Player Matchup

Nemesis
Nemesis
Crimson_Guderian
Nemesis
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 21L
1,606 Elo+
Solo
Eset
Eset
DanBrx13
Eset
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,425 Elo+
Solo
Terra
Terra
HisokaShiro
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,368 Elo+
Party 1
Ullr
Ullr
monsterone59
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,372 Elo+
Party 1
Odin
Odin
sAvAGeXxKILLAxX
Odin
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,454 Elo+

VS

Team Averages
Level 16
1,492 SR
1,448 Elo+
Olorun
Olorun
Bluballz44
Olorun
Level 21
God Stats
1W - 7L
1,500 SR
Queue Stats
137W - 134L
1,371 Elo+
Party 2
Ymir
Ymir
MynameisJ1990
Ymir
Level 18
God Stats
16W - 13L
1,558 SR
Queue Stats
109W - 118L
1,329 Elo+
Solo
Kukulkan
Kukulkan
Puti Slaya15
Kukulkan
Level 11
God Stats
8W - 10L
1,503 SR
Queue Stats
23W - 26L
1,340 Elo+
Party 2
Loki
Loki
R0S4z
Loki
Level 24
God Stats
0W - 3L
1,399 SR
Queue Stats
30W - 20L
1,638 Elo+
Solo
Anubis
Anubis
UnknwnUsrX
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
13,199
600
23,890
18,838
8,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
12
1 / 4 / 4
9,148
416
3,588
8,549
3,168
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 5
9,744
443
3,550
22,114
24,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 4 / 4
9,920
451
8,402
16,498
7,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 4 / 4
10,720
487
9,618
12,770
15,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bluballz44
Olorun
15
7 / 9 / 2
9,867
449
9,689
25,322
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 2 / 5
10,284
467
13,522
17,063
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Puti Slaya15
Kukulkan
16
4 / 11 / 7
10,378
472
16,683
15,556
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
R0S4z
Loki
2
0 / 0 / 0
4,308
196
0
0
0
Anubis
UnknwnUsrX
Anubis
1
0 / 0 / 0
4,302
196
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
22
Kills
17
19
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bluballz44
Olorun
7
9
2
0.89
W
10
2
5
6.25
W
Eset
1
4
4
0.75
W
1
5
5
0.7
L
6
2
5
4.25
L
Kukulkan
Puti Slaya15
Kukulkan
4
11
7
0.68
L
Loki
R0S4z
Loki
0
0
0
0
L
Anubis
UnknwnUsrX
Anubis
0
0
0
0
W
4
4
4
1.5
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,048
Damage
39,894
78,769
Taken
57,941
59,679
Mitigated
28,883
23,710
Healing
14,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bluballz44
Olorun
9,689
2,021
1,218
7,212
25,322
9,071
898
2,772
22,103
28,495
0
W
23,890
13,117
0
7,531
18,838
8,583
7,206
8,178
10,660
0
97,451
W
Eset
3,588
1,223
1,061
1,694
8,549
3,168
991
6,442
2,107
28,957
0
W
3,550
803
1,405
5,219
22,114
24,862
72
9,593
12,521
21,706
0
L
13,522
3,268
450
4,361
17,063
14,325
910
2,461
14,072
46,776
0
L
Kukulkan
Puti Slaya15
Kukulkan
16,683
1,661
0
961
15,556
5,487
1,383
1,737
13,696
61,344
0
L
Loki
R0S4z
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
UnknwnUsrX
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
8,402
5,023
711
4,030
16,498
7,156
1,121
9,255
7,243
0
60,031
W
9,618
1,962
367
1,692
12,770
15,910
646
6,426
6,344
0
39,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
39,139
395
Minions Killed
214
0
Camps Cleared
0
1,765,557
Distance Traveled
1,085,940
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,867
449
37
2
0
362,466
0
W
Nemesis
13,199
600
161
7
0
456,282
0
W
Eset
9,148
416
38
2
0
261,051
3
W
Terra
9,744
443
35
2
0
400,258
0
L
Ymir
10,284
467
63
3
0
388,518
0
L
Kukulkan
10,378
472
114
5
0
334,956
0
L
Loki
4,308
196
0
0
0
0
0
L
Anubis
4,302
196
0
0
0
0
0
W
Ullr
9,920
451
99
5
0
327,377
0
W
Odin
10,720
487
62
3
0
320,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role