Player Matchup

Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ArcherOfSouls
Skadi
Level 25
God Stats
12W - 3L
1,607 SR
Queue Stats
46W - 42L
1,414 Elo+
Solo
Ra
Ra
JulioRvL
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Thewhalefailer
Thanatos
Level 27
God Stats
7W - 9L
1,377 SR
Queue Stats
61W - 55L
1,402 Elo+
Solo
Hercules
Hercules
Vienrapideux
Hercules
Level 28
God Stats
6W - 3L
1,463 SR
Queue Stats
12W - 9L
1,393 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,442 Elo+

VS

Team Averages
Level 13
1,481 SR
1,419 Elo+
Thor
Thor
Drak3z669
Thor
Level 11
God Stats
7W - 9L
1,520 SR
Queue Stats
14W - 23L
1,314 Elo+
Party 2
Vamana
Vamana
Kanat88
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Wolfdraw
Skadi
Level 28
God Stats
5W - 6L
1,464 SR
Queue Stats
8W - 9L
1,463 Elo+
Solo
Ganesha
Ganesha
Zalaxan
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
blaid669
Kali
Level 15
God Stats
17W - 17L
1,421 SR
Queue Stats
18W - 28L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
4 / 0 / 3
6,297
630
3,471
5,855
4,240
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 5
5,173
517
3,825
4,167
1,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
8 / 0 / 1
7,020
702
6,856
4,341
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
12
3 / 1 / 1
6,368
637
3,381
8,238
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Vienrapideux
Hercules
9
3 / 0 / 5
5,276
528
3,464
7,240
2,486
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 5 / 0
4,502
450
1,890
6,603
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Kanat88
Vamana
7
0 / 4 / 1
4,359
436
3,096
7,625
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
Wolfdraw
Skadi
8
3 / 4 / 0
4,994
499
5,849
4,957
1,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Zalaxan
Ganesha
7
0 / 4 / 2
4,581
458
2,703
6,403
2,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
7
0 / 3 / 1
4,506
451
1,617
8,527
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
3
4
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
3
5.5
W
2
3
5
1.5
L
Thor
0
5
0
0
W
8
0
1
8.5
L
Vamana
Kanat88
Vamana
0
4
1
0.13
W
Thanatos
3
1
1
3.5
W
Hercules
Vienrapideux
Hercules
3
0
5
5.5
L
Skadi
Wolfdraw
Skadi
3
4
0
0.75
L
Ganesha
Zalaxan
Ganesha
0
4
2
0.25
L
Kali
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,997
Damage
15,155
29,841
Taken
34,115
11,790
Mitigated
11,731
11,684
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,471
729
0
2,912
5,855
4,240
266
0
5,507
0
24,624
W
3,825
1,206
0
500
4,167
1,036
817
835
3,332
0
19,658
L
Thor
1,890
590
0
1,446
6,603
2,364
0
2,654
3,697
0
15,781
W
6,856
1,643
105
1,584
4,341
1,319
829
34
4,225
30,046
0
L
Vamana
Kanat88
Vamana
3,096
1,681
0
2,471
7,625
3,416
0
1,286
6,273
0
14,805
W
Thanatos
3,381
1,525
0
5,030
8,238
2,709
292
0
8,115
0
43,537
W
Hercules
Vienrapideux
Hercules
3,464
752
0
1,553
7,240
2,486
452
1,834
5,406
0
14,885
L
Skadi
Wolfdraw
Skadi
5,849
2,837
0
552
4,957
1,092
312
329
4,622
0
25,799
L
Ganesha
Zalaxan
Ganesha
2,703
516
75
225
6,403
2,466
27
0
6,403
11,135
0
L
Kali
1,617
1,051
0
3,031
8,527
2,393
216
2,159
6,264
0
16,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
22,942
250
Minions Killed
147
0
Camps Cleared
0
932,163
Distance Traveled
917,773
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,297
630
49
5
0
192,792
3
W
Skadi
5,173
517
27
3
0
176,792
2
L
Thor
4,502
450
33
3
0
194,537
4
W
Ra
7,020
702
65
7
0
183,330
1
L
Vamana
4,359
436
20
2
0
200,327
1
W
Thanatos
6,368
637
78
8
0
184,321
2
W
Hercules
5,276
528
31
3
0
194,928
3
L
Skadi
4,994
499
48
5
0
175,739
0
L
Ganesha
4,581
458
5
1
0
181,365
0
L
Kali
4,506
451
41
4
0
165,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role