Player Matchup

Skadi
Skadi
Brahmak95
Skadi
Level 21
God Stats
23W - 15L
1,569 SR
Queue Stats
135W - 125L
1,469 Elo+
Solo
Kali
Kali
JDMConverzio
Kali
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,479 Elo+
Solo
Chaac
Chaac
McDuffn
Chaac
Level 28
God Stats
9W - 10L
1,301 SR
Queue Stats
115W - 117L
1,477 Elo+
Solo
Hel
Hel
PinkyyDew
Hel
Level 17
God Stats
13W - 14L
1,499 SR
Queue Stats
72W - 65L
1,503 Elo+
Solo
He Bo
He Bo
WinterWolf808
He Bo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 44L
1,546 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,495 Elo+

VS

Team Averages
Level 12
1,609 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aesthetic_Omen
Ah Muzen Cab
Level 6
God Stats
15W - 10L
1,822 SR
Queue Stats
17W - 14L
1,766 Elo+
Solo
Mercury
Mercury
ImShiro6080
Mercury
Level 7
God Stats
6W - 6L
1,409 SR
Queue Stats
16W - 20L
1,465 Elo+
Solo
Artio
Artio
Reckless-Android
Artio
Level 28
God Stats
16W - 7L
1,641 SR
Queue Stats
250W - 259L
1,506 Elo+
Solo
Neith
Neith
TSBDesertFox
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,421 Elo+
Solo
Pele
Pele
not_klaps_l1
Pele
Level 9
God Stats
0W - 1L
1,675 SR
Queue Stats
4W - 14L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Brahmak95
Skadi
18
9 / 2 / 21
12,235
1,224
21,803
9,414
4,047
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 4 / 22
12,922
1,292
18,750
23,432
11,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
McDuffn
Chaac
19
4 / 1 / 29
11,611
1,161
12,660
12,059
12,580
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
10 / 2 / 23
11,990
1,199
18,259
11,001
4,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
10 / 4 / 20
12,022
1,202
17,731
10,571
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aesthetic_Omen
Ah Muzen Cab
16
5 / 8 / 3
10,855
1,086
21,266
19,074
7,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ImShiro6080
Mercury
16
2 / 13 / 3
10,443
1,044
12,721
20,392
8,391
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 5 / 7
11,095
1,110
6,520
22,575
22,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 5 / 4
8,741
874
4,937
8,274
3,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 12 / 4
10,926
1,093
12,557
25,608
10,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
34
43
Kills
13
13
Deaths
43
115
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aesthetic_Omen
Ah Muzen Cab
5
8
3
0.81
W
Skadi
Brahmak95
Skadi
9
2
21
9.75
L
Mercury
ImShiro6080
Mercury
2
13
3
0.27
W
10
4
22
5.25
W
Chaac
McDuffn
Chaac
4
1
29
18.5
W
10
2
23
10.75
L
3
5
7
1.3
L
0
5
4
0.4
W
10
4
20
5
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,203
Damage
58,001
66,477
Taken
95,923
36,391
Mitigated
52,284
32,836
Healing
5,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aesthetic_Omen
Ah Muzen Cab
21,266
8,779
0
2,036
19,074
7,786
0
7,289
11,785
0
40,183
W
Skadi
Brahmak95
Skadi
21,803
14,823
0
0
9,414
4,047
0
730
8,684
0
45,879
L
Mercury
ImShiro6080
Mercury
12,721
4,478
0
722
20,392
8,391
0
7,429
12,963
0
34,737
W
18,750
10,360
0
10,064
23,432
11,737
0
2,615
19,788
0
37,943
W
Chaac
McDuffn
Chaac
12,660
2,998
991
4,366
12,059
12,580
0
1,336
10,723
0
22,027
W
18,259
3,026
8,552
6,905
11,001
4,002
0
1,211
9,790
34,272
0
L
6,520
655
792
1,726
22,575
22,408
0
8,736
13,839
17,268
0
L
4,937
2,322
0
382
8,274
3,160
0
3,497
4,777
0
12,169
W
17,731
735
0
1,958
10,571
4,025
0
628
9,943
29,823
0
L
12,557
2,044
0
248
25,608
10,539
0
9,039
16,569
0
34,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,780
Gold Earned
52,060
199
Minions Killed
140
7
Camps Cleared
7
991,158
Distance Traveled
868,076
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,855
1,086
22
2
0
181,727
1
W
Skadi
12,235
1,224
68
7
3
183,797
0
L
Mercury
10,443
1,044
42
4
3
196,761
0
W
Kali
12,922
1,292
42
4
1
201,246
0
W
Chaac
11,611
1,161
20
2
0
229,042
0
W
Hel
11,990
1,199
41
4
0
201,946
0
L
Artio
11,095
1,110
16
2
2
204,439
0
L
Neith
8,741
874
7
1
0
103,800
0
W
He Bo
12,022
1,202
28
3
3
175,127
1
L
Pele
10,926
1,093
53
5
2
181,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role