Player Matchup

Artemis
Artemis
MaddogCrissum
Artemis
Level 124
God Stats
4W - 2L
1,613 SR
Queue Stats
76W - 58L
1,729 Elo+
Solo
Hercules
Hercules
MinnilX
Hercules
Level 66
God Stats
10W - 6L
1,547 SR
Queue Stats
25W - 15L
1,795 Elo+
Solo
Nox
Nox
Zacharadus
Nox
Level 100
God Stats
8W - 4L
1,840 SR
Queue Stats
292W - 186L
1,790 Elo+
Solo
Team Averages
Level 97
1,667 SR
1,771 Elo+

VS

Team Averages
Level 110
1,736 SR
1,682 Elo+
Sobek
Sobek
HoofBrain
Sobek
Level 88
God Stats
22W - 15L
1,651 SR
Queue Stats
262W - 202L
1,647 Elo+
Party 1
Chaac
Chaac
Zaytip
Chaac
Level 118
God Stats
42W - 29L
1,667 SR
Queue Stats
401W - 296L
1,689 Elo+
Party 1
Ra
Ra
darthscion
Ra
Level 124
God Stats
3W - 2L
1,890 SR
Queue Stats
98W - 83L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
2 / 1 / 5
6,628
663
4,910
6,475
2,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MinnilX
Hercules
12
3 / 0 / 5
6,918
692
12,003
9,072
5,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 1 / 4
6,987
699
6,572
4,906
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HoofBrain
Sobek
9
0 / 4 / 1
6,465
647
2,274
11,857
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Zaytip
Chaac
10
1 / 1 / 1
6,278
628
8,082
10,549
9,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 3 / 0
6,237
624
5,116
4,829
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
HoofBrain
Sobek
0
4
1
0.13
W
Artemis
2
1
5
4.5
W
Hercules
MinnilX
Hercules
3
0
5
5.5
W
3
1
4
5
L
Chaac
Zaytip
Chaac
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
15,472
20,453
Taken
27,235
9,436
Mitigated
23,312
5,811
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
HoofBrain
Sobek
2,274
296
0
1,928
11,857
11,837
0
3,583
8,274
5,082
0
W
Artemis
4,910
2,612
0
579
6,475
2,184
0
1,523
4,469
0
22,013
W
Hercules
MinnilX
Hercules
12,003
5,646
0
4,732
9,072
5,646
0
3,470
4,979
0
23,676
W
6,572
702
0
500
4,906
1,606
0
1,967
2,636
19,862
0
L
Chaac
Zaytip
Chaac
8,082
1,005
0
3,516
10,549
9,625
0
3,115
7,434
0
23,326
L
5,116
189
751
579
4,829
1,850
0
344
4,485
26,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,533
Gold Earned
18,980
108
Minions Killed
104
6
Camps Cleared
3
571,784
Distance Traveled
586,247
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,465
647
9
1
0
174,682
1
W
Artemis
6,628
663
45
5
2
179,141
3
W
Hercules
6,918
692
23
2
2
205,395
3
W
Nox
6,987
699
40
4
2
187,248
1
L
Chaac
6,278
628
26
3
1
210,655
2
L
Ra
6,237
624
69
7
2
200,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role