Player Matchup

Ravana
Ravana
Silver II
ItsGumbo
Ravana
Silver II
Level 88
God Stats
11W - 14L
1,323 SR
Queue Stats
110W - 113L
983 MMR
Solo
Fafnir
Fafnir
Silver I
Molski
Fafnir
Silver I
Level 104
God Stats
8W - 8L
1,427 SR
Queue Stats
103W - 98L
1,109 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
SanzuS
Baron Samedi
Silver V
Level 67
God Stats
7W - 7L
1,464 SR
Queue Stats
94W - 117L
558 MMR
Solo
Medusa
Medusa
Gold II
Szakale98
Medusa
Gold II
Level 89
God Stats
37W - 23L
1,681 SR
Queue Stats
154W - 156L
1,374 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
TuMamaFueMia10
Ah Muzen Cab
Silver IV
Level 122
God Stats
2W - 1L
1,369 SR
Queue Stats
362W - 378L
768 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,453 SR
958 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,434 SR
1,087 MMR
Sobek
Sobek
Silver IV
 
Sobek
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver III
IceKingZero
Loki
Silver III
Level 147
God Stats
7W - 17L
1,407 SR
Queue Stats
52W - 65L
832 MMR
Solo
Odin
Odin
Silver IV
TaJIycMaH
Odin
Silver IV
Level 160
God Stats
0W - 2L
1,433 SR
Queue Stats
31W - 57L
988 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Vеlf
Morgan Le Fay
Gold V
Level 120
God Stats
27W - 29L
1,568 SR
Queue Stats
844W - 846L
1,255 MMR
Solo
Cupid
Cupid
Silver III
unnowngamer
Cupid
Silver III
Level 120
God Stats
1W - 2L
1,263 SR
Queue Stats
115W - 127L
858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ItsGumbo
Ravana
20
8 / 0 / 7
11,966
630
10,068
8,290
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Molski
Fafnir
16
2 / 1 / 15
9,994
526
6,412
13,179
17,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
SanzuS
Baron Samedi
15
2 / 4 / 6
9,426
496
9,104
14,559
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Szakale98
Medusa
17
12 / 5 / 5
11,281
594
19,533
14,174
5,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
TuMamaFueMia10
Ah Muzen Cab
17
2 / 5 / 5
10,930
575
14,207
15,153
7,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatGebAthenaArtioYmir

VS

Bans
SetTsukuyomiHou YiArachneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 6 / 5
8,367
440
6,032
22,723
23,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 5 / 3
10,231
538
9,431
13,826
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
15
2 / 3 / 3
8,838
465
9,959
19,084
14,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Vеlf
Morgan Le Fay
15
5 / 4 / 4
9,532
502
13,292
11,057
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 8 / 4
8,631
454
6,253
15,652
4,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
26
Kills
15
15
Deaths
26
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
6
5
0.75
L
6
5
3
1.5
W
Ravana
ItsGumbo
Ravana
8
0
7
11.5
W
Fafnir
Molski
Fafnir
2
1
15
9.5
W
Baron Samedi
SanzuS
Baron Samedi
2
4
6
1.25
W
Medusa
Szakale98
Medusa
12
5
5
2.9
L
Odin
2
3
3
1.17
W
Ah Muzen Cab
TuMamaFueMia10
Ah Muzen Cab
2
5
5
0.9
L
Morgan Le Fay
Vеlf
Morgan Le Fay
5
4
4
1.75
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,324
Damage
44,967
65,355
Taken
82,342
41,115
Mitigated
51,248
22,283
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,032
940
397
4,790
22,723
23,676
0
6,367
16,356
20,163
0
L
9,431
2,817
0
4,004
13,826
4,459
0
2,165
11,661
0
55,631
W
Ravana
ItsGumbo
Ravana
10,068
1,691
0
5,045
8,290
4,204
318
3,270
4,812
0
97,147
W
Fafnir
Molski
Fafnir
6,412
2,036
0
4,454
13,179
17,327
69
4,558
8,406
25,105
0
W
Baron Samedi
SanzuS
Baron Samedi
9,104
655
1,046
6,885
14,559
6,109
29
7,353
6,641
53,436
0
W
Medusa
Szakale98
Medusa
19,533
9,597
0
1,758
14,174
5,804
2,636
3,650
10,418
0
93,608
L
Odin
9,959
986
0
3,542
19,084
14,531
292
2,180
16,904
9,222
44,864
W
Ah Muzen Cab
TuMamaFueMia10
Ah Muzen Cab
14,207
6,376
0
3,095
15,153
7,671
682
1,786
12,311
0
85,055
L
Morgan Le Fay
Vеlf
Morgan Le Fay
13,292
1,311
0
2,780
11,057
4,442
0
2,800
8,257
58,690
0
L
6,253
2,586
125
3,104
15,652
4,140
0
2,173
13,479
0
69,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,597
Gold Earned
45,599
562
Minions Killed
463
0
Camps Cleared
0
1,825,301
Distance Traveled
1,768,920
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,367
440
13
1
0
367,176
0
L
Loki
10,231
538
93
5
0
341,119
8
W
Ravana
11,966
630
160
8
0
428,345
6
W
Fafnir
9,994
526
33
2
0
355,229
1
W
Baron Samedi
9,426
496
84
4
0
384,345
2
W
Medusa
11,281
594
137
7
0
328,573
2
L
Odin
8,838
465
113
6
0
371,236
4
W
Ah Muzen Cab
10,930
575
148
8
0
328,809
6
L
Morgan Le Fay
9,532
502
103
5
0
361,277
10
L
Cupid
8,631
454
141
7
0
328,112
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role