Player Matchup

Medusa
Medusa
D4rkest Lord
Medusa
Level 26
God Stats
2W - 4L
1,506 SR
Queue Stats
45W - 52L
1,430 Elo+
Solo
Tiamat
Tiamat
Hareshin
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,329 Elo+
Solo
Nemesis
Nemesis
MrBanano12
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,280 Elo+
Party 2
Bellona
Bellona
Neviell
Bellona
Level 21
God Stats
0W - 2L
1,290 SR
Queue Stats
2W - 2L
1,280 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Whiterunic
Morgan Le Fay
Level 16
God Stats
2W - 7L
1,234 SR
Queue Stats
27W - 31L
1,420 Elo+
Solo
Team Averages
Level 15
1,406 SR
1,348 Elo+

VS

Team Averages
Level 26
1,485 SR
1,372 Elo+
Nemesis
Nemesis
ElCegador2312
Nemesis
Level 22
God Stats
18W - 29L
1,366 SR
Queue Stats
61W - 88L
1,355 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 28
God Stats
201W - 285L
1,404 SR
Queue Stats
213W - 297L
1,334 Elo+
Party 1
Charybdis
Charybdis
carabaca24
Charybdis
Level 29
God Stats
40W - 73L
1,478 SR
Queue Stats
136W - 205L
1,353 Elo+
Party 1
Bellona
Bellona
lucas_tannus
Bellona
Level 27
God Stats
2W - 0L
1,592 SR
Queue Stats
47W - 61L
1,425 Elo+
Solo
Sol
Sol
lyoko92
Sol
Level 25
God Stats
3W - 0L
1,588 SR
Queue Stats
12W - 12L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
3 / 4 / 1
5,720
477
5,291
8,275
2,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Hareshin
Tiamat
9
1 / 4 / 2
5,356
446
4,857
6,027
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
MrBanano12
Nemesis
4
0 / 0 / 0
4,350
363
104
1,476
426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Neviell
Bellona
9
0 / 0 / 0
5,075
423
1,898
3,232
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Whiterunic
Morgan Le Fay
12
4 / 2 / 0
7,200
600
7,148
6,725
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 0 / 0
6,219
518
2,300
7,677
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MairaSeibel
Cerberus
10
1 / 3 / 5
6,003
500
2,465
8,551
5,020
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
carabaca24
Charybdis
11
4 / 2 / 2
6,605
550
4,130
6,141
1,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
lucas_tannus
Bellona
12
0 / 1 / 0
7,177
598
1,362
4,872
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
12
2 / 2 / 0
7,373
614
5,186
7,411
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
8
Kills
8
10
Deaths
8
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
4
1
0.88
W
Nemesis
1
0
0
1
L
Tiamat
Hareshin
Tiamat
1
4
2
0.5
W
Cerberus
MairaSeibel
Cerberus
1
3
5
1.17
L
Nemesis
MrBanano12
Nemesis
0
0
0
0
L
Bellona
Neviell
Bellona
0
0
0
0
L
Morgan Le Fay
Whiterunic
Morgan Le Fay
4
2
0
2
W
Charybdis
carabaca24
Charybdis
4
2
2
2.5
W
Bellona
lucas_tannus
Bellona
0
1
0
0
W
Sol
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,298
Damage
15,443
25,735
Taken
34,652
9,944
Mitigated
15,417
6,391
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,291
2,967
0
932
8,275
2,396
353
2,363
5,912
0
27,983
W
Nemesis
2,300
352
0
3,412
7,677
2,816
39
2,184
5,355
0
30,919
L
Tiamat
Hareshin
Tiamat
4,857
295
164
1,630
6,027
2,280
100
1,233
4,794
14,140
0
W
Cerberus
MairaSeibel
Cerberus
2,465
129
0
3,301
8,551
5,020
104
2,756
5,265
17,415
0
L
Nemesis
MrBanano12
Nemesis
104
50
0
499
1,476
426
0
0
1,476
0
8,334
L
Bellona
Neviell
Bellona
1,898
190
0
268
3,232
2,447
0
337
2,895
2,301
12,929
L
Morgan Le Fay
Whiterunic
Morgan Le Fay
7,148
899
0
2,898
6,725
2,395
0
3,718
3,007
42,558
0
W
Charybdis
carabaca24
Charybdis
4,130
2,270
0
2,061
6,141
1,605
812
1,374
4,549
0
28,449
W
Bellona
lucas_tannus
Bellona
1,362
230
0
1,687
4,872
3,641
198
566
4,276
342
36,682
W
Sol
5,186
1,412
0
3,286
7,411
2,335
1,381
4,184
2,847
47,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
33,377
201
Minions Killed
351
0
Camps Cleared
0
1,035,306
Distance Traveled
1,112,313
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,720
477
43
4
0
217,931
1
W
Nemesis
6,219
518
51
4
0
250,521
4
L
Tiamat
5,356
446
20
2
0
237,854
0
W
Cerberus
6,003
500
34
3
0
211,453
0
L
Nemesis
4,350
363
21
2
0
70,769
0
L
Bellona
5,075
423
36
3
0
271,079
0
L
Morgan Le Fay
7,200
600
81
7
0
237,673
3
W
Charybdis
6,605
550
56
5
0
201,617
1
W
Bellona
7,177
598
110
9
0
211,994
2
W
Sol
7,373
614
100
8
0
236,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role