Player Matchup

Pele
Pele
ImTygran
Pele
Level 89
God Stats
15W - 11L
1,531 SR
Queue Stats
269W - 262L
1,460 Elo+
Party 2
King Arthur
King Arthur
Kerboink
King Arthur
Level 59
God Stats
10W - 20L
1,398 SR
Queue Stats
134W - 168L
1,479 Elo+
Party 2
Discordia
Discordia
WooIyPuppy
Discordia
Level 47
God Stats
2W - 0L
1,726 SR
Queue Stats
119W - 110L
1,469 Elo+
Party 2
Anhur
Anhur
lifeisunlimted
Anhur
Level 30
God Stats
20W - 28L
1,416 SR
Queue Stats
194W - 217L
1,471 Elo+
Party 2
Loki
Loki
xxMACHOxx
Loki
Level 49
God Stats
7W - 3L
1,673 SR
Queue Stats
115W - 101L
1,519 Elo+
Solo
Team Averages
Level 55
1,549 SR
1,480 Elo+

VS

Team Averages
Level 48
1,438 SR
1,483 Elo+
Ullr
Ullr
Dusknickel581
Ullr
Level 28
God Stats
16W - 19L
1,503 SR
Queue Stats
64W - 62L
1,566 Elo+
Party 1
Khepri
Khepri
IBeMeep
Khepri
Level 119
God Stats
0W - 5L
1,361 SR
Queue Stats
230W - 209L
1,507 Elo+
Party 1
Mercury
Mercury
Knytrix
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
TheImposterT
Jormungandr
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 17L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gabrielsv97
Morgan Le Fay
Level 34
God Stats
24W - 24L
1,324 SR
Queue Stats
61W - 72L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
10 / 2 / 1
13,357
581
14,740
15,804
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Kerboink
King Arthur
20
6 / 0 / 1
13,510
587
14,325
16,000
14,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
WooIyPuppy
Discordia
19
0 / 2 / 3
12,307
535
6,089
8,501
3,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 3 / 5
13,582
591
18,195
16,034
5,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
5 / 1 / 7
11,091
482
10,492
16,055
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 2
10,549
459
6,548
17,715
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
IBeMeep
Khepri
16
3 / 4 / 1
10,783
469
8,135
15,664
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Knytrix
Mercury
18
2 / 5 / 1
11,006
479
6,175
18,089
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TheImposterT
Jormungandr
16
0 / 6 / 1
10,342
450
10,535
19,664
13,032
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
gabrielsv97
Morgan Le Fay
16
1 / 6 / 1
9,885
430
6,993
15,276
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
30
Kills
7
8
Deaths
30
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Khepri
IBeMeep
Khepri
3
4
1
0.88
W
Pele
10
2
1
5.25
W
King Arthur
Kerboink
King Arthur
6
0
1
6.5
L
Mercury
Knytrix
Mercury
2
5
1
0.5
L
Jormungandr
TheImposterT
Jormungandr
0
6
1
0.08
W
Discordia
WooIyPuppy
Discordia
0
2
3
0.75
L
Morgan Le Fay
gabrielsv97
Morgan Le Fay
1
6
1
0.25
W
9
3
5
3.83
W
Loki
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,841
Damage
38,386
72,394
Taken
86,408
45,032
Mitigated
40,068
27,327
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,548
1,769
0
2,178
17,715
3,600
903
872
16,241
0
71,101
L
Khepri
IBeMeep
Khepri
8,135
523
412
2,517
15,664
13,485
0
2,711
12,642
48,706
0
W
Pele
14,740
3,531
0
7,290
15,804
6,926
0
4,543
11,261
0
104,628
W
King Arthur
Kerboink
King Arthur
14,325
1,665
0
4,250
16,000
14,740
496
9,814
6,186
15,544
78,857
L
Mercury
Knytrix
Mercury
6,175
3,592
0
7,078
18,089
6,049
0
1,591
16,407
0
66,303
L
Jormungandr
TheImposterT
Jormungandr
10,535
3,251
0
710
19,664
13,032
489
1,605
18,059
67,418
0
W
Discordia
WooIyPuppy
Discordia
6,089
795
0
1,958
8,501
3,151
1,833
1,955
6,546
96,197
0
L
Morgan Le Fay
gabrielsv97
Morgan Le Fay
6,993
121
0
1,171
15,276
3,902
281
1,459
13,562
61,130
0
W
18,195
12,678
0
8,210
16,034
5,682
2,885
6,577
9,457
0
96,437
W
Loki
10,492
2,265
0
5,619
16,055
14,533
19
2,774
13,281
97
61,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,847
Gold Earned
52,565
761
Minions Killed
568
0
Camps Cleared
0
2,192,942
Distance Traveled
2,147,724
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,549
459
130
6
0
426,708
8
L
Khepri
10,783
469
88
4
0
452,900
1
W
Pele
13,357
581
158
7
0
458,552
1
W
King Arthur
13,510
587
173
8
0
440,849
3
L
Mercury
11,006
479
120
5
0
464,520
0
L
Jormungandr
10,342
450
136
6
0
395,743
5
W
Discordia
12,307
535
182
8
0
441,863
2
L
Morgan Le Fay
9,885
430
94
4
0
407,853
1
W
Anhur
13,582
591
179
8
0
398,677
1
W
Loki
11,091
482
69
3
0
453,001
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role