Player Matchup

Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Filipino Bro 21
Mulan
Level 121
God Stats
16W - 7L
1,815 SR
Queue Stats
289W - 245L
1,692 Elo+
Party 3
Anhur
Anhur
Spideydoo
Anhur
Level 121
God Stats
25W - 18L
1,582 SR
Queue Stats
711W - 588L
1,677 Elo+
Party 3
Zeus
Zeus
Tag Hm
Zeus
Level 129
God Stats
2W - 2L
1,762 SR
Queue Stats
167W - 167L
1,660 Elo+
Solo
Geb
Geb
bickenyuhh
Geb
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,625 Elo+
Party 2
Team Averages
Level 117
1,632 SR
1,631 Elo+

VS

Team Averages
Level 139
1,629 SR
1,607 Elo+
Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ausfphenom
Baron Samedi
Level 142
God Stats
1W - 0L
1,325 SR
Queue Stats
423W - 403L
1,639 Elo+
Party 4
Ymir
Ymir
DiagoGO
Ymir
Level 129
God Stats
5W - 1L
1,933 SR
Queue Stats
29W - 20L
1,694 Elo+
Solo
Cliodhna
Cliodhna
Protocol17
Cliodhna
Level 125
God Stats
2W - 2L
1,887 SR
Queue Stats
208W - 178L
1,702 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 6 / 0
5,189
519
1,980
5,798
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 5 / 3
5,337
534
3,305
7,407
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Spideydoo
Anhur
9
1 / 2 / 2
5,081
508
3,004
5,280
1,481
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Tag Hm
Zeus
9
1 / 5 / 0
5,512
551
3,326
6,411
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 3 / 1
4,751
475
2,108
7,032
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 0 / 5
6,872
687
4,147
4,331
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
 
Sol
9
1 / 2 / 3
5,332
533
4,121
4,773
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Ausfphenom
Baron Samedi
10
3 / 2 / 3
5,887
589
3,278
5,706
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
DiagoGO
Ymir
9
1 / 1 / 6
5,296
530
2,746
4,383
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Protocol17
Cliodhna
12
13 / 0 / 2
7,620
762
8,621
4,617
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
21
21
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
0
0
W
Charybdis
 
Charybdis
3
0
5
5.5
W
Sol
 
Sol
1
2
3
1.25
W
Baron Samedi
Ausfphenom
Baron Samedi
3
2
3
2.25
W
Ymir
DiagoGO
Ymir
1
1
6
4
L
1
5
3
0.5
W
Cliodhna
Protocol17
Cliodhna
13
0
2
14
L
Anhur
Spideydoo
Anhur
1
2
2
1
L
Zeus
Tag Hm
Zeus
1
5
0
0.2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,723
Damage
22,913
31,928
Taken
23,810
10,514
Mitigated
8,060
6,323
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,980
165
0
464
5,798
1,023
0
285
5,513
29,357
0
W
Charybdis
 
Charybdis
4,147
1,905
0
2,846
4,331
1,250
0
1,012
3,205
0
47,690
W
Sol
 
Sol
4,121
1,058
0
2,395
4,773
642
0
882
3,891
34,775
0
W
Baron Samedi
Ausfphenom
Baron Samedi
3,278
347
0
1,635
5,706
2,465
0
2,274
3,432
24,809
0
W
Ymir
DiagoGO
Ymir
2,746
388
0
693
4,383
2,277
0
1,605
2,720
9,116
0
L
3,305
322
0
1,613
7,407
2,873
0
968
6,439
0
25,504
W
Cliodhna
Protocol17
Cliodhna
8,621
2,371
0
2,906
4,617
1,426
0
1,447
3,148
0
38,343
L
Anhur
Spideydoo
Anhur
3,004
1,813
0
2,052
5,280
1,481
0
3,241
2,039
0
27,321
L
Zeus
Tag Hm
Zeus
3,326
445
0
770
6,411
1,804
0
2,800
3,611
28,756
0
L
2,108
526
0
1,424
7,032
3,333
0
2,851
4,181
5,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,870
Gold Earned
31,007
266
Minions Killed
302
0
Camps Cleared
0
908,959
Distance Traveled
951,255
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,189
519
76
8
0
182,065
2
W
Charybdis
6,872
687
93
9
0
189,644
3
W
Sol
5,332
533
75
8
0
173,184
3
W
Baron Samedi
5,887
589
47
5
0
173,589
2
W
Ymir
5,296
530
9
1
0
189,835
4
L
Mulan
5,337
534
53
5
0
204,729
1
W
Cliodhna
7,620
762
78
8
0
225,003
3
L
Anhur
5,081
508
61
6
0
169,801
3
L
Zeus
5,512
551
69
7
0
157,044
1
L
Geb
4,751
475
7
1
0
195,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role