Player Matchup

Osiris
Osiris
D0NDI
Osiris
Level 48
God Stats
3W - 5L
1,177 SR
Queue Stats
63W - 78L
1,352 Elo+
Party 3
Hera
Hera
Domzzyy
Hera
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 94L
1,371 Elo+
Party 3
Neith
Neith
KOTOASTY
Neith
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 37L
1,261 Elo+
Party 3
Fenrir
Fenrir
Putaboy87
Fenrir
Level 21
God Stats
3W - 2L
1,485 SR
Queue Stats
53W - 70L
1,453 Elo+
Party 2
Xing Tian
Xing Tian
Rougeronin
Xing Tian
Level 104
God Stats
8W - 5L
1,488 SR
Queue Stats
127W - 136L
1,534 Elo+
Party 2
Team Averages
Level 61
1,430 SR
1,394 Elo+

VS

Team Averages
Level 70
1,642 SR
1,521 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
KamyKatze
Poseidon
Level 120
God Stats
10W - 6L
1,669 SR
Queue Stats
90W - 77L
1,520 Elo+
Party 1
Ymir
Ymir
Killerbii28
Ymir
Level 23
God Stats
18W - 9L
1,661 SR
Queue Stats
34W - 33L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
dahjokezofdoom
Hou Yi
Level 34
God Stats
7W - 6L
1,668 SR
Queue Stats
138W - 139L
1,426 Elo+
Solo
Pele
Pele
ischwarsne
Pele
Level 14
God Stats
0W - 1L
1,712 SR
Queue Stats
23W - 14L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
D0NDI
Osiris
11
5 / 2 / 3
6,933
693
6,172
6,969
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Domzzyy
Hera
12
5 / 0 / 4
6,921
692
4,279
3,557
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
KOTOASTY
Neith
10
6 / 0 / 2
5,976
598
5,353
2,682
743
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Putaboy87
Fenrir
10
3 / 0 / 0
5,781
578
1,588
5,755
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xing Tian
Rougeronin
Xing Tian
9
0 / 0 / 7
5,911
591
2,453
7,176
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 4 / 0
5,335
534
2,138
6,399
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
KamyKatze
Poseidon
10
0 / 3 / 0
5,508
551
902
3,467
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
4,589
459
2,845
7,494
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,591
459
2,221
5,732
1,293
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 1
6,031
603
2,011
7,772
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
19
Kills
2
2
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
4
0
0.25
W
Osiris
D0NDI
Osiris
5
2
3
3.25
W
Hera
Domzzyy
Hera
5
0
4
7
W
Neith
KOTOASTY
Neith
6
0
2
7
L
Poseidon
KamyKatze
Poseidon
0
3
0
0
L
0
5
0
0
W
Fenrir
Putaboy87
Fenrir
3
0
0
3
W
Xing Tian
Rougeronin
Xing Tian
0
0
7
3.5
L
0
3
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
10,117
26,139
Taken
30,864
13,711
Mitigated
11,808
9,740
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,138
410
0
798
6,399
2,589
0
940
5,423
0
24,467
W
Osiris
D0NDI
Osiris
6,172
2,027
0
1,050
6,969
5,010
992
441
6,528
0
39,497
W
Hera
Domzzyy
Hera
4,279
1,459
0
1,476
3,557
894
0
410
3,147
35,404
0
W
Neith
KOTOASTY
Neith
5,353
2,969
0
1,240
2,682
743
592
729
1,953
0
25,986
L
Poseidon
KamyKatze
Poseidon
902
112
0
424
3,467
951
0
893
2,467
33,902
0
L
2,845
742
0
1,326
7,494
3,927
0
2,770
4,677
12,895
0
W
Fenrir
Putaboy87
Fenrir
1,588
599
0
3,514
5,755
1,738
238
654
5,101
0
25,546
W
Xing Tian
Rougeronin
Xing Tian
2,453
335
0
2,460
7,176
5,326
168
1,671
5,505
19,991
0
L
2,221
1,759
0
1,722
5,732
1,293
0
1,100
4,632
0
19,737
L
2,011
730
0
1,998
7,772
3,048
0
813
6,933
0
29,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
26,054
303
Minions Killed
252
0
Camps Cleared
0
1,056,657
Distance Traveled
974,934
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,335
534
54
5
0
210,339
0
W
Osiris
6,933
693
77
8
0
219,000
2
W
Hera
6,921
692
85
9
0
213,241
3
W
Neith
5,976
598
50
5
0
180,140
2
L
Poseidon
5,508
551
76
8
0
210,663
5
L
Ymir
4,589
459
20
2
0
177,552
1
W
Fenrir
5,781
578
56
6
0
244,811
0
W
Xing Tian
5,911
591
35
4
0
199,465
1
L
Hou Yi
4,591
459
43
4
0
168,985
2
L
Pele
6,031
603
59
6
0
207,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role