Player Matchup

Ymir
Ymir
Vaeldawn
Ymir
Level 31
God Stats
8W - 3L
1,839 SR
Queue Stats
339W - 379L
1,463 Elo+
Solo
Merlin
Merlin
Youmaga
Merlin
Level 118
God Stats
32W - 32L
1,506 SR
Queue Stats
164W - 196L
1,466 Elo+
Solo
Cernunnos
Cernunnos
mReese
Cernunnos
Level 118
God Stats
1W - 5L
1,290 SR
Queue Stats
1W - 7L
1,260 Elo+
Solo
Team Averages
Level 89
1,545 SR
1,396 Elo+

VS

Team Averages
Level 107
1,595 SR
1,568 Elo+
Olorun
Olorun
L4L0o3c0
Olorun
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,659 Elo+
Solo
Sylvanus
Sylvanus
MTL PERFECTSHOT
Sylvanus
Level 160
God Stats
8W - 3L
1,713 SR
Queue Stats
197W - 177L
1,545 Elo+
Solo
Arachne
Arachne
MrTyronee
Arachne
Level 72
God Stats
24W - 15L
1,573 SR
Queue Stats
149W - 126L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 8 / 5
9,809
577
8,080
27,411
33,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Youmaga
Merlin
15
3 / 6 / 2
11,416
672
20,504
14,194
6,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
mReese
Cernunnos
14
2 / 8 / 2
10,962
645
12,690
18,853
8,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
L4L0o3c0
Olorun
17
7 / 1 / 10
12,704
747
25,201
15,590
7,811
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
15
3 / 2 / 11
12,336
726
9,910
23,459
28,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
MrTyronee
Arachne
16
11 / 2 / 7
12,722
748
17,356
16,318
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
21
22
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
L4L0o3c0
Olorun
7
1
10
12
W
Sylvanus
3
2
11
4.25
W
Arachne
MrTyronee
Arachne
11
2
7
7.25
L
Ymir
0
8
5
0.31
L
Merlin
Youmaga
Merlin
3
6
2
0.67
L
Cernunnos
mReese
Cernunnos
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,274
Damage
52,467
60,458
Taken
55,367
48,470
Mitigated
44,163
2,498
Healing
31,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
L4L0o3c0
Olorun
25,201
12,375
1,181
9,296
15,590
7,811
1,614
8,230
7,360
85,383
5,783
W
Sylvanus
9,910
2,395
3,796
10,176
23,459
28,835
1,120
12,482
10,977
24,685
0
W
Arachne
MrTyronee
Arachne
17,356
10,677
0
7,222
16,318
7,517
857
8,596
7,722
0
43,072
L
Ymir
8,080
1,332
0
0
27,411
33,743
90
14,579
12,832
21,145
0
L
Merlin
Youmaga
Merlin
20,504
1,153
0
150
14,194
6,500
331
7,236
6,958
63,222
0
L
Cernunnos
mReese
Cernunnos
12,690
4,472
0
2,348
18,853
8,227
442
11,703
7,150
0
48,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,187
Gold Earned
37,762
219
Minions Killed
210
6
Camps Cleared
11
800,919
Distance Traveled
871,856
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,704
747
133
8
6
267,727
2
W
Sylvanus
12,336
726
28
2
1
256,642
3
W
Arachne
12,722
748
49
3
4
347,487
0
L
Ymir
9,809
577
34
2
0
262,380
0
L
Merlin
11,416
672
99
6
1
279,794
3
L
Cernunnos
10,962
645
86
5
5
258,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role