Player Matchup

Cabrakan
Cabrakan
Masters
Alphaprime6
Cabrakan
Masters
Level 148
God Stats
15W - 6L
1,745 SR
Queue Stats
180W - 175L
2,402 MMR
Party 1
Neith
Neith
Masters
Its_Chewgamer
Neith
Masters
Level 148
God Stats
14W - 17L
1,445 SR
Queue Stats
604W - 597L
2,379 MMR
Solo
Chaac
Chaac
Masters
V3N0MxPHANT0M
Chaac
Masters
Level 149
God Stats
19W - 13L
1,728 SR
Queue Stats
281W - 255L
2,911 MMR
Solo
Aphrodite
Aphrodite
Masters
jmcg2810
Aphrodite
Masters
Level 147
God Stats
394W - 318L
1,681 SR
Queue Stats
529W - 519L
2,428 MMR
Solo
Kali
Kali
Masters
oJimbei
Kali
Masters
Level 160
God Stats
2W - 1L
1,656 SR
Queue Stats
366W - 344L
2,420 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 150
1,651 SR
2,508 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,730 SR
2,514 MMR
Cu Chulainn
Cu Chulainn
Masters
CptDownBad
Cu Chulainn
Masters
Level 125
God Stats
56W - 38L
1,637 SR
Queue Stats
436W - 416L
2,377 MMR
Solo
Persephone
Persephone
Masters
DoppelgangerH
Persephone
Masters
Level 159
God Stats
34W - 32L
1,663 SR
Queue Stats
934W - 951L
2,601 MMR
Solo
Heimdallr
Heimdallr
Diamond I
Happy Honolulu
Heimdallr
Diamond I
Level 160
God Stats
10W - 7L
1,726 SR
Queue Stats
368W - 346L
2,512 MMR
Solo
Cerberus
Cerberus
Masters
gameroficial64
Cerberus
Masters
Level 149
God Stats
7W - 5L
1,727 SR
Queue Stats
145W - 132L
2,526 MMR
Solo
Bastet
Bastet
Diamond II
waytrеn
Bastet
Diamond II
Level 88
God Stats
7W - 1L
1,895 SR
Queue Stats
23W - 10L
2,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alphaprime6
Cabrakan
17
1 / 3 / 6
11,093
482
5,662
16,136
19,565
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
1 / 4 / 5
12,633
549
8,293
13,980
5,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 5
14,692
639
19,607
23,124
29,304
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
jmcg2810
Aphrodite
19
2 / 1 / 5
12,055
524
6,765
10,370
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
oJimbei
Kali
20
5 / 2 / 2
12,733
554
14,237
19,097
8,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GebGilgameshTiamatArtioMorgan Le Fay

VS

Bans
OdinGaneshaUllrSkadiNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CptDownBad
Cu Chulainn
14
1 / 5 / 1
9,764
425
9,162
14,233
11,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
DoppelgangerH
Persephone
17
0 / 3 / 6
11,235
488
9,663
8,257
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Happy Honolulu
Heimdallr
20
2 / 3 / 4
12,371
538
9,197
13,806
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
16
2 / 3 / 3
10,544
458
9,721
21,291
28,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
waytrеn
Bastet
20
7 / 3 / 2
12,283
534
13,093
18,215
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
17
Kills
12
12
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Alphaprime6
Cabrakan
1
3
6
1.33
L
Cu Chulainn
CptDownBad
Cu Chulainn
1
5
1
0.3
L
Persephone
DoppelgangerH
Persephone
0
3
6
1
L
Heimdallr
Happy Honolulu
Heimdallr
2
3
4
1.33
W
1
4
5
0.88
W
8
2
5
5.25
L
Cerberus
2
3
3
1.17
W
Aphrodite
jmcg2810
Aphrodite
2
1
5
4.5
W
Kali
oJimbei
Kali
5
2
2
3
L
Bastet
waytrеn
Bastet
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
50,836
82,707
Taken
75,802
66,182
Mitigated
57,768
40,359
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Alphaprime6
Cabrakan
5,662
861
0
1,664
16,136
19,565
0
6,706
9,218
25,859
0
L
Cu Chulainn
CptDownBad
Cu Chulainn
9,162
1,743
0
2,866
14,233
11,045
96
1,726
11,282
6,540
43,362
L
Persephone
DoppelgangerH
Persephone
9,663
244
241
1,913
8,257
3,145
0
997
7,257
96,240
0
L
Heimdallr
Happy Honolulu
Heimdallr
9,197
3,993
0
5,335
13,806
7,764
171
1,729
12,024
0
117,859
W
8,293
3,368
0
6,005
13,980
5,073
0
3,152
10,774
0
122,473
W
19,607
3,240
0
13,882
23,124
29,304
247
3,483
19,558
14,239
103,820
L
Cerberus
9,721
450
0
8,844
21,291
28,107
0
7,589
13,463
41,448
0
W
Aphrodite
jmcg2810
Aphrodite
6,765
754
4,573
7,799
10,370
3,562
258
3,775
6,409
107,325
0
W
Kali
oJimbei
Kali
14,237
8,418
0
6,436
19,097
8,678
0
5,210
13,704
0
93,809
L
Bastet
waytrеn
Bastet
13,093
3,986
0
5,206
18,215
7,707
484
3,404
14,586
0
96,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,206
Gold Earned
56,197
809
Minions Killed
745
0
Camps Cleared
0
2,285,960
Distance Traveled
2,212,524
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,093
482
41
2
0
439,074
5
L
Cu Chulainn
9,764
425
112
5
0
494,194
3
L
Persephone
11,235
488
183
8
0
411,836
3
L
Heimdallr
12,371
538
211
9
0
388,739
1
W
Neith
12,633
549
193
8
0
420,338
6
W
Chaac
14,692
639
237
10
0
489,338
4
L
Cerberus
10,544
458
91
4
0
401,451
9
W
Aphrodite
12,055
524
214
9
0
443,138
9
W
Kali
12,733
554
124
5
0
494,072
2
L
Bastet
12,283
534
148
6
0
516,304
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role