Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ExpressCheese
Sobek
Level 149
God Stats
3W - 2L
1,562 SR
Queue Stats
278W - 248L
1,621 Elo+
Solo
Ra
Ra
GothVampireHoe
Ra
Level 157
God Stats
10W - 7L
1,666 SR
Queue Stats
190W - 168L
1,684 Elo+
Solo
Gilgamesh
Gilgamesh
Nahte53
Gilgamesh
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,778 Elo+
Solo
Cernunnos
Cernunnos
bepisddd
Cernunnos
Level 109
God Stats
21W - 18L
1,693 SR
Queue Stats
434W - 424L
1,633 Elo+
Solo
Team Averages
Level 140
1,584 SR
1,643 Elo+

VS

Team Averages
Level 122
1,517 SR
1,618 Elo+
Ra
Ra
 
Ra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
GalaxyMedic
Loki
Level 127
God Stats
2W - 2L
1,583 SR
Queue Stats
183W - 189L
1,652 Elo+
Party 1
Xbalanque
Xbalanque
TakeshiCrowvacs
Xbalanque
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 255L
1,683 Elo+
Solo
Hades
Hades
Z0rd10nAL
Hades
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
534W - 471L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
11 / 1 / 10
14,780
672
19,635
15,914
6,629
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 2 / 16
12,314
560
10,330
22,116
25,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 2 / 9
13,052
593
13,058
18,608
14,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Nahte53
Gilgamesh
19
1 / 4 / 10
12,419
565
14,470
25,760
22,902
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
bepisddd
Cernunnos
20
10 / 4 / 4
14,829
674
18,517
15,932
4,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 9 / 2
10,496
477
11,637
14,553
6,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Horus
 
Horus
14
1 / 6 / 3
9,500
432
7,207
18,776
19,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 6 / 3
11,545
525
6,336
19,330
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
TakeshiCrowvacs
Xbalanque
20
4 / 4 / 4
13,074
594
15,781
21,228
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Z0rd10nAL
Hades
19
5 / 3 / 1
12,617
574
23,631
26,265
25,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
28
Kills
13
13
Deaths
28
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
1
10
16
L
Ra
 
Ra
0
9
2
0.11
L
Horus
 
Horus
1
6
3
0.42
W
3
2
16
5.5
L
3
6
3
0.75
W
3
2
9
3.75
W
Gilgamesh
Nahte53
Gilgamesh
1
4
10
1.5
L
Xbalanque
TakeshiCrowvacs
Xbalanque
4
4
4
1.5
L
Hades
Z0rd10nAL
Hades
5
3
1
1.83
W
Cernunnos
bepisddd
Cernunnos
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,010
Damage
64,592
98,330
Taken
100,152
74,564
Mitigated
64,706
49,215
Healing
33,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
19,635
11,051
0
7,393
15,914
6,629
0
4,593
11,321
0
130,365
L
Ra
 
Ra
11,637
1,276
1,116
997
14,553
6,400
0
3,272
11,281
83,864
0
L
Horus
 
Horus
7,207
3,511
1,281
2,862
18,776
19,158
31
8,217
10,559
0
32,640
W
10,330
1,017
1,682
8,902
22,116
25,584
32
7,569
14,547
32,687
0
L
6,336
1,145
0
5,466
19,330
7,626
0
4,587
14,503
0
92,754
W
13,058
885
6,555
10,467
18,608
14,696
2,292
8,030
10,578
118,895
0
W
Gilgamesh
Nahte53
Gilgamesh
14,470
4,392
0
7,904
25,760
22,902
2,451
15,224
10,536
0
87,233
L
Xbalanque
TakeshiCrowvacs
Xbalanque
15,781
7,595
0
8,450
21,228
6,402
649
1,282
19,946
0
113,216
L
Hades
Z0rd10nAL
Hades
23,631
4,684
90
13,294
26,265
25,120
0
6,099
20,166
88,271
0
W
Cernunnos
bepisddd
Cernunnos
18,517
12,065
0
6,312
15,932
4,753
3,085
1,743
14,189
0
128,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,394
Gold Earned
57,232
749
Minions Killed
727
0
Camps Cleared
0
2,428,826
Distance Traveled
2,023,155
25
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,780
672
179
8
0
568,067
1
L
Ra
10,496
477
157
7
0
405,617
5
L
Horus
9,500
432
55
3
0
438,735
7
W
Sobek
12,314
560
29
1
0
486,569
1
L
Loki
11,545
525
152
7
0
439,588
7
W
Ra
13,052
593
195
9
0
493,947
10
W
Gilgamesh
12,419
565
140
6
0
472,802
8
L
Xbalanque
13,074
594
192
9
0
378,511
9
L
Hades
12,617
574
171
8
0
360,704
11
W
Cernunnos
14,829
674
206
9
0
407,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role