Player Matchup

Ganesha
Ganesha
DarthSidious825
Ganesha
Level 7
God Stats
3W - 0L
1,735 SR
Queue Stats
20W - 4L
1,856 Elo+
Party 1
Fenrir
Fenrir
WeAreVenom2877
Fenrir
Level 6
God Stats
2W - 0L
1,687 SR
Queue Stats
23W - 7L
2,072 Elo+
Party 1
Baron Samedi
Baron Samedi
xr20
Baron Samedi
Level 113
God Stats
10W - 6L
1,615 SR
Queue Stats
248W - 133L
1,668 Elo+
Party 1
Team Averages
Level 42
1,679 SR
1,865 Elo+

VS

Team Averages
Level 42
1,425 SR
1,588 Elo+
Olorun
Olorun
 
Olorun
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Chaoskitty1921
Sobek
Level 28
God Stats
1W - 1L
1,274 SR
Queue Stats
71W - 47L
1,647 Elo+
Solo
Cliodhna
Cliodhna
Trueheroluka857
Cliodhna
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 18
8,651
665
9,889
12,726
14,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
12 / 1 / 7
10,574
813
15,680
15,446
12,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
xr20
Baron Samedi
14
7 / 0 / 9
9,635
741
19,223
9,547
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
0 / 4 / 1
7,410
570
9,036
11,515
4,790
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 8 / 0
7,372
567
6,364
27,732
21,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
11
0 / 7 / 1
7,304
562
10,593
11,670
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
19
Kills
1
1
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
1
0.13
L
1
8
0
0.13
W
0
0
18
9
L
Cliodhna
0
7
1
0.07
W
12
1
7
15.5
W
Baron Samedi
xr20
Baron Samedi
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,792
Damage
25,993
37,719
Taken
50,917
32,420
Mitigated
29,962
21,158
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,036
2,877
419
4,512
11,515
4,790
0
5,566
5,129
26,928
0
L
6,364
344
0
8,425
27,732
21,545
0
15,345
10,286
15,818
0
W
9,889
772
0
3,255
12,726
14,858
238
3,856
8,580
19,496
0
L
Cliodhna
10,593
470
0
1,438
11,670
3,627
0
6,061
4,761
0
27,738
W
15,680
3,821
0
7,007
15,446
12,852
570
6,225
8,750
0
25,380
W
Baron Samedi
xr20
Baron Samedi
19,223
2,287
4,637
6,259
9,547
4,710
598
4,588
4,833
50,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
22,086
125
Minions Killed
115
5
Camps Cleared
3
725,072
Distance Traveled
617,407
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,410
570
52
4
0
204,594
4
L
Sobek
7,372
567
27
2
0
181,045
2
W
Ganesha
8,651
665
2
0
0
240,938
0
L
Cliodhna
7,304
562
36
3
3
231,768
3
W
Fenrir
10,574
813
38
3
2
252,284
0
W
Baron Samedi
9,635
741
85
7
3
231,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role