Player Matchup

Kukulkan
Kukulkan
Archer code 002
Kukulkan
Level 31
God Stats
3W - 3L
1,698 SR
Queue Stats
8W - 5L
1,379 Elo+
Solo
Fenrir
Fenrir
Gabtuliozeira
Fenrir
Level 20
God Stats
1W - 1L
1,447 SR
Queue Stats
1W - 1L
1,617 Elo+
Solo
Hercules
Hercules
Mumpkey
Hercules
Level 23
God Stats
1W - 1L
1,658 SR
Queue Stats
11W - 18L
1,286 Elo+
Solo
Team Averages
Level 25
1,601 SR
1,427 Elo+

VS

Team Averages
Level 68
1,537 SR
1,443 Elo+
Kuzenbo
Kuzenbo
YborOne06
Kuzenbo
Level 27
God Stats
2W - 0L
1,707 SR
Queue Stats
6W - 7L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YoshidaCalled1st
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 84L
1,500 Elo+
Solo
Hera
Hera
juanpavg97
Hera
Level 149
God Stats
1W - 0L
1,406 SR
Queue Stats
14W - 11L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 6 / 3
8,424
648
8,550
12,269
4,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 4
7,828
602
3,613
10,646
5,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Mumpkey
Hercules
11
3 / 2 / 2
8,299
638
6,799
13,091
9,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
YborOne06
Kuzenbo
11
1 / 3 / 7
8,255
635
5,402
12,167
14,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
12
3 / 3 / 5
8,734
672
6,596
9,658
5,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
6 / 0 / 4
9,484
730
14,209
5,520
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
10
11
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
6
3
0.58
L
1
3
4
1
L
Hercules
Mumpkey
Hercules
3
2
2
2
W
Kuzenbo
YborOne06
Kuzenbo
1
3
7
1.5
W
Tsukuyomi
3
3
5
1.83
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,962
Damage
26,207
36,006
Taken
27,345
20,126
Mitigated
22,368
12,518
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,550
1,010
340
2,515
12,269
4,738
295
7,152
4,813
28,340
0
L
3,613
268
0
2,092
10,646
5,489
376
4,993
5,409
0
19,327
L
Hercules
Mumpkey
Hercules
6,799
1,275
0
7,571
13,091
9,899
0
7,799
5,050
0
26,429
W
Kuzenbo
YborOne06
Kuzenbo
5,402
1,856
0
660
12,167
14,764
572
3,234
8,357
14,152
0
W
Tsukuyomi
6,596
1,634
0
1,883
9,658
5,329
463
3,880
5,604
0
19,727
W
14,209
2,577
0
2,816
5,520
2,275
1,524
1,784
3,608
40,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,551
Gold Earned
26,473
128
Minions Killed
132
4
Camps Cleared
4
644,346
Distance Traveled
694,656
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,424
648
69
5
0
187,587
1
L
Fenrir
7,828
602
29
2
1
225,689
1
L
Hercules
8,299
638
30
2
3
231,070
2
W
Kuzenbo
8,255
635
28
2
1
227,138
1
W
Tsukuyomi
8,734
672
31
2
1
215,126
0
W
Hera
9,484
730
73
6
2
252,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role