Player Matchup

Camazotz
Camazotz
A_Big_Sweaty_Guy
Camazotz
Level 70
God Stats
3W - 3L
1,459 SR
Queue Stats
66W - 90L
1,267 Elo+
Solo
Ares
Ares
BarnackCalvaire
Ares
Level 29
God Stats
8W - 6L
1,583 SR
Queue Stats
375W - 388L
1,369 Elo+
Solo
Agni
Agni
NEXOSSJ
Agni
Level 64
God Stats
2W - 3L
1,489 SR
Queue Stats
85W - 74L
1,385 Elo+
Solo
Team Averages
Level 54
1,510 SR
1,340 Elo+

VS

Team Averages
Level 20
1,446 SR
1,280 Elo+
Nemesis
Nemesis
DeadsNight
Nemesis
Level 9
God Stats
17W - 8L
1,542 SR
Queue Stats
186W - 73L
1,552 Elo+
Solo
Ra
Ra
WaterBeastPR
Ra
Level 6
God Stats
1W - 3L
1,150 SR
Queue Stats
7W - 13L
1,059 Elo+
Solo
Agni
Agni
bossco_420
Agni
Level 45
God Stats
12W - 9L
1,647 SR
Queue Stats
75W - 109L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
7,602
585
2,154
13,441
8,730
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 6
9,339
718
7,015
13,407
12,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
NEXOSSJ
Agni
13
7 / 7 / 2
9,811
755
9,167
9,653
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeadsNight
Nemesis
17
15 / 1 / 3
11,837
911
17,448
12,462
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 6 / 6
8,013
616
1,515
6,930
2,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

14
3 / 3 / 8
9,522
732
7,914
7,282
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
18
19
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
2
5
6
1
W
Nemesis
DeadsNight
Nemesis
15
1
3
16.5
L
Agni
NEXOSSJ
Agni
7
7
2
1.14
W
0
6
6
0.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
26,877
36,501
Taken
26,674
23,171
Mitigated
11,010
4,727
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,154
419
0
2,575
13,441
8,730
0
3,255
10,186
0
13,389
L
7,015
155
0
1,497
13,407
12,151
0
5,995
7,412
13,819
0
W
Nemesis
DeadsNight
Nemesis
17,448
8,369
0
3,439
12,462
6,187
2,785
5,519
6,943
0
59,536
L
Agni
NEXOSSJ
Agni
9,167
505
0
655
9,653
2,290
0
1,467
8,186
35,141
0
W
1,515
235
90
265
6,930
2,323
0
5,597
1,333
6,131
0
W
7,914
626
0
524
7,282
2,500
31
5,482
1,800
27,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
29,372
92
Minions Killed
137
2
Camps Cleared
10
661,222
Distance Traveled
636,966
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,602
585
22
2
1
219,927
0
L
Ares
9,339
718
6
0
0
237,465
3
W
Nemesis
11,837
911
82
6
10
265,760
3
L
Agni
9,811
755
64
5
1
203,830
1
W
Ra
8,013
616
7
1
0
145,335
2
W
Agni
9,522
732
48
4
0
225,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role