Player Matchup

Fenrir
Fenrir
AGenius4369
Fenrir
Level 21
God Stats
9W - 14L
1,412 SR
Queue Stats
89W - 103L
1,324 Elo+
Party 3
Athena
Athena
K_X__K__X__X_N
Athena
Level 45
God Stats
8W - 7L
1,466 SR
Queue Stats
77W - 102L
1,325 Elo+
Party 2
Hades
Hades
MargóMugler
Hades
Level 23
God Stats
33W - 29L
1,480 SR
Queue Stats
67W - 79L
1,361 Elo+
Party 3
Bellona
Bellona
MrClangley
Bellona
Level 9
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 16L
1,127 Elo+
Party 2
Sun Wukong
Sun Wukong
big-bubba-gagle
Sun Wukong
Level 39
God Stats
13W - 20L
1,364 SR
Queue Stats
73W - 103L
1,319 Elo+
Party 2
Team Averages
Level 27
1,398 SR
1,291 Elo+

VS

Team Averages
Level 23
1,500 SR
1,384 Elo+
Cerberus
Cerberus
Astolfo_Plushie_
Cerberus
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 139L
1,606 Elo+
Party 1
Fenrir
Fenrir
RickShotYa
Fenrir
Level 8
God Stats
10W - 8L
1,647 SR
Queue Stats
20W - 21L
1,234 Elo+
Solo
Merlin
Merlin
buttercupclassic
Merlin
Level 14
God Stats
31W - 16L
1,460 SR
Queue Stats
33W - 22L
1,302 Elo+
Party 1
Ymir
Ymir
fatbutlerdud
Ymir
Level 9
God Stats
61W - 38L
1,470 SR
Queue Stats
76W - 56L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
xBlood_Hoodx
Gilgamesh
Level 40
God Stats
33W - 16L
1,421 SR
Queue Stats
59W - 40L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 7 / 1
10,696
891
6,551
18,885
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 10 / 4
9,715
810
12,244
23,364
23,197
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 13 / 3
10,481
873
14,312
25,018
14,136
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
MrClangley
Bellona
16
0 / 7 / 4
9,816
818
9,991
23,304
19,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
big-bubba-gagle
Sun Wukong
16
0 / 7 / 2
9,605
800
6,943
15,783
6,720
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 39
12,832
1,069
18,007
11,110
15,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
RickShotYa
Fenrir
19
2 / 2 / 22
10,836
903
6,995
10,199
6,303
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
12 / 0 / 22
12,683
1,057
26,083
4,917
2,214
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 1 / 30
13,235
1,103
10,953
13,868
19,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
xBlood_Hoodx
Gilgamesh
20
18 / 1 / 19
13,371
1,114
35,146
16,850
13,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
176
4
Kills
44
44
Deaths
4
14
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
7
1
0.5
W
5
0
39
24.5
L
0
10
4
0.2
L
1
13
3
0.19
L
Bellona
MrClangley
Bellona
0
7
4
0.29
W
Fenrir
RickShotYa
Fenrir
2
2
22
6.5
L
Sun Wukong
big-bubba-gagle
Sun Wukong
0
7
2
0.14
W
12
0
22
23
W
7
1
30
22
W
Gilgamesh
xBlood_Hoodx
Gilgamesh
18
1
19
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,041
Damage
97,184
106,354
Taken
56,944
70,105
Mitigated
57,307
4,993
Healing
10,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,551
1,816
0
222
18,885
6,602
0
9,074
9,811
0
12,484
W
18,007
1,318
0
2,829
11,110
15,929
0
4,528
6,582
40,541
0
L
12,244
3,131
0
106
23,364
23,197
0
10,078
13,286
21,074
0
L
14,312
2,618
1,105
3,354
25,018
14,136
0
14,225
10,793
51,507
0
L
Bellona
MrClangley
Bellona
9,991
1,651
0
174
23,304
19,450
0
11,131
12,173
0
21,189
W
Fenrir
RickShotYa
Fenrir
6,995
2,525
0
650
10,199
6,303
0
5,243
4,956
0
14,594
L
Sun Wukong
big-bubba-gagle
Sun Wukong
6,943
1,263
0
32
15,783
6,720
0
10,535
5,248
0
18,498
W
26,083
2,005
0
133
4,917
2,214
0
2,251
2,666
41,660
0
W
10,953
1,794
0
1,418
13,868
19,541
0
6,625
7,243
24,942
0
W
Gilgamesh
xBlood_Hoodx
Gilgamesh
35,146
16,515
0
5,572
16,850
13,320
0
7,909
8,941
0
59,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,313
Gold Earned
62,957
145
Minions Killed
192
9
Camps Cleared
7
1,010,818
Distance Traveled
1,138,815
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,696
891
10
1
2
238,031
0
W
Cerberus
12,832
1,069
67
6
0
239,117
1
L
Athena
9,715
810
13
1
0
201,824
0
L
Hades
10,481
873
93
8
1
166,868
5
L
Bellona
9,816
818
13
1
1
225,533
0
W
Fenrir
10,836
903
12
1
1
233,564
2
L
Sun Wukong
9,605
800
16
1
5
178,562
0
W
Merlin
12,683
1,057
31
3
3
212,183
0
W
Ymir
13,235
1,103
33
3
0
229,335
0
W
Gilgamesh
13,371
1,114
49
4
3
224,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role