Player Matchup

Discordia
Discordia
AKA_DCreech
Discordia
Level 129
God Stats
11W - 11L
1,586 SR
Queue Stats
346W - 345L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
IndianSpicyRic3
Danzaburou
Level 28
God Stats
5W - 3L
1,580 SR
Queue Stats
69W - 57L
1,488 Elo+
Party 3
Ravana
Ravana
SSG_Giraffe
Ravana
Level 43
God Stats
11W - 6L
1,767 SR
Queue Stats
86W - 82L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
skyler_farris
Kumbhakarna
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,417 Elo+
Solo
Achilles
Achilles
vwfrisco96
Achilles
Level 83
God Stats
2W - 2L
1,324 SR
Queue Stats
54W - 33L
1,469 Elo+
Party 3
Team Averages
Level 66
1,551 SR
1,453 Elo+

VS

Team Averages
Level 58
1,508 SR
1,441 Elo+
Danzaburou
Danzaburou
Astraea_08
Danzaburou
Level 40
God Stats
10W - 21L
1,381 SR
Queue Stats
50W - 70L
1,327 Elo+
Party 4
Ganesha
Ganesha
ChickaPhoomp
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Szechaun
Baron Samedi
Level 103
God Stats
0W - 2L
1,828 SR
Queue Stats
139W - 115L
1,552 Elo+
Party 1
Set
Set
Zenibtw
Set
Level 39
God Stats
11W - 10L
1,585 SR
Queue Stats
268W - 240L
1,436 Elo+
Solo
Horus
Horus
starshine1997
Horus
Level 78
God Stats
0W - 2L
1,248 SR
Queue Stats
148W - 160L
1,408 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AKA_DCreech
Discordia
20
7 / 6 / 16
14,757
547
29,671
23,746
7,340
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IndianSpicyRic3
Danzaburou
19
7 / 9 / 12
13,576
503
14,431
25,323
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
19
10 / 5 / 15
13,824
512
16,447
15,724
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
skyler_farris
Kumbhakarna
15
4 / 7 / 11
11,348
420
8,435
35,824
17,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Achilles
vwfrisco96
Achilles
20
9 / 3 / 12
14,331
531
24,326
31,577
30,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astraea_08
Danzaburou
17
4 / 7 / 9
11,965
443
15,678
20,775
6,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
ChickaPhoomp
Ganesha
18
1 / 8 / 10
10,867
402
12,917
24,187
33,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Szechaun
Baron Samedi
19
10 / 7 / 4
13,239
490
29,601
25,713
11,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
19
4 / 5 / 5
12,345
457
12,641
23,557
12,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
11 / 10 / 7
12,633
468
25,003
29,450
36,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
65
37
Kills
30
30
Deaths
37
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
AKA_DCreech
Discordia
7
6
16
2.5
L
Danzaburou
Astraea_08
Danzaburou
4
7
9
1.21
L
Ganesha
ChickaPhoomp
Ganesha
1
8
10
0.75
W
Danzaburou
IndianSpicyRic3
Danzaburou
7
9
12
1.44
W
Ravana
10
5
15
3.5
L
Baron Samedi
Szechaun
Baron Samedi
10
7
4
1.71
L
Set
4
5
5
1.3
W
Kumbhakarna
skyler_farris
Kumbhakarna
4
7
11
1.36
L
11
10
7
1.45
W
Achilles
vwfrisco96
Achilles
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,310
Damage
95,840
132,194
Taken
123,682
67,930
Mitigated
101,249
49,533
Healing
36,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AKA_DCreech
Discordia
29,671
1,222
438
11,154
23,746
7,340
167
12,673
10,976
117,616
0
L
Danzaburou
Astraea_08
Danzaburou
15,678
6,502
0
5,528
20,775
6,921
3,742
7,840
12,935
0
69,816
L
Ganesha
ChickaPhoomp
Ganesha
12,917
1,052
161
4,675
24,187
33,799
0
5,752
18,435
41,936
0
W
Danzaburou
IndianSpicyRic3
Danzaburou
14,431
8,056
0
8,341
25,323
6,321
0
8,831
16,288
0
82,576
W
Ravana
16,447
3,186
0
5,480
15,724
6,805
1,058
5,153
10,522
0
56,948
L
Baron Samedi
Szechaun
Baron Samedi
29,601
2,731
2,973
9,361
25,713
11,884
140
11,591
14,122
112,219
0
L
Set
12,641
5,181
0
6,547
23,557
12,301
0
4,789
18,768
0
90,395
W
Kumbhakarna
skyler_farris
Kumbhakarna
8,435
2,065
328
13,401
35,824
17,301
125
11,569
24,204
27,411
0
L
25,003
7,765
2,142
4,907
29,450
36,344
200
8,340
21,110
23,515
56,291
W
Achilles
vwfrisco96
Achilles
24,326
6,551
0
10,391
31,577
30,163
1,206
14,805
15,797
0
84,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,836
Gold Earned
61,049
471
Minions Killed
526
0
Camps Cleared
0
2,456,997
Distance Traveled
2,364,470
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,757
547
168
6
0
489,010
2
L
Danzaburou
11,965
443
114
4
0
462,990
3
L
Ganesha
10,867
402
50
2
0
456,435
1
W
Danzaburou
13,576
503
96
4
0
446,484
1
W
Ravana
13,824
512
56
2
0
532,827
0
L
Baron Samedi
13,239
490
165
6
0
459,323
10
L
Set
12,345
457
117
4
0
559,099
1
W
Kumbhakarna
11,348
420
33
1
0
469,312
3
L
Horus
12,633
468
80
3
0
426,623
0
W
Achilles
14,331
531
118
4
0
519,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role