Player Matchup

Merlin
Merlin
Cablepool16
Merlin
Level 28
God Stats
0W - 3L
1,460 SR
Queue Stats
49W - 52L
1,490 Elo+
Solo
Artio
Artio
Geizeel
Artio
Level 29
God Stats
1W - 2L
1,751 SR
Queue Stats
67W - 44L
1,507 Elo+
Solo
Thanatos
Thanatos
NINJA_ICE_SPIDER
Thanatos
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 7L
1,145 Elo+
Solo
Gilgamesh
Gilgamesh
Uracarian
Gilgamesh
Level 26
God Stats
29W - 24L
1,552 SR
Queue Stats
62W - 76L
1,372 Elo+
Solo
Ullr
Ullr
User163129
Ullr
Level 25
God Stats
19W - 11L
1,812 SR
Queue Stats
128W - 106L
1,569 Elo+
Solo
Team Averages
Level 24
1,615 SR
1,417 Elo+

VS

Team Averages
Level 25
1,414 SR
1,404 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Angel0fWr4th
Athena
Level 15
God Stats
6W - 5L
1,282 SR
Queue Stats
178W - 211L
1,312 Elo+
Solo
Loki
Loki
Dethmon
Loki
Level 27
God Stats
1W - 7L
1,137 SR
Queue Stats
16W - 14L
1,463 Elo+
Solo
Nu Wa
Nu Wa
King_jonathan19
Nu Wa
Level 28
God Stats
76W - 60L
1,650 SR
Queue Stats
346W - 400L
1,380 Elo+
Solo
Freya
Freya
volkarola
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 60L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 4 / 1
5,049
459
4,627
5,238
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Geizeel
Artio
9
1 / 2 / 1
5,240
476
1,796
5,430
2,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 6 / 0
5,219
474
1,371
6,964
2,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Uracarian
Gilgamesh
6
0 / 2 / 0
4,711
428
1,329
2,983
1,390
9
1 / 3 / 0
5,342
486
4,880
7,555
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
6 / 0 / 1
7,553
687
4,533
5,057
3,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
1 / 0 / 6
6,026
548
3,363
6,738
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
Dethmon
Loki
10
4 / 1 / 2
6,328
575
3,245
5,824
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 3
6,134
558
3,339
3,261
960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
volkarola
Freya
13
4 / 0 / 2
7,413
674
3,875
8,147
2,862
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
6
0
1
6.5
W
Athena
1
0
6
4
L
Merlin
0
4
1
0.13
W
Loki
Dethmon
Loki
4
1
2
5
L
Artio
Geizeel
Artio
1
2
1
0.75
W
2
1
3
3.5
L
0
6
0
0
L
Gilgamesh
Uracarian
Gilgamesh
0
2
0
0
L
1
3
0
0.33
W
Freya
volkarola
Freya
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,003
Damage
18,355
28,170
Taken
29,027
10,808
Mitigated
13,552
7,102
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,533
493
0
2,038
5,057
3,427
212
0
5,057
6,960
33,261
W
Athena
3,363
807
0
749
6,738
4,234
154
2,491
4,069
10,136
0
L
Merlin
4,627
704
0
529
5,238
1,651
0
3,732
1,506
23,298
0
W
Loki
Dethmon
Loki
3,245
915
0
803
5,824
2,069
630
632
5,179
0
31,312
L
Artio
Geizeel
Artio
1,796
511
399
1,245
5,430
2,766
0
2,566
2,864
9,893
0
W
3,339
391
321
1,767
3,261
960
460
1,144
2,001
32,407
0
L
1,371
559
0
3,255
6,964
2,616
396
1,098
5,866
0
27,081
L
Gilgamesh
Uracarian
Gilgamesh
1,329
292
0
522
2,983
1,390
0
391
2,592
0
12,907
L
4,880
1,793
0
1,152
7,555
2,385
0
3,462
4,093
0
36,921
W
Freya
volkarola
Freya
3,875
1,393
0
4,063
8,147
2,862
0
1,557
6,298
44,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
33,454
236
Minions Killed
317
0
Camps Cleared
0
988,764
Distance Traveled
1,117,366
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,553
687
96
9
0
213,775
4
W
Athena
6,026
548
19
2
0
226,614
0
L
Merlin
5,049
459
52
5
0
198,734
0
W
Loki
6,328
575
56
5
0
262,966
1
L
Artio
5,240
476
23
2
0
236,940
4
W
Nu Wa
6,134
558
51
5
0
207,018
3
L
Thanatos
5,219
474
63
6
0
216,849
0
L
Gilgamesh
4,711
428
34
3
0
137,527
2
L
Ullr
5,342
486
64
6
0
198,714
6
W
Freya
7,413
674
95
9
0
206,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role