Player Matchup

Discordia
Discordia
Fleur De Lisz
Discordia
Level 129
God Stats
13W - 6L
1,621 SR
Queue Stats
68W - 77L
1,393 Elo+
Party 1
Bacchus
Bacchus
GM0NEY73
Bacchus
Level 29
God Stats
54W - 35L
1,683 SR
Queue Stats
109W - 93L
1,528 Elo+
Party 1
Skadi
Skadi
GandhiMuffin41
Skadi
Level 67
God Stats
17W - 15L
1,517 SR
Queue Stats
222W - 247L
1,358 Elo+
Solo
Nemesis
Nemesis
STANTHEMAN7272
Nemesis
Level 62
God Stats
84W - 57L
1,628 SR
Queue Stats
212W - 216L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
Saint Yeets
Sylvanus
Level 68
God Stats
19W - 11L
1,603 SR
Queue Stats
78W - 89L
1,420 Elo+
Party 1
Team Averages
Level 71
1,610 SR
1,432 Elo+

VS

Team Averages
Level 57
1,385 SR
1,306 Elo+
Discordia
Discordia
Montage3229
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 135L
1,356 Elo+
Party 3
Medusa
Medusa
Murphyisfruity
Medusa
Level 17
God Stats
5W - 6L
1,379 SR
Queue Stats
71W - 82L
1,306 Elo+
Party 2
Set
Set
RuthlessSavage35
Set
Level 121
God Stats
3W - 7L
1,368 SR
Queue Stats
214W - 261L
1,322 Elo+
Party 2
Bellona
Bellona
TipTopTap21
Bellona
Level 16
God Stats
3W - 8L
1,286 SR
Queue Stats
5W - 12L
1,226 Elo+
Party 3
Ares
Ares
luz2jadez
Ares
Level 63
God Stats
5W - 6L
1,393 SR
Queue Stats
207W - 281L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fleur De Lisz
Discordia
11
2 / 1 / 2
6,807
619
3,531
4,254
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
GM0NEY73
Bacchus
10
3 / 0 / 9
6,727
612
2,899
6,083
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
9 / 0 / 2
7,110
646
9,045
4,578
1,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 0 / 5
7,680
698
4,144
6,114
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Saint Yeets
Sylvanus
12
7 / 2 / 3
7,780
707
6,094
5,805
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Montage3229
Discordia
9
0 / 6 / 1
5,410
492
3,008
7,410
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 0
4,615
420
3,272
6,002
1,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 3 / 0
5,766
524
3,383
7,086
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
TipTopTap21
Bellona
7
0 / 8 / 2
4,971
452
3,089
7,804
3,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
6
0 / 5 / 0
4,483
408
1,160
9,666
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
27
Kills
3
3
Deaths
27
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
Fleur De Lisz
Discordia
2
1
2
3
W
Bacchus
GM0NEY73
Bacchus
3
0
9
7.5
W
9
0
2
10
L
Discordia
Montage3229
Discordia
0
6
1
0.08
L
0
5
0
0
L
3
3
0
1
W
6
0
5
8.5
W
Sylvanus
Saint Yeets
Sylvanus
7
2
3
4.25
L
Bellona
TipTopTap21
Bellona
0
8
2
0.13
L
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
13,912
26,834
Taken
37,968
16,003
Mitigated
14,548
9,732
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Fleur De Lisz
Discordia
3,531
287
0
1,822
4,254
1,196
636
1,459
2,535
35,369
0
W
Bacchus
GM0NEY73
Bacchus
2,899
298
177
2,465
6,083
5,245
90
1,126
4,931
13,166
0
W
9,045
4,674
0
1,798
4,578
1,544
826
727
3,823
0
39,765
L
Discordia
Montage3229
Discordia
3,008
227
0
2,039
7,410
1,900
0
1,914
5,166
25,909
0
L
3,272
1,329
0
0
6,002
1,468
176
1,329
4,673
0
19,587
L
3,383
1,553
0
930
7,086
2,639
0
2,437
4,539
0
24,585
W
4,144
1,774
0
1,204
6,114
2,028
0
488
5,580
0
52,353
W
Sylvanus
Saint Yeets
Sylvanus
6,094
1,858
170
2,096
5,805
5,990
2,300
46
5,753
28,896
5,565
L
Bellona
TipTopTap21
Bellona
3,089
1,391
0
470
7,804
3,747
0
3,939
3,865
0
16,610
L
Ares
1,160
219
0
1,778
9,666
4,794
0
1,709
7,857
11,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,104
Gold Earned
25,245
341
Minions Killed
200
0
Camps Cleared
0
1,076,334
Distance Traveled
999,646
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,807
619
75
7
0
214,912
1
W
Bacchus
6,727
612
12
1
0
230,589
3
W
Skadi
7,110
646
70
6
0
198,937
1
L
Discordia
5,410
492
62
6
0
178,715
3
L
Medusa
4,615
420
33
3
0
219,969
3
L
Set
5,766
524
51
5
0
231,764
4
W
Nemesis
7,680
698
115
10
0
261,799
1
W
Sylvanus
7,780
707
69
6
0
170,097
2
L
Bellona
4,971
452
33
3
0
162,358
0
L
Ares
4,483
408
21
2
0
206,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role