Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Miisaaa
Janus
Level 131
God Stats
7W - 8L
1,559 SR
Queue Stats
242W - 188L
1,534 Elo+
Party 1
Chaac
Chaac
Y0kai0
Chaac
Level 27
God Stats
2W - 2L
1,335 SR
Queue Stats
69W - 44L
1,514 Elo+
Party 1
Team Averages
Level 62
1,465 SR
1,516 Elo+

VS

Team Averages
Level 77
1,469 SR
1,478 Elo+
Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
LaZeYCaPoNe
Fafnir
Level 28
God Stats
4W - 5L
1,339 SR
Queue Stats
103W - 121L
1,442 Elo+
Party 2
Sol
Sol
Tsauskee
Sol
Level 83
God Stats
3W - 2L
1,567 SR
Queue Stats
123W - 101L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 1 / 7
7,417
674
4,635
6,377
2,467
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Miisaaa
Janus
13
6 / 0 / 2
8,412
765
12,619
2,755
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Y0kai0
Chaac
12
1 / 0 / 5
7,113
647
6,367
5,703
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 5 / 0
6,559
596
2,810
8,912
2,923
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
10
0 / 2 / 0
6,872
625
1,173
11,699
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
0 / 2 / 1
6,467
588
5,511
6,939
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
7
5.5
L
Charybdis
 
Charybdis
1
5
0
0.2
L
Fafnir
0
2
0
0
W
Janus
Miisaaa
Janus
6
0
2
7
L
0
2
1
0.25
W
Chaac
Y0kai0
Chaac
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
9,494
14,835
Taken
27,550
6,512
Mitigated
16,598
6,048
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,635
895
0
2,240
6,377
2,467
399
2,577
3,800
0
8,278
L
Charybdis
 
Charybdis
2,810
1,164
0
1,262
8,912
2,923
0
4,393
4,010
0
16,330
L
Fafnir
1,173
94
0
2,241
11,699
11,244
0
4,666
6,104
9,095
0
W
Janus
Miisaaa
Janus
12,619
241
0
1,292
2,755
900
895
1,264
1,491
48,224
0
L
5,511
890
0
1,091
6,939
2,431
0
2,971
3,338
21,752
1,485
W
Chaac
Y0kai0
Chaac
6,367
323
0
2,516
5,703
3,145
0
2,901
2,802
0
14,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,942
Gold Earned
19,898
130
Minions Killed
97
6
Camps Cleared
3
653,248
Distance Traveled
582,942
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,417
674
7
1
3
210,534
1
L
Charybdis
6,559
596
39
4
0
170,144
1
L
Fafnir
6,872
625
14
1
0
213,624
0
W
Janus
8,412
765
105
10
2
219,565
3
L
Sol
6,467
588
44
4
3
199,174
4
W
Chaac
7,113
647
18
2
1
223,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role