Player Matchup

Poseidon
Poseidon
Alibaba
Poseidon
Level 126
God Stats
1W - 0L
1,146 SR
Queue Stats
27W - 30L
1,460 Elo+
Party 2
Medusa
Medusa
GingerNinji
Medusa
Level 108
God Stats
28W - 12L
1,714 SR
Queue Stats
102W - 67L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
JINCHURIKI8110
Cthulhu
Level 83
God Stats
13W - 15L
1,552 SR
Queue Stats
83W - 96L
1,396 Elo+
Party 1
Horus
Horus
LaCaraFalsa
Horus
Level 120
God Stats
4W - 3L
1,712 SR
Queue Stats
296W - 295L
1,438 Elo+
Party 1
Bellona
Bellona
Scaryglobe
Bellona
Level 111
God Stats
7W - 4L
1,508 SR
Queue Stats
13W - 7L
1,520 Elo+
Party 2
Team Averages
Level 110
1,526 SR
1,487 Elo+

VS

Team Averages
Level 102
1,509 SR
1,395 Elo+
Neith
Neith
AimHi
Neith
Level 41
God Stats
7W - 10L
1,461 SR
Queue Stats
32W - 36L
1,472 Elo+
Solo
Discordia
Discordia
AvaIith
Discordia
Level 109
God Stats
11W - 12L
1,555 SR
Queue Stats
25W - 38L
1,318 Elo+
Solo
Cabrakan
Cabrakan
ImTheJuggernautB
Cabrakan
Level 120
God Stats
3W - 8L
1,478 SR
Queue Stats
91W - 97L
1,466 Elo+
Solo
Odin
Odin
Kingpin Squid
Odin
Level 137
God Stats
4W - 5L
1,550 SR
Queue Stats
73W - 92L
1,377 Elo+
Solo
Vulcan
Vulcan
MiXnMargiela
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alibaba
Poseidon
18
3 / 5 / 13
11,553
770
8,465
11,918
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
15 / 3 / 7
15,633
1,042
26,534
16,276
8,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 4 / 21
13,211
881
13,139
22,577
21,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 14
10,953
730
7,386
19,195
22,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Scaryglobe
Bellona
18
9 / 4 / 10
13,645
910
11,349
16,140
15,489
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AimHi
Neith
17
6 / 7 / 5
11,938
796
14,158
13,744
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
AvaIith
Discordia
16
1 / 6 / 13
10,536
702
11,541
9,973
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 7 / 9
9,452
630
13,024
21,483
22,813
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 5 / 4
11,281
752
12,978
17,903
26,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
17
6 / 7 / 5
11,448
763
13,785
13,074
4,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
55
32
Kills
19
19
Deaths
32
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
AimHi
Neith
6
7
5
1.21
W
Poseidon
Alibaba
Poseidon
3
5
13
1.9
L
Discordia
AvaIith
Discordia
1
6
13
1.25
W
Medusa
15
3
7
6.17
L
1
7
9
0.79
W
3
4
21
3.38
L
5
5
4
1.4
W
2
3
14
3
L
Vulcan
6
7
5
1.21
W
Bellona
Scaryglobe
Bellona
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,873
Damage
65,486
86,106
Taken
76,177
72,141
Mitigated
61,085
27,093
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AimHi
Neith
14,158
8,194
0
218
13,744
4,504
0
3,751
9,894
0
36,971
W
Poseidon
Alibaba
Poseidon
8,465
225
229
1,602
11,918
4,511
1,078
3,286
8,255
39,502
0
L
Discordia
AvaIith
Discordia
11,541
217
0
1,078
9,973
2,800
0
1,792
8,181
30,750
0
W
Medusa
26,534
11,164
0
4,663
16,276
8,052
3,711
7,799
8,336
0
99,372
L
13,024
1,489
0
250
21,483
22,813
0
8,099
13,362
26,261
0
W
13,139
863
2,824
8,831
22,577
21,270
1,087
11,019
11,040
41,959
0
L
12,978
1,616
0
1,731
17,903
26,335
2
5,692
12,113
0
37,609
W
7,386
3,242
3,166
4,814
19,195
22,819
359
10,963
8,023
0
18,509
L
Vulcan
13,785
3,571
293
1,594
13,074
4,633
0
4,102
8,972
36,130
0
W
Bellona
Scaryglobe
Bellona
11,349
3,073
0
964
16,140
15,489
500
5,509
9,782
4,666
19,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,995
Gold Earned
54,655
370
Minions Killed
262
11
Camps Cleared
4
1,483,341
Distance Traveled
1,201,358
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,938
796
67
4
2
223,432
0
W
Poseidon
11,553
770
84
6
3
304,489
1
L
Discordia
10,536
702
49
3
0
217,677
1
W
Medusa
15,633
1,042
168
11
6
303,482
7
L
Cabrakan
9,452
630
22
1
0
234,458
0
W
Cthulhu
13,211
881
75
5
0
293,315
1
L
Odin
11,281
752
61
4
1
274,827
2
W
Horus
10,953
730
18
1
0
293,907
0
L
Vulcan
11,448
763
63
4
1
250,964
0
W
Bellona
13,645
910
25
2
2
288,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role