Player Matchup

Ra
Ra
Aloox10
Ra
Level 64
God Stats
11W - 10L
1,660 SR
Queue Stats
143W - 133L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
pipper1212
Gilgamesh
Level 68
God Stats
18W - 11L
1,648 SR
Queue Stats
245W - 173L
1,578 Elo+
Party 1
Izanami
Izanami
theozone05
Izanami
Level 23
God Stats
17W - 10L
1,532 SR
Queue Stats
58W - 53L
1,448 Elo+
Party 1
Team Averages
Level 52
1,614 SR
1,521 Elo+

VS

Team Averages
Level 19
1,490 SR
1,296 Elo+
Sylvanus
Sylvanus
DistastfulBacon
Sylvanus
Level 27
God Stats
4W - 5L
1,470 SR
Queue Stats
58W - 36L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
GhostBain143
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,261 Elo+
Party 2
Cupid
Cupid
sniperman0kill
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 12
12,743
750
25,785
14,698
6,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
pipper1212
Gilgamesh
16
11 / 1 / 7
13,100
771
10,340
25,891
24,055
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
theozone05
Izanami
16
2 / 7 / 14
11,556
680
9,134
16,108
8,554
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
6 / 7 / 4
11,700
688
11,196
18,938
18,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
GhostBain143
Baron Samedi
15
3 / 5 / 6
11,078
652
12,808
15,632
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 9 / 7
10,986
646
18,612
14,815
5,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
21
Kills
11
12
Deaths
21
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
4
12
3.5
L
Sylvanus
6
7
4
1.14
L
Baron Samedi
GhostBain143
Baron Samedi
3
5
6
1.2
W
Gilgamesh
pipper1212
Gilgamesh
11
1
7
14.5
L
2
9
7
0.61
W
Izanami
theozone05
Izanami
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
42,616
56,697
Taken
49,385
39,314
Mitigated
33,314
21,248
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,785
2,900
3,757
6,610
14,698
6,705
933
8,047
6,651
74,925
0
L
Sylvanus
11,196
3,107
2,689
4,112
18,938
18,554
0
9,790
8,748
20,040
3,870
L
Baron Samedi
GhostBain143
Baron Samedi
12,808
2,131
1,836
4,301
15,632
8,776
0
7,899
7,369
46,476
0
W
Gilgamesh
pipper1212
Gilgamesh
10,340
1,948
858
9,328
25,891
24,055
53
8,265
17,626
0
32,929
L
18,612
8,427
479
945
14,815
5,984
0
7,136
7,319
0
34,974
W
Izanami
theozone05
Izanami
9,134
4,978
0
695
16,108
8,554
495
7,451
8,657
0
39,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
33,764
230
Minions Killed
141
9
Camps Cleared
5
950,632
Distance Traveled
768,285
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,743
750
114
7
4
315,364
2
L
Sylvanus
11,700
688
20
1
2
256,737
3
L
Baron Samedi
11,078
652
75
4
3
274,692
2
W
Gilgamesh
13,100
771
39
2
3
324,900
1
L
Cupid
10,986
646
46
3
0
236,856
3
W
Izanami
11,556
680
77
5
2
310,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role