Player Matchup

Cthulhu
Cthulhu
McNuggetbutt
Cthulhu
Level 55
God Stats
5W - 7L
1,448 SR
Queue Stats
52W - 60L
1,394 Elo+
Party 1
Scylla
Scylla
TheJotnar
Scylla
Level 67
God Stats
1W - 2L
1,184 SR
Queue Stats
106W - 114L
1,402 Elo+
Party 1
Vamana
Vamana
TimTheTurtle28
Vamana
Level 25
God Stats
13W - 13L
1,461 SR
Queue Stats
15W - 17L
1,382 Elo+
Party 1
Hel
Hel
docreiff
Hel
Level 46
God Stats
3W - 1L
1,760 SR
Queue Stats
13W - 11L
1,493 Elo+
Party 1
Cupid
Cupid
hallhunter83
Cupid
Level 76
God Stats
2W - 2L
1,376 SR
Queue Stats
112W - 124L
1,413 Elo+
Party 1
Team Averages
Level 54
1,446 SR
1,417 Elo+

VS

Team Averages
Level 105
1,514 SR
1,382 Elo+
Terra
Terra
FoulFrost
Terra
Level 159
God Stats
0W - 1L
1,152 SR
Queue Stats
10W - 12L
1,360 Elo+
Solo
Kukulkan
Kukulkan
IWasInPrison
Kukulkan
Level 54
God Stats
0W - 1L
1,483 SR
Queue Stats
33W - 33L
1,354 Elo+
Party 2
Olorun
Olorun
UpbeatGraph12
Olorun
Level 77
God Stats
0W - 1L
1,519 SR
Queue Stats
30W - 30L
1,354 Elo+
Party 2
Neith
Neith
nightmare0408437
Neith
Level 109
God Stats
12W - 16L
1,531 SR
Queue Stats
110W - 111L
1,444 Elo+
Solo
Serqet
Serqet
xsoulnightx
Serqet
Level 127
God Stats
1W - 2L
1,885 SR
Queue Stats
467W - 462L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
McNuggetbutt
Cthulhu
17
3 / 0 / 6
10,516
876
9,639
9,653
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
TheJotnar
Scylla
16
5 / 0 / 6
9,556
796
9,298
7,326
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 10
8,528
711
4,048
12,790
9,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 0 / 8
7,633
636
1,850
3,131
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 0 / 5
9,392
783
5,803
8,563
3,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FoulFrost
Terra
13
0 / 4 / 1
6,876
573
4,408
12,732
6,911
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
IWasInPrison
Kukulkan
14
0 / 3 / 1
7,256
605
12,886
6,381
2,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 0
6,935
578
8,010
6,728
2,415
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 0
6,644
554
1,372
682
233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
15
1 / 6 / 0
7,981
665
3,631
10,365
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
14
Kills
1
1
Deaths
14
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
FoulFrost
Terra
0
4
1
0.13
L
Kukulkan
IWasInPrison
Kukulkan
0
3
1
0.17
W
Cthulhu
McNuggetbutt
Cthulhu
3
0
6
6
W
Scylla
TheJotnar
Scylla
5
0
6
8
W
1
1
10
6
L
0
1
0
0
W
0
0
8
4
W
5
0
5
7.5
L
0
0
0
0
L
Serqet
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,638
Damage
30,307
41,463
Taken
36,888
26,213
Mitigated
16,414
22,683
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
FoulFrost
Terra
4,408
144
1,925
2,834
12,732
6,911
0
6,922
5,810
11,690
0
L
Kukulkan
IWasInPrison
Kukulkan
12,886
48
0
355
6,381
2,165
0
5,055
1,326
29,244
0
W
Cthulhu
McNuggetbutt
Cthulhu
9,639
214
894
3,159
9,653
9,407
797
4,506
5,147
40,892
0
W
Scylla
TheJotnar
Scylla
9,298
421
0
1,193
7,326
2,658
33
4,962
1,803
30,543
0
W
4,048
481
0
2,287
12,790
9,654
416
8,787
3,951
0
24,191
L
8,010
2,938
173
1,029
6,728
2,415
0
3,681
3,047
25,242
0
W
1,850
236
9,203
2,230
3,131
1,197
0
2,075
1,056
6,667
0
W
5,803
2,847
753
2,964
8,563
3,297
916
5,386
2,871
0
23,480
L
1,372
0
0
69
682
233
0
434
248
0
11,825
L
Serqet
3,631
744
0
560
10,365
4,690
1
5,068
5,297
0
22,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,625
Gold Earned
35,692
244
Minions Killed
194
8
Camps Cleared
6
1,280,412
Distance Traveled
932,087
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,876
573
20
2
0
211,682
0
L
Kukulkan
7,256
605
52
4
0
217,122
0
W
Cthulhu
10,516
876
77
6
1
270,691
2
W
Scylla
9,556
796
49
4
3
245,031
0
W
Vamana
8,528
711
60
5
0
255,648
0
L
Olorun
6,935
578
41
3
2
235,920
0
W
Hel
7,633
636
10
1
1
265,793
0
W
Cupid
9,392
783
48
4
3
243,249
1
L
Neith
6,644
554
24
2
1
74,950
1
L
Serqet
7,981
665
57
5
3
192,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role