Player Matchup

Sobek
Sobek
Oriikima
Sobek
Level 123
God Stats
1W - 2L
1,381 SR
Queue Stats
226W - 177L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
RagerDave
Danzaburou
Level 27
God Stats
10W - 4L
1,714 SR
Queue Stats
65W - 33L
1,619 Elo+
Party 1
Hercules
Hercules
Smaden-Smuki
Hercules
Level 61
God Stats
3W - 3L
1,444 SR
Queue Stats
10W - 16L
1,305 Elo+
Party 1
Tiamat
Tiamat
Tsyuukii
Tiamat
Level 128
God Stats
3W - 2L
1,394 SR
Queue Stats
181W - 129L
1,623 Elo+
Party 1
Camazotz
Camazotz
xINXVI_
Camazotz
Level 124
God Stats
10W - 2L
1,893 SR
Queue Stats
177W - 132L
1,597 Elo+
Party 1
Team Averages
Level 93
1,565 SR
1,548 Elo+

VS

Team Averages
Level 68
1,456 SR
1,392 Elo+
Fenrir
Fenrir
DeaD_VozE
Fenrir
Level 48
God Stats
33W - 21L
1,587 SR
Queue Stats
172W - 191L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
Erlaitz06
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
668W - 619L
1,453 Elo+
Party 2
Tiamat
Tiamat
Lotta_1982
Tiamat
Level 89
God Stats
226W - 304L
1,394 SR
Queue Stats
503W - 699L
1,349 Elo+
Solo
Neith
Neith
SkAcRoNiK-Zz
Neith
Level 40
God Stats
4W - 7L
1,430 SR
Queue Stats
27W - 39L
1,342 Elo+
Party 2
King Arthur
King Arthur
WalvaWest
King Arthur
Level 52
God Stats
35W - 38L
1,369 SR
Queue Stats
374W - 324L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Oriikima
Sobek
9
1 / 0 / 3
5,645
565
2,811
6,353
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
RagerDave
Danzaburou
9
1 / 0 / 1
5,262
526
1,127
3,856
1,152
Hercules
Smaden-Smuki
Hercules
10
1 / 0 / 0
5,527
553
1,378
5,291
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Tsyuukii
Tiamat
10
2 / 0 / 1
5,772
577
2,524
3,922
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
xINXVI_
Camazotz
11
3 / 0 / 1
6,112
611
2,990
5,302
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeaD_VozE
Fenrir
9
0 / 3 / 0
4,872
487
1,842
5,692
2,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Erlaitz06
Baron Samedi
9
0 / 3 / 0
5,048
505
1,525
5,666
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Lotta_1982
Tiamat
8
0 / 0 / 0
4,902
490
2,298
1,603
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
4,545
455
1,894
3,796
807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
WalvaWest
King Arthur
11
0 / 0 / 0
5,991
599
3,799
4,436
1,940
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DeaD_VozE
Fenrir
0
3
0
0
L
Baron Samedi
Erlaitz06
Baron Samedi
0
3
0
0
L
Tiamat
Lotta_1982
Tiamat
0
0
0
0
W
Sobek
Oriikima
Sobek
1
0
3
2.5
W
Danzaburou
RagerDave
Danzaburou
1
0
1
1.5
L
0
2
0
0
W
Hercules
Smaden-Smuki
Hercules
1
0
0
1
W
Tiamat
Tsyuukii
Tiamat
2
0
1
2.5
L
King Arthur
WalvaWest
King Arthur
0
0
0
0
W
Camazotz
xINXVI_
Camazotz
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,830
Damage
11,358
24,724
Taken
21,193
13,310
Mitigated
7,552
14,203
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DeaD_VozE
Fenrir
1,842
391
87
2,068
5,692
2,544
0
1,881
3,774
0
22,201
L
Baron Samedi
Erlaitz06
Baron Samedi
1,525
84
182
1,691
5,666
1,733
0
1,530
4,136
26,289
0
L
Tiamat
Lotta_1982
Tiamat
2,298
209
23
948
1,603
528
98
474
1,129
20,843
0
W
Sobek
Oriikima
Sobek
2,811
279
0
3,184
6,353
4,346
0
1,681
4,268
14,415
0
W
Danzaburou
RagerDave
Danzaburou
1,127
206
0
1,823
3,856
1,152
0
451
3,341
0
32,244
L
1,894
755
0
1,149
3,796
807
0
1,362
2,434
0
17,233
W
Hercules
Smaden-Smuki
Hercules
1,378
416
0
3,050
5,291
4,449
0
0
5,291
0
24,158
W
Tiamat
Tsyuukii
Tiamat
2,524
336
0
1,782
3,922
1,826
207
1,023
2,745
32,879
0
L
King Arthur
WalvaWest
King Arthur
3,799
699
0
2,309
4,436
1,940
0
88
4,057
0
36,091
W
Camazotz
xINXVI_
Camazotz
2,990
888
0
4,364
5,302
1,537
0
153
5,101
0
37,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
25,358
301
Minions Killed
314
0
Camps Cleared
0
1,068,543
Distance Traveled
933,709
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,872
487
49
5
0
205,580
1
L
Baron Samedi
5,048
505
75
8
0
176,375
6
L
Tiamat
4,902
490
56
6
0
176,066
3
W
Sobek
5,645
565
12
1
0
212,316
3
W
Danzaburou
5,262
526
74
7
0
181,125
0
L
Neith
4,545
455
40
4
0
178,690
2
W
Hercules
5,527
553
50
5
0
224,807
2
W
Tiamat
5,772
577
71
7
0
201,254
5
L
King Arthur
5,991
599
94
9
0
196,998
4
W
Camazotz
6,112
611
94
9
0
249,041
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role