Player Matchup

Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum I
DasMirror
Sol
Platinum I
Level 136
God Stats
2W - 6L
1,463 SR
Queue Stats
283W - 267L
1,945 MMR
Solo
Charybdis
Charybdis
Platinum II
GodsUndoing
Charybdis
Platinum II
Level 154
God Stats
7W - 7L
1,394 SR
Queue Stats
333W - 322L
1,891 MMR
Solo
Khepri
Khepri
Platinum III
Ohnoitsscho33
Khepri
Platinum III
Level 138
God Stats
7W - 10L
1,556 SR
Queue Stats
621W - 627L
1,886 MMR
Solo
Bellona
Bellona
Platinum IV
starplayah14
Bellona
Platinum IV
Level 109
God Stats
4W - 6L
1,609 SR
Queue Stats
183W - 186L
1,826 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,504 SR
1,810 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,690 SR
1,900 MMR
Awilix
Awilix
Platinum III
Darkbody
Awilix
Platinum III
Level 52
God Stats
38W - 23L
1,634 SR
Queue Stats
69W - 52L
2,014 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
SicDireWolf
Kukulkan
Platinum IV
Level 158
God Stats
10W - 5L
1,788 SR
Queue Stats
401W - 388L
1,825 MMR
Solo
Sylvanus
Sylvanus
Diamond V
TheFlassh25
Sylvanus
Diamond V
Level 158
God Stats
3W - 0L
1,663 SR
Queue Stats
349W - 327L
1,900 MMR
Party 1
Izanami
Izanami
Diamond V
Triggerman007
Izanami
Diamond V
Level 159
God Stats
136W - 73L
1,707 SR
Queue Stats
469W - 441L
1,911 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
zStuDDerGuy
Cu Chulainn
Platinum III
Level 129
God Stats
9W - 5L
1,655 SR
Queue Stats
108W - 95L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
7 / 1 / 4
10,150
564
10,717
10,583
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 4
8,803
489
8,107
11,693
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
GodsUndoing
Charybdis
15
2 / 9 / 2
8,768
487
7,082
15,788
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 4 / 2
6,986
388
3,565
12,044
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
starplayah14
Bellona
14
0 / 4 / 0
7,958
442
2,685
12,715
8,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArtioTiamatOdinMorgan Le FayGeb

VS

Bans
GilgameshKing ArthurChang'eAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Darkbody
Awilix
19
8 / 1 / 7
11,544
641
12,782
12,492
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
SicDireWolf
Kukulkan
16
8 / 2 / 5
10,461
581
12,202
6,556
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TheFlassh25
Sylvanus
13
2 / 4 / 8
7,861
437
5,364
13,453
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
16
3 / 5 / 2
9,826
546
7,351
12,316
3,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
zStuDDerGuy
Cu Chulainn
17
3 / 0 / 5
10,352
575
8,357
10,506
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
12
Kills
24
24
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
1
4
9
W
Awilix
Darkbody
Awilix
8
1
7
11.5
L
2
6
4
0.67
L
Charybdis
GodsUndoing
Charybdis
2
9
2
0.33
L
1
4
2
0.5
W
Kukulkan
SicDireWolf
Kukulkan
8
2
5
5.25
W
Sylvanus
TheFlassh25
Sylvanus
2
4
8
1.5
W
Izanami
3
5
2
0.8
L
Bellona
starplayah14
Bellona
0
4
0
0
W
Cu Chulainn
zStuDDerGuy
Cu Chulainn
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
46,056
62,823
Taken
55,323
31,997
Mitigated
30,769
17,199
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,717
3,128
0
3,766
10,583
3,519
0
1,865
8,617
0
74,503
W
Awilix
Darkbody
Awilix
12,782
4,502
0
4,378
12,492
4,785
0
2,073
10,419
0
90,351
L
8,107
1,779
0
4,191
11,693
4,220
1,284
4,013
7,588
56,875
4,759
L
Charybdis
GodsUndoing
Charybdis
7,082
3,545
0
3,891
15,788
3,839
0
1,677
14,111
0
65,456
L
3,565
98
0
1,855
12,044
11,760
0
6,412
5,485
18,380
0
W
Kukulkan
SicDireWolf
Kukulkan
12,202
1,520
0
1,321
6,556
2,395
0
2,302
4,254
73,357
0
W
Sylvanus
TheFlassh25
Sylvanus
5,364
1,315
1,368
3,970
13,453
9,817
13
5,230
8,223
12,603
4,155
W
Izanami
7,351
4,567
0
3,165
12,316
3,409
2,325
789
11,527
0
77,754
L
Bellona
starplayah14
Bellona
2,685
581
0
3,496
12,715
8,659
0
4,518
7,302
0
42,767
W
Cu Chulainn
zStuDDerGuy
Cu Chulainn
8,357
1,281
0
4,592
10,506
10,363
49
651
9,855
12,981
49,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
50,044
508
Minions Killed
588
0
Camps Cleared
0
1,552,702
Distance Traveled
1,805,691
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,150
564
128
7
0
384,241
5
W
Awilix
11,544
641
142
8
0
421,642
4
L
Sol
8,803
489
123
7
0
292,955
3
L
Charybdis
8,768
487
121
7
0
260,514
1
L
Khepri
6,986
388
38
2
0
296,503
4
W
Kukulkan
10,461
581
142
8
0
351,591
3
W
Sylvanus
7,861
437
23
1
0
332,229
5
W
Izanami
9,826
546
143
8
0
318,703
10
L
Bellona
7,958
442
98
5
0
318,489
4
W
Cu Chulainn
10,352
575
138
8
0
381,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role