Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
GayGuyHeeeeeey95
Zhong Kui
Level 113
God Stats
1W - 1L
1,181 SR
Queue Stats
28W - 21L
1,499 Elo+
Party 1
Medusa
Medusa
TheChaosArcher
Medusa
Level 59
God Stats
5W - 1L
1,841 SR
Queue Stats
135W - 61L
1,675 Elo+
Party 1
Team Averages
Level 100
1,507 SR
1,558 Elo+

VS

Team Averages
Level 90
1,514 SR
1,366 Elo+
Neith
Neith
DJGamer07
Neith
Level 114
God Stats
6W - 7L
1,484 SR
Queue Stats
66W - 107L
1,355 Elo+
Party 2
Ganesha
Ganesha
ERRYTU
Ganesha
Level 53
God Stats
3W - 2L
1,578 SR
Queue Stats
187W - 239L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chefBiGdoug
Morgan Le Fay
Level 103
God Stats
3W - 2L
1,480 SR
Queue Stats
56W - 90L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 0 / 9
7,927
793
4,721
6,344
3,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
12
4 / 1 / 11
7,983
798
10,473
9,598
6,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 9
8,594
859
11,597
6,687
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DJGamer07
Neith
8
1 / 8 / 0
6,430
643
5,031
9,399
3,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
ERRYTU
Ganesha
9
0 / 3 / 1
6,395
640
3,120
13,332
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
chefBiGdoug
Morgan Le Fay
10
0 / 6 / 1
6,252
625
2,852
8,521
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
17
Kills
1
1
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
9
9.5
L
Neith
DJGamer07
Neith
1
8
0
0.13
L
Ganesha
ERRYTU
Ganesha
0
3
1
0.17
W
Zhong Kui
4
1
11
9.5
W
8
0
9
12.5
L
Morgan Le Fay
chefBiGdoug
Morgan Le Fay
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
11,003
22,629
Taken
31,252
12,605
Mitigated
19,172
10,487
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,721
903
1,216
3,420
6,344
3,095
320
1,654
4,690
0
18,166
L
Neith
DJGamer07
Neith
5,031
2,309
0
654
9,399
3,327
0
3,339
6,060
0
12,870
L
Ganesha
ERRYTU
Ganesha
3,120
868
176
2,812
13,332
12,029
0
4,779
8,553
10,935
0
W
Zhong Kui
10,473
1,859
581
2,840
9,598
6,720
660
3,611
5,987
26,167
0
W
11,597
5,896
0
2,430
6,687
2,790
1,375
1,269
5,418
0
45,304
L
Morgan Le Fay
chefBiGdoug
Morgan Le Fay
2,852
203
0
475
8,521
3,816
0
2,432
6,089
24,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,504
Gold Earned
19,077
129
Minions Killed
87
7
Camps Cleared
2
561,115
Distance Traveled
419,695
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,927
793
17
2
1
199,446
5
L
Neith
6,430
643
17
2
1
109,648
0
L
Ganesha
6,395
640
2
0
0
169,043
0
W
Zhong Kui
7,983
798
47
5
1
177,706
0
W
Medusa
8,594
859
65
7
5
183,963
4
L
Morgan Le Fay
6,252
625
68
7
1
141,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role