Player Matchup

He Bo
He Bo
Fleeur__
He Bo
Level 87
God Stats
7W - 11L
1,404 SR
Queue Stats
355W - 419L
1,433 Elo+
Solo
Artemis
Artemis
JairGamer1
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Juliocesarei
Medusa
Level 61
God Stats
0W - 1L
1,138 SR
Queue Stats
40W - 55L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
TIAOLOKOO
Kuzenbo
Level 160
God Stats
11W - 14L
1,499 SR
Queue Stats
613W - 582L
1,493 Elo+
Solo
Nemesis
Nemesis
XGanexaX
Nemesis
Level 148
God Stats
1W - 2L
1,525 SR
Queue Stats
256W - 235L
1,475 Elo+
Solo
Team Averages
Level 109
1,413 SR
1,449 Elo+

VS

Team Averages
Level 111
1,436 SR
1,494 Elo+
Susano
Susano
 
Susano
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ARGfiturro
Anubis
Level 85
God Stats
20W - 19L
1,493 SR
Queue Stats
645W - 706L
1,439 Elo+
Solo
Kukulkan
Kukulkan
BomDiaSeuChico
Kukulkan
Level 69
God Stats
1W - 1L
1,471 SR
Queue Stats
40W - 44L
1,580 Elo+
Solo
Odin
Odin
despachax
Odin
Level 146
God Stats
1W - 0L
1,214 SR
Queue Stats
29W - 26L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fleeur__
He Bo
15
3 / 6 / 6
8,615
718
6,117
8,477
2,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
JairGamer1
Artemis
15
6 / 10 / 6
9,749
812
12,792
13,311
4,268
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Medusa
8
0 / 2 / 3
6,437
536
3,251
3,330
837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
TIAOLOKOO
Kuzenbo
18
3 / 2 / 14
9,644
804
12,433
24,321
25,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
XGanexaX
Nemesis
17
7 / 7 / 7
9,797
816
9,880
13,354
6,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
8 / 4 / 12
10,719
893
16,287
11,537
8,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
 
Apollo
17
2 / 4 / 18
10,306
859
9,044
10,036
4,276
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
ARGfiturro
Anubis
17
9 / 4 / 6
10,760
897
12,056
9,809
5,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
15
3 / 3 / 14
9,677
806
8,458
8,647
3,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
5 / 5 / 11
10,369
864
9,579
13,051
17,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
19
Kills
27
27
Deaths
20
36
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
4
12
3.5
W
Apollo
 
Apollo
2
4
18
2.75
W
Anubis
ARGfiturro
Anubis
9
4
6
3
W
Kukulkan
3
3
14
3.33
L
He Bo
Fleeur__
He Bo
3
6
6
1
L
Artemis
JairGamer1
Artemis
6
10
6
0.9
L
Medusa
0
2
3
0.75
L
Kuzenbo
TIAOLOKOO
Kuzenbo
3
2
14
5
L
Nemesis
XGanexaX
Nemesis
7
7
7
1.5
W
Odin
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
55,424
62,793
Taken
53,080
39,512
Mitigated
39,266
19,033
Healing
17,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
16,287
2,049
1,367
1,981
11,537
8,327
1,210
4,771
6,766
0
26,032
W
Apollo
 
Apollo
9,044
4,101
1,598
1,150
10,036
4,276
1,933
3,750
6,286
0
26,441
W
Anubis
ARGfiturro
Anubis
12,056
213
1,369
2,671
9,809
5,482
950
980
8,829
31,492
0
W
Kukulkan
8,458
1,182
496
2,543
8,647
3,921
1,260
3,360
5,287
21,828
0
L
He Bo
Fleeur__
He Bo
6,117
202
1,502
1,102
8,477
2,340
0
2,112
6,365
20,118
0
L
Artemis
JairGamer1
Artemis
12,792
6,459
0
0
13,311
4,268
0
5,560
7,751
0
23,529
L
Medusa
3,251
943
0
750
3,330
837
0
1,714
1,616
0
8,106
L
Kuzenbo
TIAOLOKOO
Kuzenbo
12,433
3,449
1,038
10,827
24,321
25,873
60
8,125
16,196
27,136
0
L
Nemesis
XGanexaX
Nemesis
9,880
5,073
201
3,613
13,354
6,194
0
3,003
10,351
0
16,890
W
Odin
9,579
1,482
888
2,976
13,051
17,260
140
5,689
7,362
0
17,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
51,831
103
Minions Killed
140
0
Camps Cleared
0
842,675
Distance Traveled
1,057,100
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,719
893
18
2
0
232,638
3
W
Apollo
10,306
859
29
2
0
217,712
1
W
Anubis
10,760
897
32
3
0
184,045
2
W
Kukulkan
9,677
806
40
3
0
214,471
1
L
He Bo
8,615
718
29
2
0
195,943
3
L
Artemis
9,749
812
32
3
0
169,258
0
L
Medusa
6,437
536
8
1
0
82,465
1
L
Kuzenbo
9,644
804
24
2
0
208,898
0
L
Nemesis
9,797
816
10
1
0
186,111
0
W
Odin
10,369
864
21
2
0
208,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role