Player Matchup

Ra
Ra
Acrylone
Ra
Level 58
God Stats
1W - 1L
1,874 SR
Queue Stats
31W - 37L
1,470 Elo+
Party 3
Kukulkan
Kukulkan
HashManLonedoge
Kukulkan
Level 44
God Stats
32W - 17L
1,655 SR
Queue Stats
130W - 73L
1,581 Elo+
Party 4
Geb
Geb
Mkar007
Geb
Level 65
God Stats
4W - 4L
1,519 SR
Queue Stats
336W - 242L
1,513 Elo+
Party 4
Nu Wa
Nu Wa
PoTheFirst
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,283 Elo+
Party 4
Zeus
Zeus
kiwigooo
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,422 Elo+
Party 3
Team Averages
Level 42
1,610 SR
1,454 Elo+

VS

Team Averages
Level 55
1,487 SR
1,601 Elo+
Artemis
Artemis
Gakutô
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 4L
1,824 Elo+
Party 1
Pele
Pele
Klarie
Pele
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 36L
1,466 Elo+
Party 2
Ra
Ra
LecDec
Ra
Level 109
God Stats
3W - 5L
1,158 SR
Queue Stats
295W - 306L
1,498 Elo+
Party 2
Ares
Ares
Rijichō
Ares
Level 45
God Stats
8W - 0L
1,854 SR
Queue Stats
57W - 23L
1,711 Elo+
Party 1
Ah Puch
Ah Puch
RoeWood
Ah Puch
Level 62
God Stats
9W - 14L
1,421 SR
Queue Stats
93W - 92L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 4
10,339
940
6,087
17,167
5,816
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
17
2 / 6 / 7
10,812
983
15,521
11,869
4,387
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Geb
17
1 / 5 / 8
10,806
982
16,159
20,730
22,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
17
4 / 9 / 6
10,821
984
13,655
13,624
4,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
16
0 / 10 / 7
9,611
874
6,407
13,747
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

93

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gakutô
Artemis
19
14 / 4 / 17
12,747
1,159
25,722
14,405
6,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
Klarie
Pele
18
5 / 4 / 15
10,434
949
11,944
16,133
7,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
18
8 / 1 / 18
12,110
1,101
14,528
6,383
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
19
9 / 0 / 27
12,884
1,171
14,230
18,730
28,723
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
RoeWood
Ah Puch
18
2 / 1 / 23
10,893
990
7,855
7,470
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
138
10
Kills
38
38
Deaths
10
32
Assists
100
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Artemis
Gakutô
Artemis
14
4
17
5.63
L
Kukulkan
2
6
7
0.92
W
Pele
Klarie
Pele
5
4
15
3.13
W
Ra
8
1
18
17
L
Geb
1
5
8
1
L
Nu Wa
4
9
6
0.78
W
Ares
9
0
27
22.5
W
Ah Puch
RoeWood
Ah Puch
2
1
23
13.5
L
Zeus
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,829
Damage
74,279
77,137
Taken
63,121
41,220
Mitigated
48,726
7,972
Healing
18,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,087
343
1,458
1,998
17,167
5,816
0
8,730
8,437
26,803
0
W
Artemis
Gakutô
Artemis
25,722
13,466
0
4,708
14,405
6,490
0
13,799
606
0
47,154
L
Kukulkan
15,521
731
0
800
11,869
4,387
0
6,113
5,756
50,674
0
W
Pele
Klarie
Pele
11,944
2,346
0
3,743
16,133
7,145
0
14,492
1,641
0
21,450
W
Ra
14,528
392
4,767
2,611
6,383
3,002
0
6,019
364
47,937
0
L
Geb
16,159
1,087
0
1,428
20,730
22,559
0
8,452
12,278
23,124
0
L
Nu Wa
13,655
3,996
136
687
13,624
4,406
0
7,075
6,549
21,908
0
W
Ares
14,230
490
934
1,462
18,730
28,723
0
16,362
2,368
21,335
0
W
Ah Puch
RoeWood
Ah Puch
7,855
0
0
706
7,470
3,366
0
7,157
313
34,441
0
L
Zeus
6,407
1,339
455
1,010
13,747
4,052
0
6,243
7,504
33,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,389
Gold Earned
59,068
217
Minions Killed
230
3
Camps Cleared
3
958,076
Distance Traveled
1,096,432
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,339
940
69
6
1
193,158
0
W
Artemis
12,747
1,159
46
4
0
169,770
0
L
Kukulkan
10,812
983
82
7
1
214,579
0
W
Pele
10,434
949
12
1
0
223,111
0
W
Ra
12,110
1,101
100
9
0
223,611
0
L
Geb
10,806
982
10
1
0
229,255
0
L
Nu Wa
10,821
984
8
1
1
163,734
1
W
Ares
12,884
1,171
13
1
1
261,679
0
W
Ah Puch
10,893
990
59
5
2
218,261
0
L
Zeus
9,611
874
48
4
0
157,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role