Player Matchup

Bellona
Bellona
KetsuDaisuke
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Niraid
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Solo
Nemesis
Nemesis
NiteAngel96
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,602 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Valkeryia
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,348 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 2
Ymir
Ymir
xXExiledAngelXx
Ymir
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,569 Elo+
Party 2
Team Averages
Level 13
1,470 SR
1,453 Elo+

VS

Team Averages
Level 26
1,326 SR
1,448 Elo+
Neith
Neith
Cucocloud
Neith
Level 5
God Stats
0W - 3L
1,038 SR
Queue Stats
5W - 11L
1,336 Elo+
Party 1
Hercules
Hercules
HepHopAnonymous
Hercules
Level 25
God Stats
30W - 24L
1,507 SR
Queue Stats
120W - 115L
1,453 Elo+
Party 3
Ao Kuang
Ao Kuang
Roscoe61
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 116L
1,534 Elo+
Party 3
Hera
Hera
asoreonmybuttHD
Hera
Level 14
God Stats
5W - 7L
1,273 SR
Queue Stats
66W - 53L
1,662 Elo+
Party 3
Susano
Susano
xMichoacano909x
Susano
Level 29
God Stats
5W - 12L
1,314 SR
Queue Stats
5W - 14L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KetsuDaisuke
Bellona
13
2 / 4 / 1
7,755
485
5,166
10,846
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Niraid
Danzaburou
16
8 / 0 / 4
10,022
626
7,544
4,519
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
NiteAngel96
Nemesis
14
5 / 1 / 7
8,899
556
7,475
8,970
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Valkeryia
Morgan Le Fay
15
12 / 3 / 1
9,980
624
12,952
10,589
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 8
9,431
589
6,554
7,764
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cucocloud
Neith
10
0 / 9 / 0
6,135
383
1,380
9,862
1,715
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
14
4 / 3 / 1
8,476
530
6,681
14,009
12,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Roscoe61
Ao Kuang
12
3 / 8 / 0
7,605
475
6,478
15,209
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 1
7,527
470
6,004
9,386
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 0
6,770
423
3,933
11,362
3,298
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
32
Kills
8
8
Deaths
32
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Cucocloud
Neith
0
9
0
0
L
Hercules
4
3
1
1.5
W
Bellona
KetsuDaisuke
Bellona
2
4
1
0.63
W
Danzaburou
Niraid
Danzaburou
8
0
4
10
W
Nemesis
NiteAngel96
Nemesis
5
1
7
8.5
L
Ao Kuang
Roscoe61
Ao Kuang
3
8
0
0.38
W
Morgan Le Fay
Valkeryia
Morgan Le Fay
12
3
1
4.17
L
1
7
1
0.21
L
0
5
0
0
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,691
Damage
24,476
42,688
Taken
59,828
28,127
Mitigated
24,211
8,404
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cucocloud
Neith
1,380
835
0
390
9,862
1,715
382
629
9,233
0
18,610
L
Hercules
6,681
823
0
6,139
14,009
12,366
642
7,330
6,679
6,381
33,949
W
Bellona
KetsuDaisuke
Bellona
5,166
1,034
0
582
10,846
10,033
332
2,598
7,506
9,665
20,518
W
Danzaburou
Niraid
Danzaburou
7,544
3,168
0
1,557
4,519
2,022
382
66
4,453
0
61,338
W
Nemesis
NiteAngel96
Nemesis
7,475
3,390
0
1,736
8,970
3,916
90
2,487
6,333
0
43,649
L
Ao Kuang
Roscoe61
Ao Kuang
6,478
1,993
0
2,556
15,209
4,411
0
5,494
9,715
46,468
0
W
Morgan Le Fay
Valkeryia
Morgan Le Fay
12,952
2,326
0
1,996
10,589
3,860
1,924
5,896
4,337
50,830
0
L
6,004
2,181
0
22
9,386
2,421
370
6,658
2,728
32,660
0
L
3,933
203
28
3,252
11,362
3,298
314
1,771
9,591
0
39,713
W
6,554
2,263
0
2,533
7,764
8,296
962
2,137
5,459
35,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
36,513
390
Minions Killed
329
0
Camps Cleared
0
1,507,449
Distance Traveled
1,378,932
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,135
383
33
2
0
240,755
0
L
Hercules
8,476
530
84
5
0
287,076
2
W
Bellona
7,755
485
65
4
0
307,677
1
W
Danzaburou
10,022
626
127
8
0
301,043
4
W
Nemesis
8,899
556
64
4
0
323,652
1
L
Ao Kuang
7,605
475
71
4
0
277,537
1
W
Morgan Le Fay
9,980
624
76
5
0
289,469
2
L
Hera
7,527
470
68
4
0
258,358
0
L
Susano
6,770
423
73
5
0
315,206
2
W
Ymir
9,431
589
58
4
0
285,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role