Player Matchup

Apollo
Apollo
Done5766
Apollo
Level 62
God Stats
23W - 28L
1,445 SR
Queue Stats
266W - 305L
1,391 Elo+
Solo
Da Ji
Da Ji
Friggai
Da Ji
Level 43
God Stats
35W - 44L
1,376 SR
Queue Stats
231W - 278L
1,293 Elo+
Solo
Olorun
Olorun
NaomiBarbie
Olorun
Level 66
God Stats
48W - 38L
1,469 SR
Queue Stats
286W - 350L
1,351 Elo+
Party 2
Gilgamesh
Gilgamesh
X the NeCR0Z
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 142L
1,253 Elo+
Solo
Medusa
Medusa
XxLOFTEDXx
Medusa
Level 46
God Stats
1W - 3L
1,515 SR
Queue Stats
156W - 202L
1,289 Elo+
Party 2
Team Averages
Level 51
1,461 SR
1,315 Elo+

VS

Team Averages
Level 81
1,488 SR
1,406 Elo+
Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FAQ_YOUx22
Danzaburou
Level 46
God Stats
69W - 62L
1,493 SR
Queue Stats
180W - 204L
1,403 Elo+
Solo
Ares
Ares
Rivalxrayy
Ares
Level 63
God Stats
23W - 23L
1,493 SR
Queue Stats
406W - 407L
1,409 Elo+
Solo
Medusa
Medusa
joe101317
Medusa
Level 127
God Stats
10W - 8L
1,506 SR
Queue Stats
586W - 781L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
malhavik93
Baron Samedi
Level 68
God Stats
41W - 50L
1,450 SR
Queue Stats
278W - 365L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Done5766
Apollo
10
2 / 3 / 2
5,979
498
6,000
9,036
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Friggai
Da Ji
10
4 / 3 / 0
6,776
565
5,417
7,738
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
10
1 / 3 / 3
5,675
473
5,297
7,019
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
X the NeCR0Z
Gilgamesh
10
1 / 8 / 2
6,009
501
5,682
10,255
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Medusa
XxLOFTEDXx
Medusa
8
0 / 3 / 2
5,117
426
3,963
5,523
1,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 1 / 7
7,485
624
3,661
7,554
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
FAQ_YOUx22
Danzaburou
10
2 / 2 / 2
6,392
533
6,236
7,233
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 4
6,775
565
3,247
7,906
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
joe101317
Medusa
12
8 / 3 / 4
8,240
687
7,263
9,262
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
malhavik93
Baron Samedi
12
5 / 1 / 2
7,383
615
5,070
8,717
3,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
20
20
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
7
7.5
L
Apollo
Done5766
Apollo
2
3
2
1
W
Danzaburou
FAQ_YOUx22
Danzaburou
2
2
2
1.5
L
Da Ji
Friggai
Da Ji
4
3
0
1.33
L
Olorun
1
3
3
0.83
W
1
1
4
3
L
Gilgamesh
X the NeCR0Z
Gilgamesh
1
8
2
0.25
L
Medusa
XxLOFTEDXx
Medusa
0
3
2
0.33
W
Medusa
joe101317
Medusa
8
3
4
3.33
W
Baron Samedi
malhavik93
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,359
Damage
25,477
39,571
Taken
40,672
14,510
Mitigated
16,748
8,476
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,661
1,060
0
162
7,554
3,157
38
418
7,136
35,611
0
L
Apollo
Done5766
Apollo
6,000
2,409
0
1,698
9,036
2,254
499
2,675
6,023
0
31,772
W
Danzaburou
FAQ_YOUx22
Danzaburou
6,236
2,229
0
2,371
7,233
2,674
721
2,029
5,204
0
32,189
L
Da Ji
Friggai
Da Ji
5,417
1,080
0
2,018
7,738
2,996
0
1,248
6,490
0
24,935
L
Olorun
5,297
3,436
242
2,652
7,019
1,935
237
997
5,953
26,995
0
W
3,247
216
1,197
1,402
7,906
3,953
175
2,664
5,242
19,069
0
L
Gilgamesh
X the NeCR0Z
Gilgamesh
5,682
2,147
0
1,166
10,255
5,604
29
3,207
7,048
0
36,859
L
Medusa
XxLOFTEDXx
Medusa
3,963
1,844
0
700
5,523
1,721
0
3,444
2,079
0
18,827
W
Medusa
joe101317
Medusa
7,263
5,601
0
2,252
9,262
3,066
2,514
62
9,200
0
37,968
W
Baron Samedi
malhavik93
Baron Samedi
5,070
901
643
5,101
8,717
3,898
384
124
8,593
39,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
36,275
221
Minions Killed
296
0
Camps Cleared
0
1,023,809
Distance Traveled
1,125,893
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,485
624
75
6
0
247,767
2
L
Apollo
5,979
498
53
4
0
229,223
0
W
Danzaburou
6,392
533
61
5
0
211,034
3
L
Da Ji
6,776
565
44
4
0
179,918
1
L
Olorun
5,675
473
43
4
0
193,429
1
W
Ares
6,775
565
30
3
0
235,095
2
L
Gilgamesh
6,009
501
54
5
0
223,257
0
L
Medusa
5,117
426
27
2
0
197,982
2
W
Medusa
8,240
687
65
5
0
199,924
1
W
Baron Samedi
7,383
615
65
5
0
232,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role