Player Matchup

Ratatoskr
Ratatoskr
Littlelaggers
Ratatoskr
Level 5
God Stats
1W - 5L
1,679 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Chang'e
Chang'e
Nephilimic
Chang'e
Level 42
God Stats
4W - 3L
1,680 SR
Queue Stats
18W - 27L
1,402 Elo+
Party 1
Bellona
Bellona
Projectic
Bellona
Level 25
God Stats
4W - 5L
1,596 SR
Queue Stats
4W - 9L
1,270 Elo+
Party 1
Team Averages
Level 24
1,652 SR
1,391 Elo+

VS

Team Averages
Level 43
1,492 SR
1,336 Elo+
Janus
Janus
NottaClutch
Janus
Level 11
God Stats
11W - 9L
1,741 SR
Queue Stats
72W - 84L
1,330 Elo+
Party 2
Gilgamesh
Gilgamesh
Sixstring
Gilgamesh
Level 111
God Stats
0W - 1L
1,405 SR
Queue Stats
88W - 101L
1,366 Elo+
Party 2
Neith
Neith
Yiiyu
Neith
Level 8
God Stats
2W - 9L
1,330 SR
Queue Stats
2W - 13L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Littlelaggers
Ratatoskr
18
8 / 5 / 16
14,624
731
17,492
25,075
16,960
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Nephilimic
Chang'e
19
11 / 4 / 14
14,840
742
34,340
24,865
13,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Projectic
Bellona
17
6 / 4 / 16
13,323
666
14,804
27,858
30,149
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 6
12,009
600
21,281
17,552
7,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sixstring
Gilgamesh
17
6 / 5 / 6
12,906
645
19,822
34,553
25,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Yiiyu
Neith
15
4 / 9 / 8
12,801
640
24,330
20,489
7,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
25
Kills
13
13
Deaths
25
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Littlelaggers
Ratatoskr
8
5
16
3.2
W
Chang'e
Nephilimic
Chang'e
11
4
14
4.5
L
3
11
6
0.55
W
Bellona
Projectic
Bellona
6
4
16
3.5
L
Gilgamesh
Sixstring
Gilgamesh
6
5
6
1.8
L
Neith
Yiiyu
Neith
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,636
Damage
65,433
77,798
Taken
72,594
60,284
Mitigated
40,187
40,292
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Littlelaggers
Ratatoskr
17,492
4,584
0
266
25,075
16,960
304
4,784
19,700
0
37,870
W
Chang'e
Nephilimic
Chang'e
34,340
890
20,572
15,380
24,865
13,175
539
9,483
14,877
79,217
0
L
21,281
1,157
0
793
17,552
7,163
170
9,186
8,366
60,806
0
W
Bellona
Projectic
Bellona
14,804
2,492
1,620
2,454
27,858
30,149
199
7,907
19,479
6,374
36,729
L
Gilgamesh
Sixstring
Gilgamesh
19,822
3,911
0
8,586
34,553
25,103
48
16,822
17,731
0
33,090
L
Neith
Yiiyu
Neith
24,330
14,307
0
6,902
20,489
7,921
1,687
10,826
9,663
0
63,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
37,716
199
Minions Killed
213
7
Camps Cleared
7
1,208,470
Distance Traveled
956,920
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,624
731
29
1
1
414,028
7
W
Chang'e
14,840
742
110
6
4
416,761
4
L
Janus
12,009
600
109
5
1
299,190
0
W
Bellona
13,323
666
60
3
2
377,681
1
L
Gilgamesh
12,906
645
29
1
1
371,079
2
L
Neith
12,801
640
75
4
5
286,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role