Player Matchup

Discordia
Discordia
Cooldude3074
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 3
Danzaburou
Danzaburou
DungeonPopusk
Danzaburou
Level 21
God Stats
10W - 6L
1,866 SR
Queue Stats
39W - 40L
1,372 Elo+
Party 1
Loki
Loki
HappyOli
Loki
Level 15
God Stats
1W - 2L
1,167 SR
Queue Stats
5W - 11L
1,240 Elo+
Party 3
Gilgamesh
Gilgamesh
M9snik228
Gilgamesh
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 69L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
Namacita
Aphrodite
Level 9
God Stats
24W - 17L
1,465 SR
Queue Stats
26W - 22L
1,353 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,350 Elo+

VS

Team Averages
Level 24
1,315 SR
1,277 Elo+
Bellona
Bellona
Cyanophilia
Bellona
Level 14
God Stats
5W - 11L
1,182 SR
Queue Stats
18W - 48L
1,098 Elo+
Party 2
Nu Wa
Nu Wa
Kyhuu
Nu Wa
Level 24
God Stats
24W - 46L
1,391 SR
Queue Stats
41W - 79L
1,303 Elo+
Party 2
Scylla
Scylla
Lieqqq
Scylla
Level 27
God Stats
1W - 2L
1,183 SR
Queue Stats
17W - 21L
1,374 Elo+
Solo
Chiron
Chiron
MephistoSoze
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 130L
1,292 Elo+
Party 2
Cliodhna
Cliodhna
WaffIesMcGee
Cliodhna
Level 29
God Stats
19W - 34L
1,319 SR
Queue Stats
93W - 163L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cooldude3074
Discordia
9
0 / 2 / 2
5,480
548
2,202
3,906
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DungeonPopusk
Danzaburou
11
6 / 0 / 0
6,927
693
7,723
5,210
1,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
3 / 2 / 2
5,855
586
2,190
7,433
1,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
M9snik228
Gilgamesh
11
5 / 1 / 1
6,442
644
6,825
7,306
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Namacita
Aphrodite
9
1 / 0 / 6
6,127
613
1,358
5,416
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cyanophilia
Bellona
9
0 / 5 / 2
5,607
561
4,037
8,079
5,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Kyhuu
Nu Wa
7
0 / 3 / 0
4,234
423
973
4,554
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Lieqqq
Scylla
10
2 / 2 / 1
6,130
613
4,345
3,945
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
8
0 / 2 / 0
4,530
453
2,179
4,334
953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
WaffIesMcGee
Cliodhna
9
3 / 3 / 1
5,739
574
5,509
6,970
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cooldude3074
Discordia
0
2
2
0.5
L
Bellona
Cyanophilia
Bellona
0
5
2
0.2
W
Danzaburou
DungeonPopusk
Danzaburou
6
0
0
6
W
Loki
3
2
2
2
L
Nu Wa
Kyhuu
Nu Wa
0
3
0
0
L
Scylla
Lieqqq
Scylla
2
2
1
1.25
W
Gilgamesh
M9snik228
Gilgamesh
5
1
1
5.5
L
Chiron
0
2
0
0
W
Aphrodite
Namacita
Aphrodite
1
0
6
4
L
Cliodhna
WaffIesMcGee
Cliodhna
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
17,043
29,271
Taken
27,882
13,573
Mitigated
9,941
14,231
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cooldude3074
Discordia
2,202
262
0
409
3,906
1,263
410
2,401
1,227
22,287
0
L
Bellona
Cyanophilia
Bellona
4,037
1,851
0
1,948
8,079
5,178
169
0
8,079
0
23,317
W
Danzaburou
DungeonPopusk
Danzaburou
7,723
3,936
0
1,481
5,210
1,535
1,474
670
4,540
0
42,669
W
Loki
2,190
582
0
3,246
7,433
1,792
0
286
7,085
0
25,273
L
Nu Wa
Kyhuu
Nu Wa
973
284
0
755
4,554
843
0
324
4,230
12,331
0
L
Scylla
Lieqqq
Scylla
4,345
222
0
521
3,945
978
0
1,138
2,451
25,394
0
W
Gilgamesh
M9snik228
Gilgamesh
6,825
2,581
0
2,580
7,306
5,149
144
217
7,089
0
26,600
L
Chiron
2,179
621
499
1,170
4,334
953
0
338
3,996
0
16,367
W
Aphrodite
Namacita
Aphrodite
1,358
317
2,440
4,075
5,416
3,834
958
1,318
4,012
16,401
0
L
Cliodhna
WaffIesMcGee
Cliodhna
5,509
1,010
0
1,332
6,970
1,989
345
1,305
5,566
0
24,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
26,240
297
Minions Killed
207
0
Camps Cleared
0
1,021,526
Distance Traveled
934,098
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,480
548
55
6
0
196,297
1
L
Bellona
5,607
561
50
5
0
193,014
0
W
Danzaburou
6,927
693
82
8
0
185,921
0
W
Loki
5,855
586
67
7
0
215,223
4
L
Nu Wa
4,234
423
21
2
0
157,887
0
L
Scylla
6,130
613
56
6
0
192,817
3
W
Gilgamesh
6,442
644
57
6
0
213,522
4
L
Chiron
4,530
453
34
3
0
182,734
0
W
Aphrodite
6,127
613
36
4
0
210,563
5
L
Cliodhna
5,739
574
46
5
0
207,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role