Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DevouredWasTaken
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,470 Elo+
Solo
Skadi
Skadi
FastBond56
Skadi
Level 17
God Stats
5W - 6L
1,597 SR
Queue Stats
26W - 33L
1,593 Elo+
Solo
Vamana
Vamana
Kenoval
Vamana
Level 11
God Stats
3W - 1L
1,861 SR
Queue Stats
11W - 4L
1,688 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Redbarron591990
Tsukuyomi
Level 29
God Stats
11W - 8L
1,874 SR
Queue Stats
385W - 437L
1,545 Elo+
Solo
Team Averages
Level 32
1,666 SR
1,559 Elo+

VS

Team Averages
Level 19
1,636 SR
1,557 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EuPlayerHighPing
Chronos
Level 3
God Stats
7W - 3L
1,750 SR
Queue Stats
10W - 4L
1,759 Elo+
Solo
Kukulkan
Kukulkan
Hyper72
Kukulkan
Level 7
God Stats
5W - 0L
1,595 SR
Queue Stats
9W - 9L
1,504 Elo+
Solo
Ganesha
Ganesha
Sickskillz92
Ganesha
Level 28
God Stats
1W - 1L
1,835 SR
Queue Stats
57W - 51L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 6 / 0
7,472
534
7,216
8,880
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 8 / 1
5,158
368
2,045
9,483
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
10
1 / 8 / 1
6,246
446
5,254
10,780
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Kenoval
Vamana
14
2 / 3 / 0
8,079
577
10,786
16,233
10,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Redbarron591990
Tsukuyomi
11
0 / 5 / 3
6,494
464
3,514
11,014
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
12 / 1 / 3
9,243
660
12,737
10,778
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
15
3 / 0 / 2
8,483
606
10,558
11,061
9,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
11 / 1 / 2
9,882
706
10,222
9,714
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Hyper72
Kukulkan
13
2 / 5 / 2
7,791
557
3,591
5,934
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Sickskillz92
Ganesha
11
1 / 0 / 13
7,235
517
4,413
8,161
6,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
29
30
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
6
0
0.67
W
Bellona
 
Bellona
12
1
3
13.5
W
Mulan
 
Mulan
3
0
2
4
L
0
8
1
0.06
W
11
1
2
12
L
Skadi
1
8
1
0.19
W
Kukulkan
Hyper72
Kukulkan
2
5
2
0.6
L
Vamana
Kenoval
Vamana
2
3
0
0.67
L
Tsukuyomi
Redbarron591990
Tsukuyomi
0
5
3
0.3
W
Ganesha
Sickskillz92
Ganesha
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
41,521
56,390
Taken
45,648
22,399
Mitigated
27,949
14,169
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,216
1,031
0
1,303
8,880
2,837
0
3,625
5,255
43,028
0
W
Bellona
 
Bellona
12,737
6,582
0
4,568
10,778
5,986
0
2,605
8,087
0
56,030
W
Mulan
 
Mulan
10,558
1,739
653
6,990
11,061
9,706
0
2,898
8,163
4,471
51,463
L
2,045
491
0
336
9,483
3,855
44
4,026
5,457
9,748
0
W
10,222
3,109
0
3,398
9,714
4,061
2,963
1,284
8,199
66,327
7,175
L
Skadi
5,254
2,651
0
1,135
10,780
2,733
0
7,447
3,333
0
34,237
W
Kukulkan
Hyper72
Kukulkan
3,591
1,364
0
451
5,934
1,717
1,204
2,713
3,221
40,527
0
L
Vamana
Kenoval
Vamana
10,786
2,859
0
6,749
16,233
10,450
0
1,483
13,605
9,865
48,358
L
Tsukuyomi
Redbarron591990
Tsukuyomi
3,514
1,240
0
4,646
11,014
2,524
0
1,781
9,184
0
36,896
W
Ganesha
Sickskillz92
Ganesha
4,413
1,134
135
615
8,161
6,479
0
3,404
4,680
15,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
42,634
333
Minions Killed
441
0
Camps Cleared
0
1,268,706
Distance Traveled
1,455,089
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,472
534
72
5
0
268,653
0
W
Bellona
9,243
660
89
6
0
336,732
0
W
Mulan
8,483
606
118
8
0
293,854
6
L
Cthulhu
5,158
368
14
1
0
224,763
0
W
Chronos
9,882
706
139
10
0
289,537
0
L
Skadi
6,246
446
58
4
0
250,231
3
W
Kukulkan
7,791
557
90
6
0
271,062
5
L
Vamana
8,079
577
110
8
0
283,255
5
L
Tsukuyomi
6,494
464
79
6
0
241,804
1
W
Ganesha
7,235
517
5
0
0
263,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role