Player Matchup

Fenrir
Fenrir
HayatoKun96
Fenrir
Level 30
God Stats
11W - 14L
1,390 SR
Queue Stats
124W - 125L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
RemmiRem
Kukulkan
Level 39
God Stats
7W - 1L
1,749 SR
Queue Stats
161W - 145L
1,541 Elo+
Party 1
Terra
Terra
Werpoints
Terra
Level 36
God Stats
2W - 2L
1,250 SR
Queue Stats
171W - 161L
1,548 Elo+
Party 1
Team Averages
Level 35
1,463 SR
1,516 Elo+

VS

Team Averages
Level 25
1,571 SR
1,468 Elo+
Danzaburou
Danzaburou
IamYmir69
Danzaburou
Level 8
God Stats
3W - 4L
1,617 SR
Queue Stats
12W - 12L
1,502 Elo+
Party 2
Fenrir
Fenrir
Selkg
Fenrir
Level 58
God Stats
148W - 196L
1,452 SR
Queue Stats
154W - 212L
1,399 Elo+
Solo
Nox
Nox
YmirsGF
Nox
Level 8
God Stats
1W - 3L
1,643 SR
Queue Stats
19W - 12L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 12 / 11
10,916
642
5,905
17,632
9,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
RemmiRem
Kukulkan
17
7 / 4 / 6
12,295
723
21,444
12,122
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Werpoints
Terra
15
4 / 4 / 10
11,310
665
6,446
16,160
19,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IamYmir69
Danzaburou
16
10 / 6 / 8
12,522
737
15,003
14,836
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
Selkg
Fenrir
16
7 / 4 / 11
11,633
684
11,791
17,191
10,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nox
15
2 / 4 / 16
10,755
633
12,090
9,645
3,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
14
Kills
19
20
Deaths
14
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
12
11
0.71
L
Danzaburou
IamYmir69
Danzaburou
10
6
8
2.33
W
Kukulkan
RemmiRem
Kukulkan
7
4
6
2.5
L
Fenrir
Selkg
Fenrir
7
4
11
3.13
W
Terra
Werpoints
Terra
4
4
10
2.25
L
Nox
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,795
Damage
38,884
45,914
Taken
41,672
34,543
Mitigated
20,410
7,655
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,905
753
0
862
17,632
9,939
196
6,206
11,426
0
16,462
L
Danzaburou
IamYmir69
Danzaburou
15,003
4,116
0
3,395
14,836
6,032
1,001
9,777
5,059
0
49,488
W
Kukulkan
RemmiRem
Kukulkan
21,444
1,962
0
851
12,122
5,217
736
1,560
10,562
73,619
0
L
Fenrir
Selkg
Fenrir
11,791
1,742
0
4,386
17,191
10,888
564
11,933
5,258
529
41,431
W
Terra
Werpoints
Terra
6,446
555
2,831
3,111
16,160
19,387
233
5,039
11,121
15,881
0
L
Nox
12,090
672
0
398
9,645
3,490
0
6,987
2,658
28,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
34,910
180
Minions Killed
189
5
Camps Cleared
8
864,355
Distance Traveled
929,977
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,916
642
20
1
4
273,411
2
L
Danzaburou
12,522
737
75
4
3
285,886
4
W
Kukulkan
12,295
723
136
8
1
275,879
1
L
Fenrir
11,633
684
58
3
4
341,081
2
W
Terra
11,310
665
24
1
0
315,065
0
L
Nox
10,755
633
56
3
1
303,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role