Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CandyStriipper
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,780 Elo+
Party 1
Hercules
Hercules
Lermus
Hercules
Level 160
God Stats
2W - 0L
1,827 SR
Queue Stats
82W - 51L
1,707 Elo+
Party 1
Skadi
Skadi
MikeDark
Skadi
Level 155
God Stats
4W - 2L
1,668 SR
Queue Stats
108W - 113L
1,551 Elo+
Solo
Team Averages
Level 153
1,599 SR
1,607 Elo+

VS

Team Averages
Level 131
1,680 SR
1,592 Elo+
Heimdallr
Heimdallr
Arcangel94
Heimdallr
Level 146
God Stats
4W - 7L
1,490 SR
Queue Stats
417W - 415L
1,579 Elo+
Solo
Chronos
Chronos
DirtyyBiscuit
Chronos
Level 147
God Stats
5W - 2L
1,997 SR
Queue Stats
598W - 578L
1,649 Elo+
Solo
Nu Wa
Nu Wa
FlirtyGerdi
Nu Wa
Level 78
God Stats
0W - 1L
1,668 SR
Queue Stats
29W - 36L
1,518 Elo+
Solo
Horus
Horus
WalrusInc
Horus
Level 126
God Stats
3W - 4L
1,530 SR
Queue Stats
184W - 181L
1,618 Elo+
Solo
Odin
Odin
rgknite7
Odin
Level 160
God Stats
7W - 6L
1,715 SR
Queue Stats
382W - 389L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 3 / 12
8,954
895
10,255
15,040
15,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
 
Guan Yu
14
4 / 4 / 13
8,789
879
7,401
16,837
21,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 11
9,115
912
7,378
17,748
21,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Lermus
Hercules
16
7 / 2 / 9
9,803
980
12,336
16,294
20,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
MikeDark
Skadi
16
3 / 1 / 11
9,168
917
8,210
9,361
4,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arcangel94
Heimdallr
14
2 / 4 / 7
7,965
797
12,078
8,910
3,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
14
2 / 5 / 7
8,503
850
9,182
8,909
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 8
7,451
745
13,828
8,362
2,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Horus
WalrusInc
Horus
14
2 / 3 / 7
8,037
804
5,779
11,025
12,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
15
4 / 3 / 4
8,672
867
10,868
12,812
9,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
19
Kills
11
12
Deaths
19
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
3
12
3
W
Guan Yu
 
Guan Yu
4
4
13
2.63
L
Heimdallr
Arcangel94
Heimdallr
2
4
7
1.38
W
2
2
11
3.75
L
Chronos
2
5
7
1.1
L
1
4
8
1.25
W
Hercules
Lermus
Hercules
7
2
9
5.75
W
Skadi
MikeDark
Skadi
3
1
11
8.5
L
Horus
WalrusInc
Horus
2
3
7
1.83
L
Odin
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,580
Damage
51,735
75,280
Taken
50,018
83,543
Mitigated
33,438
42,862
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,255
2,292
3,641
3,560
15,040
15,429
314
3,392
11,625
0
22,942
W
Guan Yu
 
Guan Yu
7,401
557
10,155
8,470
16,837
21,210
150
6,577
10,145
0
20,942
L
Heimdallr
Arcangel94
Heimdallr
12,078
5,249
542
1,012
8,910
3,894
550
594
8,316
0
21,964
W
7,378
870
0
2,577
17,748
21,976
367
4,542
13,115
15,105
0
L
Chronos
9,182
2,236
0
189
8,909
3,703
876
1,353
7,556
27,163
0
L
13,828
3,215
0
1,443
8,362
2,974
0
1,040
7,322
24,871
0
W
Hercules
Lermus
Hercules
12,336
3,802
2,909
6,722
16,294
20,662
529
4,331
11,910
0
18,959
W
Skadi
MikeDark
Skadi
8,210
4,147
1,501
3,327
9,361
4,266
4,258
3,823
5,475
0
35,481
L
Horus
WalrusInc
Horus
5,779
2,259
4,566
4,441
11,025
12,898
556
2,755
8,270
0
8,152
L
Odin
10,868
2,358
906
1,384
12,812
9,969
276
1,636
11,176
0
14,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
40,628
139
Minions Killed
99
0
Camps Cleared
0
1,118,064
Distance Traveled
904,707
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,954
895
17
2
0
217,689
1
W
Guan Yu
8,789
879
25
3
0
260,732
2
L
Heimdallr
7,965
797
16
2
0
170,525
1
W
Ymir
9,115
912
23
2
0
189,483
3
L
Chronos
8,503
850
35
4
0
154,864
1
L
Nu Wa
7,451
745
29
3
0
177,177
4
W
Hercules
9,803
980
13
1
0
247,332
0
W
Skadi
9,168
917
61
6
0
202,828
4
L
Horus
8,037
804
4
0
0
208,036
0
L
Odin
8,672
867
15
2
0
194,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role