Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CryptoChronos
Vulcan
Level 147
God Stats
3W - 0L
1,610 SR
Queue Stats
75W - 30L
1,728 Elo+
Party 2
Horus
Horus
MadMimes
Horus
Level 29
God Stats
10W - 3L
1,831 SR
Queue Stats
48W - 16L
1,696 Elo+
Party 2
Team Averages
Level 112
1,647 SR
1,641 Elo+

VS

Team Averages
Level 63
1,475 SR
1,450 Elo+
Achilles
Achilles
CriticalShihtzu
Achilles
Level 107
God Stats
2W - 4L
1,504 SR
Queue Stats
312W - 217L
1,527 Elo+
Party 1
Scylla
Scylla
Foot_Oceanic
Scylla
Level 76
God Stats
18W - 19L
1,553 SR
Queue Stats
238W - 182L
1,492 Elo+
Party 1
Hel
Hel
KandiMandi
Hel
Level 6
God Stats
0W - 2L
1,370 SR
Queue Stats
3W - 2L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
8 / 0 / 8
10,386
742
12,651
13,254
9,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 0 / 9
10,740
767
12,925
4,433
1,734
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
MadMimes
Horus
13
1 / 2 / 14
8,931
638
2,866
8,771
8,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 7 / 1
7,731
552
6,145
14,395
10,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
1 / 7 / 0
7,519
537
5,733
9,367
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 1
7,375
527
3,473
9,465
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
18
Kills
2
2
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
0
8
12
L
Achilles
1
7
1
0.21
W
9
0
9
13.5
L
Scylla
1
7
0
0.14
L
0
4
1
0.13
W
Horus
MadMimes
Horus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
15,351
26,458
Taken
33,227
19,416
Mitigated
14,856
12,089
Healing
6,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,651
3,719
442
5,437
13,254
9,109
787
4,379
8,875
0
48,601
L
Achilles
6,145
1,738
40
815
14,395
10,055
0
4,499
9,896
0
14,753
W
12,925
2,902
0
2,438
4,433
1,734
1,124
1,675
2,758
52,506
0
L
Scylla
5,733
247
0
664
9,367
2,343
0
3,508
5,859
24,788
0
L
3,473
41
2,209
2,312
9,465
2,458
0
4,956
4,509
15,856
0
W
Horus
MadMimes
Horus
2,866
1,253
1,528
2,244
8,771
8,573
204
3,757
5,014
0
8,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
22,625
165
Minions Killed
98
12
Camps Cleared
1
839,737
Distance Traveled
660,382
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,386
742
67
5
4
262,776
3
L
Achilles
7,731
552
23
2
1
211,142
5
W
Vulcan
10,740
767
84
6
7
287,510
2
L
Scylla
7,519
537
35
3
0
219,908
4
L
Hel
7,375
527
40
3
0
229,332
0
W
Horus
8,931
638
14
1
1
289,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role