Player Matchup

Ao Kuang
Ao Kuang
BUCKRING
Ao Kuang
Level 47
God Stats
1W - 2L
1,268 SR
Queue Stats
285W - 323L
1,398 Elo+
Party 1
Sobek
Sobek
Blu3prints
Sobek
Level 60
God Stats
8W - 7L
1,493 SR
Queue Stats
253W - 263L
1,455 Elo+
Party 1
Sol
Sol
feliciaamorioo
Sol
Level 62
God Stats
20W - 16L
1,532 SR
Queue Stats
122W - 169L
1,399 Elo+
Solo
Charybdis
Charybdis
mateogamer2002
Charybdis
Level 46
God Stats
6W - 3L
1,499 SR
Queue Stats
172W - 216L
1,386 Elo+
Solo
Achilles
Achilles
xbeastclownx16
Achilles
Level 100
God Stats
3W - 1L
1,291 SR
Queue Stats
174W - 173L
1,435 Elo+
Solo
Team Averages
Level 63
1,417 SR
1,415 Elo+

VS

Team Averages
Level 75
1,486 SR
1,411 Elo+
Thanatos
Thanatos
PandaMan0690
Thanatos
Level 41
God Stats
5W - 4L
1,550 SR
Queue Stats
95W - 107L
1,367 Elo+
Party 2
Artio
Artio
PerfectOskr
Artio
Level 127
God Stats
7W - 4L
1,603 SR
Queue Stats
100W - 123L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
SOFx STRYK3R
Zhong Kui
Level 128
God Stats
2W - 2L
1,437 SR
Queue Stats
153W - 145L
1,442 Elo+
Solo
Izanami
Izanami
Z Herdo1006
Izanami
Level 49
God Stats
5W - 4L
1,415 SR
Queue Stats
128W - 133L
1,445 Elo+
Solo
Olorun
Olorun
sion_coldblood
Olorun
Level 28
God Stats
8W - 13L
1,427 SR
Queue Stats
9W - 19L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BUCKRING
Ao Kuang
15
16 / 2 / 1
9,877
581
10,300
10,384
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
12
0 / 5 / 19
7,457
439
10,188
16,803
15,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 2 / 6
10,015
589
16,708
11,628
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
mateogamer2002
Charybdis
12
1 / 5 / 6
7,909
465
7,479
9,347
2,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
16
3 / 1 / 6
9,358
550
6,136
10,902
10,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PandaMan0690
Thanatos
12
1 / 10 / 1
7,497
441
5,750
15,917
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 4
7,796
459
8,362
12,584
10,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
SOFx STRYK3R
Zhong Kui
15
6 / 5 / 2
10,035
590
13,069
14,873
8,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Z Herdo1006
Izanami
15
5 / 3 / 4
9,741
573
7,519
11,069
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 3
6,987
411
6,694
16,500
5,448
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
29
Kills
15
15
Deaths
30
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BUCKRING
Ao Kuang
16
2
1
8.25
W
Sobek
0
5
19
1.9
L
Thanatos
PandaMan0690
Thanatos
1
10
1
0.15
L
3
3
4
1.67
L
Zhong Kui
SOFx STRYK3R
Zhong Kui
6
5
2
1.4
L
Izanami
Z Herdo1006
Izanami
5
3
4
2.33
W
9
2
6
6
W
Charybdis
mateogamer2002
Charybdis
1
5
6
0.8
L
0
9
3
0.17
W
Achilles
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,811
Damage
41,394
59,064
Taken
70,943
36,105
Mitigated
34,151
22,484
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BUCKRING
Ao Kuang
10,300
2,974
0
5,495
10,384
3,754
0
4,216
6,168
35,695
8,089
W
Sobek
10,188
1,245
0
7,085
16,803
15,943
0
8,182
8,621
18,836
0
L
Thanatos
PandaMan0690
Thanatos
5,750
2,307
147
7,074
15,917
6,396
0
8,195
7,517
0
47,385
L
8,362
508
598
4,491
12,584
10,045
198
5,970
6,137
45,553
0
L
Zhong Kui
SOFx STRYK3R
Zhong Kui
13,069
1,307
0
5,996
14,873
8,673
923
5,046
9,502
50,584
0
L
Izanami
Z Herdo1006
Izanami
7,519
5,084
0
1,827
11,069
3,589
0
3,680
6,991
0
64,441
W
16,708
5,436
0
6,468
11,628
4,041
540
7,396
4,232
64,745
5,306
W
Charybdis
mateogamer2002
Charybdis
7,479
5,095
0
844
9,347
2,333
0
2,905
6,442
0
57,138
L
6,694
4,126
213
3,543
16,500
5,448
420
10,754
5,444
28,398
0
W
Achilles
6,136
587
0
2,592
10,902
10,034
514
5,605
5,297
237
57,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
42,056
402
Minions Killed
418
0
Camps Cleared
0
1,631,384
Distance Traveled
1,449,698
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,877
581
66
4
0
344,980
3
W
Sobek
7,457
439
22
1
0
334,280
1
L
Thanatos
7,497
441
81
5
0
308,859
0
L
Artio
7,796
459
69
4
0
292,835
0
L
Zhong Kui
10,035
590
92
5
0
265,753
0
L
Izanami
9,741
573
111
7
0
305,700
3
W
Sol
10,015
589
105
6
0
321,800
4
W
Charybdis
7,909
465
103
6
0
289,745
6
L
Olorun
6,987
411
65
4
0
276,551
0
W
Achilles
9,358
550
106
6
0
340,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role