Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
H1TzZ_Villains
Nox
Level 36
God Stats
1W - 2L
1,429 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 2
Hercules
Hercules
MeuCacho
Hercules
Level 63
God Stats
1W - 2L
1,467 SR
Queue Stats
14W - 34L
1,296 Elo+
Party 2
Medusa
Medusa
Papalutos
Medusa
Level 27
God Stats
0W - 2L
1,125 SR
Queue Stats
0W - 9L
1,032 Elo+
Party 2
Achilles
Achilles
Pátria
Achilles
Level 58
God Stats
5W - 2L
1,782 SR
Queue Stats
31W - 40L
1,444 Elo+
Party 2
Team Averages
Level 48
1,461 SR
1,338 Elo+

VS

Team Averages
Level 48
1,370 SR
1,358 Elo+
Cthulhu
Cthulhu
Black_H_Z
Cthulhu
Level 43
God Stats
3W - 1L
1,571 SR
Queue Stats
63W - 64L
1,275 Elo+
Solo
Fenrir
Fenrir
GabrielCedraz
Fenrir
Level 44
God Stats
1W - 1L
1,191 SR
Queue Stats
88W - 80L
1,421 Elo+
Solo
Xing Tian
Xing Tian
GotecKanup
Xing Tian
Level 47
God Stats
11W - 26L
1,318 SR
Queue Stats
117W - 184L
1,325 Elo+
Party 1
Izanami
Izanami
Maestryk
Izanami
Level 39
God Stats
6W - 8L
1,385 SR
Queue Stats
75W - 144L
1,251 Elo+
Party 1
Vulcan
Vulcan
kross2412
Vulcan
Level 66
God Stats
2W - 4L
1,386 SR
Queue Stats
138W - 128L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 7 / 0
8,312
416
5,385
13,825
4,921
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 5
8,809
440
8,603
8,208
2,709
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MeuCacho
Hercules
15
0 / 3 / 1
8,332
417
6,453
21,127
17,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Papalutos
Medusa
15
4 / 1 / 5
9,505
475
5,934
10,606
3,362
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Pátria
Achilles
16
3 / 5 / 2
9,829
491
8,754
16,731
7,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Black_H_Z
Cthulhu
18
3 / 1 / 2
10,796
540
10,801
11,531
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 1 / 6
11,167
558
11,242
13,114
8,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
GotecKanup
Xing Tian
13
1 / 3 / 3
8,887
444
3,930
12,790
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Maestryk
Izanami
13
0 / 7 / 1
8,454
423
6,029
15,765
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
kross2412
Vulcan
20
10 / 0 / 0
13,274
664
14,598
5,832
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
12
Kills
18
18
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
7
0
0
W
Cthulhu
Black_H_Z
Cthulhu
3
1
2
4
W
4
1
6
7
W
Xing Tian
GotecKanup
Xing Tian
1
3
3
0.83
L
5
2
5
3.75
W
Izanami
Maestryk
Izanami
0
7
1
0.07
L
Hercules
MeuCacho
Hercules
0
3
1
0.17
L
Medusa
Papalutos
Medusa
4
1
5
6.5
L
Achilles
Pátria
Achilles
3
5
2
0.8
W
Vulcan
kross2412
Vulcan
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
46,600
70,497
Taken
59,032
35,491
Mitigated
38,576
22,863
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,385
1,614
0
3,232
13,825
4,921
0
7,335
6,490
55,961
0
W
Cthulhu
Black_H_Z
Cthulhu
10,801
1,089
0
4,074
11,531
11,553
186
219
10,086
62,882
0
W
11,242
2,776
0
4,527
13,114
8,924
0
2,403
10,662
0
94,446
W
Xing Tian
GotecKanup
Xing Tian
3,930
517
19
1,027
12,790
10,465
0
4,713
8,077
18,771
0
L
8,603
660
0
2,534
8,208
2,709
832
3,605
4,603
37,422
0
W
Izanami
Maestryk
Izanami
6,029
2,655
0
5,460
15,765
4,700
133
5,166
10,599
0
61,819
L
Hercules
MeuCacho
Hercules
6,453
1,039
0
8,018
21,127
17,244
0
8,447
10,826
0
37,976
L
Medusa
Papalutos
Medusa
5,934
2,823
0
3,991
10,606
3,362
1,298
2,365
8,241
0
64,825
L
Achilles
Pátria
Achilles
8,754
3,057
0
5,088
16,731
7,255
0
5,576
11,008
0
77,751
W
Vulcan
kross2412
Vulcan
14,598
4,007
0
3,488
5,832
2,934
1,053
1,728
4,104
124,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
52,578
480
Minions Killed
591
0
Camps Cleared
0
1,931,502
Distance Traveled
2,037,042
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,312
416
96
5
0
362,931
6
W
Cthulhu
10,796
540
106
5
0
419,387
4
W
Fenrir
11,167
558
138
7
0
450,060
0
W
Xing Tian
8,887
444
27
1
0
376,176
8
L
Nox
8,809
440
68
3
0
393,772
4
W
Izanami
8,454
423
104
5
0
332,830
1
L
Hercules
8,332
417
62
3
0
368,886
1
L
Medusa
9,505
475
121
6
0
369,320
4
L
Achilles
9,829
491
133
7
0
436,593
11
W
Vulcan
13,274
664
216
11
0
458,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role