Player Matchup

Anubis
Anubis
ICYS1umb3r
Anubis
Level 108
God Stats
8W - 4L
1,524 SR
Queue Stats
86W - 76L
1,510 Elo+
Party 2
Neith
Neith
ShibShibby
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,660 Elo+
Party 2
Nike
Nike
SuperSteveTTV
Nike
Level 67
God Stats
6W - 1L
1,873 SR
Queue Stats
62W - 49L
1,517 Elo+
Party 2
Team Averages
Level 67
1,632 SR
1,562 Elo+

VS

Team Averages
Level 84
1,675 SR
1,557 Elo+
Geb
Geb
Sigma7020
Geb
Level 121
God Stats
0W - 1L
1,670 SR
Queue Stats
47W - 24L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
TarmacCurve050
Danzaburou
Level 104
God Stats
7W - 6L
1,576 SR
Queue Stats
67W - 62L
1,563 Elo+
Party 1
Scylla
Scylla
thebossthrone24
Scylla
Level 27
God Stats
1W - 1L
1,779 SR
Queue Stats
29W - 17L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ICYS1umb3r
Anubis
18
8 / 6 / 7
14,227
647
14,361
20,231
10,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
18
2 / 3 / 15
13,603
618
17,180
10,506
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 1 / 9
15,645
711
25,027
24,308
23,526
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
13,507
614
12,685
28,960
36,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TarmacCurve050
Danzaburou
17
5 / 9 / 4
13,945
634
21,747
21,340
8,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 8 / 4
12,850
584
10,813
18,562
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
23
Kills
10
10
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
ICYS1umb3r
Anubis
8
6
7
1.92
W
Neith
2
3
15
3.17
L
1
6
7
0.75
W
13
1
9
17.5
L
Danzaburou
TarmacCurve050
Danzaburou
5
9
4
0.78
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,568
Damage
45,245
55,045
Taken
68,862
38,207
Mitigated
50,033
20,644
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ICYS1umb3r
Anubis
14,361
996
654
8,639
20,231
10,246
0
9,134
10,500
41,251
0
W
Neith
17,180
8,187
110
1,453
10,506
4,435
876
5,516
4,990
0
67,424
L
12,685
1,342
0
1,988
28,960
36,558
0
6,393
21,958
30,564
0
W
25,027
3,556
769
9,019
24,308
23,526
658
8,708
15,364
0
59,842
L
Danzaburou
TarmacCurve050
Danzaburou
21,747
10,263
0
3,020
21,340
8,141
1,141
3,164
17,375
0
70,257
L
10,813
809
0
323
18,562
5,334
589
5,289
12,953
33,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,475
Gold Earned
40,302
236
Minions Killed
197
11
Camps Cleared
7
1,107,914
Distance Traveled
1,130,295
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,227
647
52
2
1
356,332
1
W
Neith
13,603
618
119
5
8
337,255
2
L
Geb
13,507
614
30
1
1
444,371
5
W
Nike
15,645
711
65
3
2
414,327
4
L
Danzaburou
13,945
634
134
6
3
343,060
6
L
Scylla
12,850
584
33
2
3
342,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role