
88,512
73,274
Mitigated
59,882
42,400
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
19,247
4,519
6,055
13,703
24,480
15,448
1,653
5,409
19,071
97,878
23,257
W
22,741
3,226
3,548
9,872
20,770
10,433
465
7,446
13,324
130,230
0
L
Hou Yi
Duhske
Hou Yi
17,872
10,893
0
6,655
19,972
6,667
56
6,001
13,917
0
121,900
W
Achilles
JokerJohn007
Achilles
5,414
579
142
5,842
15,136
19,616
522
3,613
11,523
0
62,741
L
Osiris
8,842
3,411
0
4,594
18,797
11,189
0
8,281
10,250
0
75,181
L
Yemoja
12,810
1,380
2,506
3,923
15,902
16,344
142
6,839
8,946
38,035
0
L
Kukulkan
YeomanEros
Kukulkan
13,102
1,252
61
879
15,802
4,759
816
10,063
5,303
71,779
0
W
Danzaburou
YoBoiLeppy
Danzaburou
8,674
2,784
0
1,649
15,092
5,234
548
6,439
8,653
0
45,412
W
Nike
8,813
2,161
0
1,589
24,364
22,543
0
6,932
17,432
0
58,453
L
11,820
459
0
6,765
18,039
20,923
0
9,234
7,896
15,811
70,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,099
Gold Earned
56,449
644
Minions Killed
666
0
Camps Cleared
0
2,259,088
Distance Traveled
2,077,219
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,058
568
173
8
0
425,245
0
W
Ra
15,022
653
196
9
0
492,573
4
L
Hou Yi
12,774
555
184
8
0
403,387
1
W
Achilles
11,267
490
125
5
0
446,836
16
L
Osiris
10,421
453
130
6
0
456,715
4
L
Yemoja
10,737
467
48
2
0
389,908
6
L
Kukulkan
10,517
457
135
6
0
362,134
2
W
Danzaburou
9,980
434
72
3
0
417,798
0
W
Nike
10,772
468
78
3
0
476,636
0
L
Chaac
12,000
522
169
7
0
465,075
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role