Player Matchup

Amaterasu
Amaterasu
CrazierThread54
Amaterasu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,405 Elo+
Solo
Tiamat
Tiamat
EXDelmnor
Tiamat
Level 18
God Stats
4W - 3L
1,440 SR
Queue Stats
16W - 13L
1,390 Elo+
Solo
Fenrir
Fenrir
SamuraiiBIack
Fenrir
Level 29
God Stats
9W - 10L
1,556 SR
Queue Stats
161W - 213L
1,395 Elo+
Solo
Ares
Ares
mjolgon
Ares
Level 26
God Stats
4W - 2L
1,510 SR
Queue Stats
65W - 75L
1,397 Elo+
Party 2
Kali
Kali
simji383838383ow
Kali
Level 21
God Stats
44W - 40L
1,493 SR
Queue Stats
59W - 62L
1,397 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,397 Elo+

VS

Team Averages
Level 32
1,585 SR
1,451 Elo+
Scylla
Scylla
AnthonyGunk
Scylla
Level 5
God Stats
1W - 1L
1,752 SR
Queue Stats
52W - 38L
1,581 Elo+
Party 1
Chaac
Chaac
Its AUSSIIE
Chaac
Level 83
God Stats
52W - 44L
1,537 SR
Queue Stats
95W - 98L
1,468 Elo+
Party 1
Cerberus
Cerberus
ProbableYeti936
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Solo
Danzaburou
Danzaburou
Thundarchief
Danzaburou
Level 27
God Stats
30W - 20L
1,685 SR
Queue Stats
123W - 100L
1,518 Elo+
Party 1
Arachne
Arachne
UrDadsYumSauce
Arachne
Level 39
God Stats
1W - 2L
1,453 SR
Queue Stats
97W - 74L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrazierThread54
Amaterasu
19
3 / 5 / 1
10,818
515
6,984
20,524
13,942
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
EXDelmnor
Tiamat
17
5 / 2 / 6
11,252
536
10,679
10,966
6,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 3
11,201
533
7,965
15,336
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
mjolgon
Ares
14
3 / 5 / 10
10,243
488
5,629
20,847
22,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 5 / 8
10,967
522
13,071
20,956
11,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 8 / 1
7,588
361
4,132
8,508
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
4 / 1 / 1
11,875
565
19,835
19,316
20,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
3
0 / 2 / 0
6,015
286
58
2,129
617
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Thundarchief
Danzaburou
18
11 / 6 / 2
11,564
551
21,520
20,913
8,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 5 / 2
10,912
520
14,470
17,921
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
22
Kills
23
23
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
8
1
0.06
W
Amaterasu
CrazierThread54
Amaterasu
3
5
1
0.7
W
Tiamat
EXDelmnor
Tiamat
5
2
6
4
L
4
1
1
4.5
L
Cerberus
0
2
0
0
W
5
6
3
1.08
L
Danzaburou
Thundarchief
Danzaburou
11
6
2
2
L
8
5
2
1.8
W
Ares
mjolgon
Ares
3
5
10
1.6
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,328
Damage
60,015
88,629
Taken
68,787
62,629
Mitigated
41,107
27,629
Healing
23,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,132
494
0
620
8,508
2,119
0
1,503
6,807
26,242
0
W
Amaterasu
CrazierThread54
Amaterasu
6,984
2,685
0
7,133
20,524
13,942
716
1,925
18,599
0
63,270
W
Tiamat
EXDelmnor
Tiamat
10,679
473
196
4,633
10,966
6,922
1,859
1,369
9,485
73,314
0
L
19,835
2,175
0
9,069
19,316
20,369
223
2,078
17,095
11,009
84,227
L
Cerberus
58
58
0
382
2,129
617
0
198
1,893
984
0
W
7,965
1,778
0
3,419
15,336
8,117
0
113
15,223
0
66,666
L
Danzaburou
Thundarchief
Danzaburou
21,520
11,443
0
7,589
20,913
8,626
1,934
7,021
13,325
0
91,514
L
14,470
9,360
0
5,609
17,921
9,376
0
4,870
12,597
0
77,193
W
Ares
mjolgon
Ares
5,629
862
0
2,866
20,847
22,275
0
2,011
18,700
13,973
0
W
13,071
8,213
0
9,382
20,956
11,373
0
1,828
19,088
0
86,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
47,954
534
Minions Killed
441
0
Camps Cleared
0
2,050,084
Distance Traveled
1,516,831
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,588
361
32
2
0
265,306
0
W
Amaterasu
10,818
515
147
7
0
407,531
1
W
Tiamat
11,252
536
148
7
0
407,508
2
L
Chaac
11,875
565
167
8
0
422,798
7
L
Cerberus
6,015
286
3
0
0
64,609
0
W
Fenrir
11,201
533
106
5
0
401,562
0
L
Danzaburou
11,564
551
135
6
0
316,674
1
L
Arachne
10,912
520
104
5
0
447,444
8
W
Ares
10,243
488
9
0
0
389,422
0
W
Kali
10,967
522
124
6
0
444,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role