Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MrDwayne
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 33L
1,636 Elo+
Party 1
Odin
Odin
Retainy
Odin
Level 21
God Stats
3W - 2L
1,589 SR
Queue Stats
55W - 34L
1,616 Elo+
Party 1
Merlin
Merlin
TheClivester
Merlin
Level 24
God Stats
10W - 4L
1,756 SR
Queue Stats
69W - 36L
1,645 Elo+
Party 1
Hou Yi
Hou Yi
zegorah
Hou Yi
Level 26
God Stats
6W - 1L
1,775 SR
Queue Stats
58W - 32L
1,641 Elo+
Party 1
Team Averages
Level 24
1,624 SR
1,607 Elo+

VS

Team Averages
Level 20
1,465 SR
1,430 Elo+
Ra
Ra
Cophmi
Ra
Level 23
God Stats
1W - 3L
1,513 SR
Queue Stats
65W - 40L
1,584 Elo+
Solo
Osiris
Osiris
DapperSirr
Osiris
Level 15
God Stats
3W - 2L
1,228 SR
Queue Stats
64W - 46L
1,528 Elo+
Party 2
Loki
Loki
KolendzijaDjokic
Loki
Level 6
God Stats
13W - 17L
1,315 SR
Queue Stats
17W - 25L
1,189 Elo+
Solo
Nu Wa
Nu Wa
timonerr
Nu Wa
Level 16
God Stats
2W - 5L
1,768 SR
Queue Stats
47W - 75L
1,328 Elo+
Solo
Cernunnos
Cernunnos
Ηxte
Cernunnos
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 50L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 5 / 13
10,694
1,069
8,057
9,232
3,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
MrDwayne
Artio
16
2 / 3 / 15
9,875
988
5,691
13,418
16,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
Retainy
Odin
17
4 / 2 / 16
11,158
1,116
11,589
14,626
14,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
17
14 / 5 / 7
12,905
1,291
24,025
9,267
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
zegorah
Hou Yi
16
4 / 3 / 11
10,279
1,028
10,249
9,973
3,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

241

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
4 / 4 / 11
11,551
1,155
13,954
12,499
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
DapperSirr
Osiris
17
6 / 7 / 8
11,057
1,106
14,849
16,419
16,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 3 / 5
8,576
858
1,753
4,028
1,289
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
timonerr
Nu Wa
16
2 / 8 / 10
9,802
980
7,636
16,237
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Ηxte
Cernunnos
16
5 / 5 / 8
10,914
1,091
13,290
13,569
5,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
60
27
Kills
18
18
Deaths
27
62
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
13
1.9
L
Ra
4
4
11
2.38
L
Osiris
DapperSirr
Osiris
6
7
8
1.43
L
1
3
5
1.17
W
Artio
MrDwayne
Artio
2
3
15
3.17
W
Odin
Retainy
Odin
4
2
16
6
W
Merlin
14
5
7
3.5
L
Nu Wa
timonerr
Nu Wa
2
8
10
0.88
W
Hou Yi
zegorah
Hou Yi
4
3
11
3.17
L
Cernunnos
Ηxte
Cernunnos
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,611
Damage
51,482
56,516
Taken
62,752
41,542
Mitigated
34,102
4,005
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,057
3,898
0
365
9,232
3,487
0
4,304
4,928
0
21,202
L
Ra
13,954
2,172
1,021
791
12,499
4,886
0
6,392
5,943
44,293
0
L
Osiris
DapperSirr
Osiris
14,849
5,908
0
200
16,419
16,968
0
7,120
9,078
4,056
22,709
L
1,753
254
0
0
4,028
1,289
0
1,115
2,891
0
3,967
W
Artio
MrDwayne
Artio
5,691
295
142
1,621
13,418
16,513
0
5,640
7,778
22,251
0
W
Odin
Retainy
Odin
11,589
1,383
0
0
14,626
14,313
0
5,950
8,676
5,869
20,605
W
Merlin
24,025
836
0
0
9,267
3,512
0
3,149
6,118
43,456
0
L
Nu Wa
timonerr
Nu Wa
7,636
1,962
0
809
16,237
5,896
0
9,189
6,816
16,253
0
W
Hou Yi
zegorah
Hou Yi
10,249
5,713
0
1,877
9,973
3,717
0
4,241
5,732
0
28,646
L
Cernunnos
Ηxte
Cernunnos
13,290
9,076
0
2,341
13,569
5,063
0
7,260
6,065
0
31,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
51,900
175
Minions Killed
154
11
Camps Cleared
5
964,755
Distance Traveled
788,580
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,694
1,069
24
2
4
185,149
0
L
Ra
11,551
1,155
74
7
1
203,716
0
L
Osiris
11,057
1,106
34
3
1
169,134
0
L
Loki
8,576
858
5
1
0
79,435
0
W
Artio
9,875
988
19
2
0
219,072
0
W
Odin
11,158
1,116
36
4
2
217,278
0
W
Merlin
12,905
1,291
50
5
4
168,150
2
L
Nu Wa
9,802
980
8
1
0
161,619
0
W
Hou Yi
10,279
1,028
46
5
1
175,106
0
L
Cernunnos
10,914
1,091
33
3
3
174,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role