Player Matchup

Scylla
Scylla
DarthNihilus4582
Scylla
Level 16
God Stats
1W - 3L
1,403 SR
Queue Stats
15W - 29L
1,298 Elo+
Solo
King Arthur
King Arthur
FoxyTheDog
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,694 Elo+
Solo
Chang'e
Chang'e
HellFireSeb
Chang'e
Level 108
God Stats
2W - 2L
1,401 SR
Queue Stats
142W - 125L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
Silyon
Jormungandr
Level 16
God Stats
11W - 14L
1,461 SR
Queue Stats
43W - 52L
1,358 Elo+
Solo
Medusa
Medusa
SuperBree
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,471 Elo+
Party 1
Team Averages
Level 30
1,453 SR
1,466 Elo+

VS

Team Averages
Level 30
1,410 SR
1,481 Elo+
Jing Wei
Jing Wei
Aezoc
Jing Wei
Level 24
God Stats
1W - 1L
1,340 SR
Queue Stats
57W - 66L
1,407 Elo+
Solo
Cthulhu
Cthulhu
PunishedObama
Cthulhu
Level 28
God Stats
6W - 7L
1,342 SR
Queue Stats
26W - 15L
1,702 Elo+
Solo
Nu Wa
Nu Wa
Veqapunk
Nu Wa
Level 24
God Stats
10W - 8L
1,670 SR
Queue Stats
142W - 119L
1,616 Elo+
Solo
Hel
Hel
WalrusAntler
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,475 Elo+
Party 2
Bellona
Bellona
highlander23
Bellona
Level 7
God Stats
5W - 1L
1,201 SR
Queue Stats
15W - 4L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 16 / 12
11,314
1,029
11,302
25,319
8,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
FoxyTheDog
King Arthur
17
2 / 11 / 14
10,684
971
4,898
23,792
22,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
HellFireSeb
Chang'e
18
5 / 7 / 11
11,374
1,034
18,787
24,110
9,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Silyon
Jormungandr
17
1 / 5 / 12
10,888
990
12,458
24,448
15,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
SuperBree
Medusa
18
10 / 6 / 9
13,631
1,239
21,658
20,634
8,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aezoc
Jing Wei
19
5 / 4 / 22
12,221
1,111
25,291
16,036
6,490
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
19
13 / 5 / 16
13,254
1,205
23,516
18,405
23,102
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Veqapunk
Nu Wa
20
15 / 2 / 20
15,246
1,386
28,316
9,345
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 6 / 15
9,974
907
8,629
11,770
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
highlander23
Bellona
19
12 / 3 / 20
13,575
1,234
23,479
20,676
20,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
138
20
Kills
45
45
Deaths
20
58
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aezoc
Jing Wei
5
4
22
4
L
2
16
12
0.5
L
King Arthur
FoxyTheDog
King Arthur
2
11
14
0.82
L
Chang'e
HellFireSeb
Chang'e
5
7
11
1.5
W
Cthulhu
13
5
16
4.2
L
Jormungandr
Silyon
Jormungandr
1
5
12
1.4
L
Medusa
SuperBree
Medusa
10
6
9
2.42
W
Nu Wa
Veqapunk
Nu Wa
15
2
20
12.5
W
0
6
15
1.25
W
Bellona
highlander23
Bellona
12
3
20
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,103
Damage
109,231
118,303
Taken
76,232
63,728
Mitigated
58,588
16,177
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aezoc
Jing Wei
25,291
16,948
0
2,388
16,036
6,490
0
10,004
5,858
0
50,766
L
11,302
2,079
0
0
25,319
8,520
0
13,861
11,458
21,170
0
L
King Arthur
FoxyTheDog
King Arthur
4,898
1,953
81
900
23,792
22,265
0
11,270
12,522
0
14,986
L
Chang'e
HellFireSeb
Chang'e
18,787
1,384
6,412
5,337
24,110
9,349
0
10,907
13,203
55,080
0
W
Cthulhu
23,516
2,025
69
1,763
18,405
23,102
0
7,794
10,314
39,195
0
L
Jormungandr
Silyon
Jormungandr
12,458
4,230
540
1,741
24,448
15,524
0
13,053
11,395
46,490
0
L
Medusa
SuperBree
Medusa
21,658
11,401
0
1,166
20,634
8,070
0
11,370
9,264
0
42,932
W
Nu Wa
Veqapunk
Nu Wa
28,316
7,507
0
911
9,345
3,884
0
5,760
3,553
50,291
0
W
8,629
863
3,231
2,446
11,770
4,735
0
8,003
3,647
19,449
0
W
Bellona
highlander23
Bellona
23,479
11,335
0
2,283
20,676
20,377
0
9,996
10,313
0
38,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,891
Gold Earned
64,270
219
Minions Killed
188
4
Camps Cleared
8
940,031
Distance Traveled
1,033,280
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,221
1,111
50
5
5
210,933
1
L
Scylla
11,314
1,029
20
2
0
177,197
0
L
King Arthur
10,684
971
20
2
0
174,958
1
L
Chang'e
11,374
1,034
62
6
2
207,310
0
W
Cthulhu
13,254
1,205
29
3
1
214,986
2
L
Jormungandr
10,888
990
70
6
1
177,315
1
L
Medusa
13,631
1,239
47
4
1
203,251
0
W
Nu Wa
15,246
1,386
40
4
0
205,467
1
W
Hel
9,974
907
31
3
0
178,615
0
W
Bellona
13,575
1,234
38
3
2
223,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role