Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Stiwytron
Artemis
Level 11
God Stats
1W - 5L
1,052 SR
Queue Stats
39W - 109L
1,188 Elo+
Party 2
Ganesha
Ganesha
chakras skrrr
Ganesha
Level 15
God Stats
2W - 8L
1,304 SR
Queue Stats
5W - 46L
1,021 Elo+
Party 2
Team Averages
Level 30
1,285 SR
1,236 Elo+

VS

Team Averages
Level 153
1,688 SR
1,793 Elo+
Chiron
Chiron
Alphawolfus-wolf
Chiron
Level 145
God Stats
8W - 0L
1,710 SR
Queue Stats
301W - 133L
1,746 Elo+
Party 1
Sobek
Sobek
assassina457
Sobek
Level 154
God Stats
8W - 5L
1,599 SR
Queue Stats
697W - 250L
1,838 Elo+
Party 1
Geb
Geb
xFaycaal
Geb
Level 159
God Stats
7W - 1L
1,756 SR
Queue Stats
326W - 132L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 6 / 1
6,872
687
7,400
8,013
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Stiwytron
Artemis
8
2 / 9 / 3
6,302
630
3,315
10,796
3,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
10
0 / 4 / 5
6,113
611
3,441
10,720
8,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 7
8,937
894
13,128
6,977
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 14
7,858
786
4,786
15,104
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
8 / 2 / 11
9,173
917
8,629
10,397
9,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
19
19
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
6
1
0.58
W
10
0
7
13.5
L
Artemis
Stiwytron
Artemis
2
9
3
0.39
W
1
3
14
2.67
L
Ganesha
0
4
5
0.63
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,156
Damage
26,543
29,529
Taken
32,478
15,037
Mitigated
21,766
1,051
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,400
1,500
0
447
8,013
2,645
0
3,029
4,984
25,124
0
W
13,128
4,821
880
2,415
6,977
2,776
1,432
2,786
4,191
0
38,393
L
Artemis
Stiwytron
Artemis
3,315
2,639
0
141
10,796
3,499
0
6,691
4,105
0
7,273
W
4,786
324
0
4,430
15,104
9,777
0
4,707
10,397
10,423
0
L
Ganesha
3,441
690
82
381
10,720
8,893
0
4,275
6,445
7,026
0
W
8,629
965
450
1,065
10,397
9,213
35
3,752
6,645
17,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,287
Gold Earned
25,968
56
Minions Killed
89
2
Camps Cleared
7
466,618
Distance Traveled
601,974
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,872
687
41
4
1
137,255
1
W
Chiron
8,937
894
63
6
4
198,310
1
L
Artemis
6,302
630
12
1
1
147,502
0
W
Sobek
7,858
786
10
1
2
199,495
0
L
Ganesha
6,113
611
3
0
0
181,861
4
W
Geb
9,173
917
16
2
1
204,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role