Player Matchup

Thor
Thor
CmdrKeint
Thor
Level 9
God Stats
0W - 2L
1,284 SR
Queue Stats
7W - 6L
1,439 Elo+
Party 2
Anhur
Anhur
SnowBot
Anhur
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,439 Elo+
Party 2
Ares
Ares
Spydder84
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
jorszn
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
rogurn
Anubis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,476 Elo+

VS

Team Averages
Level 28
1,509 SR
1,282 Elo+
Tiamat
Tiamat
 
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Rbanjo
Fenrir
Level 7
God Stats
6W - 8L
1,499 SR
Queue Stats
28W - 38L
1,244 Elo+
Party 1
Ares
Ares
TempU-GammaBomb
Ares
Level 79
God Stats
9W - 6L
1,219 SR
Queue Stats
39W - 55L
1,046 Elo+
Party 1
Bellona
Bellona
Twist3dGl1tch
Bellona
Level 8
God Stats
14W - 8L
1,705 SR
Queue Stats
28W - 36L
1,244 Elo+
Party 1
Artemis
Artemis
steezeOG
Artemis
Level 29
God Stats
2W - 1L
1,624 SR
Queue Stats
57W - 77L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
7 / 5 / 1
8,160
510
8,372
10,340
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
SnowBot
Anhur
13
3 / 4 / 2
8,310
519
5,843
8,348
2,714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 10 / 4
6,248
391
2,897
15,284
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
jorszn
Bellona
10
0 / 12 / 4
6,264
392
5,454
15,477
13,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
rogurn
Anubis
10
1 / 9 / 4
6,811
426
10,169
14,625
5,973
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
9 / 4 / 7
8,908
557
11,036
10,105
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Rbanjo
Fenrir
12
5 / 2 / 6
8,026
502
5,482
8,408
2,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 2 / 13
8,742
546
7,398
14,032
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
14
11 / 1 / 0
9,405
588
8,878
12,700
11,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
steezeOG
Artemis
15
7 / 2 / 4
9,280
580
4,956
7,635
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
11
Kills
37
40
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
4
7
3.13
L
Thor
7
5
1
1.5
W
Fenrir
Rbanjo
Fenrir
5
2
6
4
L
Anhur
SnowBot
Anhur
3
4
2
1
L
Ares
0
10
4
0.2
W
5
2
13
5.75
W
Bellona
11
1
0
11
L
Bellona
jorszn
Bellona
0
12
4
0.17
L
Anubis
rogurn
Anubis
1
9
4
0.33
W
Artemis
steezeOG
Artemis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,735
Damage
37,750
64,074
Taken
52,880
37,090
Mitigated
34,088
9,005
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,036
2,129
0
2,631
10,105
3,650
798
4,450
5,655
25,763
0
L
Thor
8,372
2,069
0
1,037
10,340
4,468
0
3,464
6,758
0
28,982
W
Fenrir
Rbanjo
Fenrir
5,482
2,408
82
1,696
8,408
2,880
0
1,496
6,912
0
25,377
L
Anhur
SnowBot
Anhur
5,843
2,410
0
1,496
8,348
2,714
0
1,463
6,827
0
39,123
L
Ares
2,897
457
0
1,468
15,284
10,697
0
2,649
12,525
25,294
0
W
7,398
852
0
1,982
14,032
12,743
385
4,603
9,429
24,935
0
W
Bellona
8,878
2,643
0
3,439
12,700
11,791
1,153
2,914
9,786
11,322
30,977
L
Bellona
jorszn
Bellona
5,454
1,284
0
517
15,477
13,238
629
4,829
10,454
7,795
21,646
L
Anubis
rogurn
Anubis
10,169
1,746
125
4,362
14,625
5,973
0
7,074
7,105
33,537
0
W
Artemis
steezeOG
Artemis
4,956
2,127
0
60
7,635
3,024
6,349
1,134
6,501
0
49,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
44,361
257
Minions Killed
302
0
Camps Cleared
0
1,407,535
Distance Traveled
1,449,654
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,908
557
48
3
0
257,204
0
L
Thor
8,160
510
43
3
0
292,134
0
W
Fenrir
8,026
502
42
3
0
338,867
0
L
Anhur
8,310
519
88
6
0
296,217
2
L
Ares
6,248
391
32
2
0
266,854
3
W
Ares
8,742
546
30
2
0
309,196
0
W
Bellona
9,405
588
88
6
0
296,112
1
L
Bellona
6,264
392
45
3
0
304,445
1
L
Anubis
6,811
426
49
3
0
247,885
0
W
Artemis
9,280
580
94
6
0
248,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role